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cs.AI updates on arXiv.org

Policy Split: Incentivizing Dual-Mode Exploration in LLM Reinforcement with Dual-Mode Entropy Regularization METER: Evaluating Multi-Level Contextual Causal Reasoning in Large Language Models Think Before you Write: QA-Guided Reasoning for Character Descriptions in Books METRO: Towards Strategy Induction from Expert Dialogue Transcripts for Non-collaborative Dialogues Retrieval as Generation: A Unified Framework with Self-Triggered Information Planning Do LLMs Know Tool Irrelevance? Demystifying Structural Alignment Bias in Tool Invocations Enhancing Multimodal Large Language Models for Ancient Chinese Character Evolution Analysis via Glyph-Driven Fine-Tuning Exploring Knowledge Conflicts for Faithful LLM Reasoning: Benchmark and Method CocoaBench: Evaluating Unified Digital Agents in the Wild MathAgent: Adversarial Evolution of Constraint Graphs for Mathematical Reasoning Data Synthesis Efficient Training for Cross-lingual Speech Language Models Shared Emotion Geometry Across Small Language Models: A Cross-Architecture Study of Representation, Behavior, and Methodological Confounds A Systematic Analysis of the Impact of Persona Steering on LLM Capabilities Uncertainty-Aware Web-Conditioned Scientific Fact-Checking When Valid Signals Fail: Regime Boundaries Between LLM Features and RL Trading Policies When Verification Fails: How Compositionally Infeasible Claims Escape Rejection Mem$^2$Evolve: Towards Self-Evolving Agents via Co-Evolutionary Capability Expansion and Experience Distillation AOP-Smart: A RAG-Enhanced Large Language Model Framework for Adverse Outcome Pathway Analysis Advancing Polish Language Modeling through Tokenizer Optimization in the Bielik v3 7B and 11B Series TInR: Exploring Tool-Internalized Reasoning in Large Language Models Do BERT Embeddings Encode Narrative Dimensions? A Token-Level Probing Analysis of Time, Space, Causality, and Character in Fiction Generating Multiple-Choice Knowledge Questions with Interpretable Difficulty Estimation using Knowledge Graphs and Large Language Models Deep-Reporter: Deep Research for Grounded Multimodal Long-Form Generation Too Nice to Tell the Truth: Quantifying Agreeableness-Driven Sycophancy in Role-Playing Language Models Learning and Enforcing Context-Sensitive Control for LLMs Efficient Process Reward Modeling via Contrastive Mutual Information Computational Lesions in Multilingual Language Models Separate Shared and Language-specific Brain Alignment Bridging Linguistic Gaps: Cross-Lingual Mapping in Pre-Training and Dataset for Enhanced Multilingual LLM Performance Early Decisions Matter: Proximity Bias and Initial Trajectory Shaping in Non-Autoregressive Diffusion Language Models LLMs Should Incorporate Explicit Mechanisms for Human Empathy
Toward a Machine Bertin: Why Visualization Needs Design P...
Brian Keith-Norambuena · 2026-02-02 · via cs.AI updates on arXiv.org

Visualization's design knowledge-effectiveness rankings, encoding guidelines, color models, preattentive processing rules -- derives from six decades of psychophysical studies of human vision. Yet vision-language models (VLMs) increasingly consume chart images in automated analysis pipelines, and a growing body of benchmark evidence indicates that this human-centered knowledge base does not straightforwardly transfer to machine audiences. Machines exhibit different encoding performance patterns, process images through patch-based tokenization rather than holistic perception, and fail on design patterns that pose no difficulty for humans-while occasionally succeeding where humans struggle. Current approaches address this gap primarily by bypassing vision entirely, converting charts to data tables or structured text. We argue that this response forecloses a more fundamental question: what visual representations would actually serve machine cognition well? This paper makes the case that the visualization field needs to investigate machine-oriented visual design as a distinct research problem. We synthesize evidence from VLM benchmarks, visual reasoning research, and visualization literacy studies to show that the human-machine perceptual divergence is qualitative, not merely quantitative, and critically examine the prevailing bypassing approach. We propose a conceptual distinction between human-oriented and machine-oriented visualization-not as an engineering architecture but as a recognition that different audiences may require fundamentally different design foundations-and outline a research agenda for developing the empirical foundations the field currently lacks: the beginnings of a "machine Bertin" to complement the human-centered knowledge the field already possesses.