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Brian Birtles’ Blog

Lessons learned switching to Rspack Weird things engineers believe about Web development Sharding Playwright tests by browser In praise of WordPress RSS the hard way: Adventures with Astro Assets Sponsoring Open Source as a Japanese Company Web animation in 2017 MozAnime in 2016 Gecko insiders Mozilla Japan engineering is quite hot right now What do we do with SMIL? After 10 years Animations on Fire @ Graphical Web 2014 Web Animations @ html5j 2013 Players wanted: the pause and seek game Group and conquer: timing groups for your synchronization woes Introducing Web Animations Help with math(s) Web Animations Parapara Animation It’s about time… Synchronising SMIL Beached as bro ただ今! Farvel SMIL SMIL compiles again SMIL Animation in Mozilla report SMIL Animation patch SMIL work: performance and integration Fill modes (nearly) there Additive animation Additive animation nearly done Compositing underway Repeating Intervals New patch Iteration one Draft design Basic prototype
Wet blanket
Brian Birtles · 2009-01-17 · via Brian Birtles’ Blog

Archive SMIL

Well, SMIL has finally landed on mozilla-central! It’s been a long road since I first started out on this project nearly 5 years ago but we’ve finally reached the first milestone! Thank you very much to many who have helped or even just offered encouraging comments but thank you particularly to Daniel Holbert, Robert O’Callahan, Chris Double, and Tim Rowley for their massive contributions. It’s been a team job all the way.

But althought we’ve come a long way I want to emphasise that we still have a long way to go. I’ve updated the status page to give you an idea of the features still remaining to be implemented. In particular, integration with SVG and CSS is a massive task (although it makes up only two rows of the chart) and by far the bulk of animation demos and tests won’t work without this. Also, syncbase timing is a big job.

The good news is <animateTransform> is in the pipeline (ready for review any day now) and for maybe the first time ever, there’s a little bit of momentum behind SMIL.