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cs.HC updates on arXiv.org

A Framework for Measuring Appropriate Reliance on Set-Valued AI Advice DeliChess: A Multi-party Dialogue Dataset for Deliberation in Chess Puzzle Solving From Explanation to Diagnosis: Next Generation Interactive Video Coach with Misstep Awareness SocialCoach: Personalized Social Skill Learning with RL-based Agentic Tutoring and Practice Formalizing all indexed mathematics as a benchmark for general reasoning, with the example of implementing dilatations of categories Face versus Body Tracking for Human-Robot Interaction: An Egocentric Dataset From Prompt to Service: An SLM-Based Agent Orchestration Gateway for AI-Driven Virtual Worlds What LLMs Must Forget to Teach Effectively: A DIY Approach to Premodern Japanese Language Pedagogy Quantitative Movement Testing: Measuring Patient Movements from a Single Smartphone Video Vision-Language Models Suppress Female Representations Under Ambiguous Input The New Social Image: How AI Competency and AI Proactivity Influence Self- and Peer-Perceptions in the Workplace TUX: Measuring Human--AI Tacit Understanding LLUMI: Improving LLM Writing Assistance for Mental Health Support with Online Community Feedback VideoFDB: Evaluating Full-Duplex Vision-Speech Capabilities in Conversational Agents Label Over Logic? How Source Cues Bias Human Fallacy Judgments More Than LLMs Inform, Coach, Relate, Listen: Auditing LLM Caregiving Support Roles How Coding Agents Fail Their Users: A Large-Scale Analysis of Developer-Agent Misalignment in 20,574 Real-World Sessions MetaRanker: Human-in-the-loop Active Ranking for Metalens Image Quality Analyzing Persona Effects in Generated Explanations from Multimodal LLM Agents in Urban Perception Granuscore: A Reference-Free Measure of Granularity for Text Analysis and Question Answering The Timing Dependencies of Trust: Speed, Accuracy, and cBCI Neuro-Decoupling in Human-AI Teams Bayesian Distributional Models of Executive Functioning Visual Matters: Connecting Aesthetic Appeal and Production Quality of Photos, Infographics and Data Visualizations to Credibility of Social Media Posts Data-driven Head Motion Generation through Natural Gaze-Head Coordination Agreement Metrics for LLM-as-Judge Evaluation: What to Report and Why Perceptually Lossless Tactile Texture Synthesis with Compact Spectral Envelope Models MambaGaze: Bidirectional Mamba with Explicit Missing Data Modeling for Cognitive Load Assessment from Eye-Gaze Tracking Data CogAdapt: Transferring Clinical ECG Foundation Models to Wearable Cognitive Load Assessment via Lead Adaptation Augmented Analytics and Decision Quality: The Role of Trust among Non-Technical BI Users Faster Completion, Less Learning: Generative AI Reduced Study Time on Math Problems and the Knowledge They Build
Artworks Reimagined: Exploring Human-AI Co-Creation throu...
Jonas Oppenlaender, Hannah Johnston, Johanna Silvennoinen, Helen · 2024-08-10 · via cs.HC updates on arXiv.org

Image generation using generative artificial intelligence has become a popular activity. However, text-to-image generation - where images are produced from typed prompts - can be less engaging in public settings since the act of typing tends to limit interactive audience participation, thereby reducing its suitability for designing dynamic public installations. In this article, we explore body prompting as input modality for image generation in the context of installations at public event settings. Body prompting extends interaction with generative AI beyond textual inputs to reconnect the creative act of image generation with the physical act of creating artworks. We implement this concept in an interactive art installation, Artworks Reimagined, designed to transform existing artworks via body prompting. We deployed the installation at an event with hundreds of visitors in a public and private setting. Our semi-structured interviews with a sample of visitors (N = 79) show that body prompting was well-received and provides an engaging and fun experience to the installation's visitors. We present insights into participants' experience of body prompting and AI co-creation and identify three distinct strategies of embodied interaction focused on re-creating, reimagining, or casual interaction. We provide valuable recommendations for practitioners seeking to design interactive generative AI experiences in museums, galleries, and public event spaces.