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Tailwind CSS Blog

Tailwind CSS v4.3: Scrollbars, new colors, and more Vanilla JavaScript support for Tailwind Plus Compass: A starter kit for online courses Tailwind CSS v4.1: Text shadows, masks, and tons more Tailwind UI is now Tailwind Plus Tailwind CSS v4.0 Radiant: A beautiful new marketing site template Headless UI v2.1: Simplified transition API and improved multi-dialog support Automatically clean up whitespace and duplicate class names Catalyst: Application layouts, navigation menus, description lists, and more Headless UI v2.0 for React We're hiring a Design Engineer + Staff Engineer Open-sourcing our progress on Tailwind CSS v4.0 Introducing Catalyst: A modern UI kit for React Tailwind CSS v3.4: Dynamic viewport units, :has() support, balanced headlines, subgrid, and more Heroicons Micro: What are these, icons for ants? Meet Studio: Our beautiful new agency site template Tailwind Connect 2023: Recap of our first in-person event New changelog template + the biggest Tailwind UI update ever Tailwind CSS v3.3: Extended color palette, ESM/TS support, logical properties, and more Protocol: A beautiful starting point for your next API documentation site Tailwind CSS v3.2: Dynamic breakpoints, multi-config, and container queries, oh my! We built you a new personal website + Heroicons v2.0, Headless UI v1.7, and more New Tailwind CSS + Framer Motion template and Tailwind Jobs Tailwind UI: Site templates and all-access Tailwind CSS v3.1: You wanna get nuts? Come on, let's get nuts! Headless UI v1.6, Tailwind UI team management, Tailwind Play improvements, and more Headless UI v1.5: The One With Comboboxes Automatic Class Sorting with Prettier Effortless Typography, Even in Dark Mode Standalone CLI: Use Tailwind CSS without Node.js Tailwind CSS v3.0 Introducing Tailwind UI Ecommerce Headless UI v1.4: The One With Tabs Tailwind CSS v2.2 Tailwind UI: Now with React + Vue support Headless UI v1.0 Tailwind CSS v2.1 Heroicons v1.0 Just-In-Time: The Next Generation of Tailwind CSS Welcoming James McDonald to Tailwind Labs "Tailwind CSS: From Zero to Production" on YouTube Welcoming David Luhr to Tailwind Labs Multi-line truncation with @tailwindcss/line-clamp Tailwind CSS v2.0 Tailwind CSS v1.9.0 Introducing Tailwind Play Headless UI: Unstyled, Accessible UI Components "What's new in Tailwind CSS?" on YouTube Tailwind CSS v1.8.0 Utility-Friendly Transitions with @tailwindui/react Introducing Heroicons.com Tailwind CSS v1.7.0 From Nine Hundred to One: How We Hired Robin Malfait Tailwind CSS v1.6.0 Simon Vrachliotis Joins Tailwind Labs Welcoming Brad Cornes to the Team Tailwind CSS v1.5.0 Introducing Tailwind CSS Typography Building the Tailwind Blog with Next.js Introducing linting for Tailwind CSS IntelliSense
Tailwind CSS v4.0 Beta 1
2024-11-22 · via Tailwind CSS Blog

About eight months ago we open-sourced our progress on Tailwind CSS v4.0. Hundreds of hours of fixing bugs, soul-crushing backward compatibility work, and troubleshooting Windows CI failures later, I'm excited to finally tag the first public beta release.

As I talked about when we published the first alpha, Tailwind CSS v4.0 is an all-new engine built for performance, and designed for the modern web.

  • Built for performance — full builds in the new engine are up to 5x faster, and incremental builds are over 100x faster — and measured in microseconds.
  • Unified toolchain — built-in import handling, vendor prefixing, and syntax transforms, with no additional tooling required.
  • CSS-first configuration — a reimagined developer experience where you customize and extend the framework directly in CSS instead of a JavaScript configuration file.
  • Designed for the modern web — built on native cascade layers, wide-gamut colors, and including first-class support for modern CSS features like container queries, @starting-style, popovers, and more.

There's so much more to say, but everything you need to get started is in the new beta documentation we published today:

Get started with Tailwind CSS v4.0 Beta 1 →

Start building and help us bullet-proof this thing for the stable release early in the new year.