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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Implicit Decision Diagrams
Isaac Rudich, Louis-Martin Rousseau · 2026-02-24 · via cs.DS updates on arXiv.org

Decision Diagrams (DDs) have emerged as a powerful tool for discrete optimization, with rapidly growing adoption. DDs are directed acyclic layered graphs; restricted DDs are a generalized greedy heuristic for finding feasible solutions, and relaxed DDs compute combinatorial relaxed bounds. There is substantial theory that leverages DD-based bounding, yet the complexity of constructing the DDs themselves has received little attention. Standard restricted DD construction requires $O(w \log(w))$ per layer; standard relaxed DD construction requires $O(w^2)$, where $w$ is the width of the DD. Increasing $w$ improves bound quality at the cost of more time and memory. We introduce implicit Decision Diagrams, storing arcs implicitly rather than explicitly, and reducing per-layer complexity to $O(w)$ for restricted and relaxed DDs. We prove this is optimal: any framework treating state-update and merge operations as black boxes cannot do better. Optimal complexity shifts the challenge from algorithmic overhead to low-level engineering. We show how implicit DDs can drive a MIP solver, and release ImplicitDDs, an open-source Julia solver exploiting the implementation refinements our theory enables. Experiments demonstrate the solver outperforms Gurobi on Subset Sum. Code (https://github.com/IsaacRudich/ImplicitDDs.jl)