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PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Approximating Prize-Collecting Variants of TSP
Morteza Alimi, Tobias Mömke, Michael Ruderer · 2024-11-22 · via cs.DS updates on arXiv.org

We present an approximation algorithm for the Prize-collecting Ordered Traveling Salesman Problem (PCOTSP), which simultaneously generalizes the Prize-collecting TSP and the Ordered TSP. The Prize-collecting TSP is well-studied and has a long history, with the current best approximation factor slightly below $1.6$, shown by Blauth, Klein and Nägele [IPCO 2024]. The best approximation ratio for Ordered TSP is $\frac{3}{2}+\frac{1}{e}$, presented by Böhm, Friggstad, Mömke, Spoerhase [SODA 2025] and Armbruster, Mnich, Nägele [Approx 2024]. The former also present a factor 2.2131 approximation algorithm for Multi-Path-TSP. By carefully tuning the techniques of the latest results on the aforementioned problems and leveraging the unique properties of our problem, we present a 2.097-approximation algorithm for PCOTSP. A key idea in our result is to first sample a set of trees, and then probabilistically pick up some vertices, while using the pruning ideas of Blauth, Klein, Nägele [IPCO 2024] on other vertices to get cheaper parity correction; the sampling probability and the penalty paid by the LP playing a crucial part in both cases. A straightforward adaptation of the aforementioned pruning ideas would only give minuscule improvements over standard parity correction methods. Instead, we use the specific characteristics of our problem together with properties gained from running a simple combinatorial algorithm to bring the approximation factor below 2.1. Our techniques extend to Prize-collecting Multi-Path TSP, building on results from Böhm, Friggstad, Mömke, Spoerhase [SODA 2025], leading to a 2.41-approximation.