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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
A Friendly Smoothed Analysis of the Simplex Method
Daniel Dadush, Sophie Huiberts · 2017-11-16 · via cs.DS updates on arXiv.org

Explaining the excellent practical performance of the simplex method for linear programming has been a major topic of research for over 50 years. One of the most successful frameworks for understanding the simplex method was given by Spielman and Teng (JACM `04), who developed the notion of smoothed analysis. Starting from an arbitrary linear program with $d$ variables and $n$ constraints, Spielman and Teng analyzed the expected runtime over random perturbations of the LP (smoothed LP), where variance $σ^2$ Gaussian noise is added to the LP data. In particular, they gave a two-stage shadow vertex simplex algorithm which uses an expected $\widetilde{O}(d^{55} n^{86} σ^{-30})$ number of simplex pivots to solve the smoothed LP. Their analysis and runtime was substantially improved by Deshpande and Spielman (FOCS `05) and later Vershynin (SICOMP `09). The fastest current algorithm, due to Vershynin, solves the smoothed LP using an expected $O(d^3 σ^{-4} \log^3 n + d^9\log^7 n)$ number of pivots, improving the dependence on $n$ from polynomial to poly-logarithmic. While the original proof of Spielman and Teng has now been substantially simplified, the resulting analyses are still quite long and complex and the parameter dependencies far from optimal. In this work, we make substantial progress on this front, providing an improved and simpler analysis of shadow simplex methods, where our algorithm requires an expected \[ O(d^2 \sqrt{\log n} σ^{-2} + d^3 \log^{3/2} n) \] number of simplex pivots. We obtain our results via an improved \emph{shadow bound}, key to earlier analyses as well, combined with improvements on algorithmic techniques of Vershynin. As an added bonus, our analysis is completely modular, allowing us to obtain non-trivial bounds for perturbations beyond Gaussians, such as Laplace perturbations.