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cs.SD updates on arXiv.org

Mutual Forcing: Dual-Mode Self-Evolution for Fast Autoregressive Audio-Video Character Generation WhisperPipe: A Resource-Efficient Streaming Architecture for Real-Time Automatic Speech Recognition Walking Through Uncertainty: An Empirical Study of Uncertainty Estimation for Audio-Aware Large Language Models PSP: An Interpretable Per-Dimension Accent Benchmark for Indic Text-to-Speech Praxy Voice: Voice-Prompt Recovery + BUPS for Commercial-Class Indic TTS from a Frozen Non-Indic Base at Zero Commercial-Training-Data Cost Korean aegyo speech shows systematic F1 increase to signal childlike qualities All That Glitters Is Not Audio: Rethinking Text Priors and Audio Reliance in Audio-Language Evaluation RAS: a Reliability Oriented Metric for Automatic Speech Recognition Speech Enhancement Based on Drifting Models HeadRouter: Dynamic Head-Weight Routing for Task-Adaptive Audio Token Pruning in Large Audio Language Models Hallo-Live: Real-Time Streaming Joint Audio-Video Avatar Generation with Asynchronous Dual-Stream and Human-Centric Preference Distillation Talker-T2AV: Joint Talking Audio-Video Generation with Autoregressive Diffusion Modeling Robust Audio-Text Retrieval via Cross-Modal Attention and Hybrid Loss Spectro-Temporal Modulation Representation Framework for Human-Imitated Speech Detection UniSonate: A Unified Model for Speech, Music, and Sound Effect Generation with Text Instructions Do LLM Decoders Listen Fairly? Benchmarking How Language Model Priors Shape Bias in Speech Recognition Materialistic RIR: Material Conditioned Realistic RIR Generation SpeechParaling-Bench: A Comprehensive Benchmark for Paralinguistic-Aware Speech Generation ONOTE: Benchmarking Omnimodal Notation Processing for Expert-level Music Intelligence From Image to Music Language: A Two-Stage Structure Decoding Approach for Complex Polyphonic OMR ATIR: Towards Audio-Text Interleaved Contextual Retrieval Enhancing Speaker Verification with Whispered Speech via Post-Processing Environmental Sound Deepfake Detection Using Deep-Learning Framework Towards Streaming Target Speaker Extraction via Chunk-wise Interleaved Splicing of Autoregressive Language Model BEAT: Tokenizing and Generating Symbolic Music by Uniform Temporal Steps Deep Supervised Contrastive Learning of Pitch Contours for Robust Pitch Accent Classification in Seoul Korean HalluAudio: A Comprehensive Benchmark for Hallucination Detection in Large Audio-Language Models UAF: A Unified Audio Front-end LLM for Full-Duplex Speech Interaction Voice of India: A Large-Scale Benchmark for Real-World Speech Recognition in India Tadabur: A Large-Scale Quran Audio Dataset
Multi-goal Audio-visual Navigation using Sound Direction Map
Haru Kondoh, Asako Kanezaki · 2023-08-01 · via cs.SD updates on arXiv.org

Over the past few years, there has been a great deal of research on navigation tasks in indoor environments using deep reinforcement learning agents. Most of these tasks use only visual information in the form of first-person images to navigate to a single goal. More recently, tasks that simultaneously use visual and auditory information to navigate to the sound source and even navigation tasks with multiple goals instead of one have been proposed. However, there has been no proposal for a generalized navigation task combining these two types of tasks and using both visual and auditory information in a situation where multiple sound sources are goals. In this paper, we propose a new framework for this generalized task: multi-goal audio-visual navigation. We first define the task in detail, and then we investigate the difficulty of the multi-goal audio-visual navigation task relative to the current navigation tasks by conducting experiments in various situations. The research shows that multi-goal audio-visual navigation has the difficulty of the implicit need to separate the sources of sound. Next, to mitigate the difficulties in this new task, we propose a method named sound direction map (SDM), which dynamically localizes multiple sound sources in a learning-based manner while making use of past memories. Experimental results show that the use of SDM significantly improves the performance of multiple baseline methods, regardless of the number of goals.