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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Beating CountSketch for Heavy Hitters in Insertion Streams
Vladimir Braverman, Stephen R. Chestnut, Nikita Ivkin, David P. · 2015-11-03 · via cs.DS updates on arXiv.org

Given a stream $p_1, \ldots, p_m$ of items from a universe $\mathcal{U}$, which, without loss of generality we identify with the set of integers $\{1, 2, \ldots, n\}$, we consider the problem of returning all $\ell_2$-heavy hitters, i.e., those items $j$ for which $f_j \geq ε\sqrt{F_2}$, where $f_j$ is the number of occurrences of item $j$ in the stream, and $F_2 = \sum_{i \in [n]} f_i^2$. Such a guarantee is considerably stronger than the $\ell_1$-guarantee, which finds those $j$ for which $f_j \geq εm$. In 2002, Charikar, Chen, and Farach-Colton suggested the {\sf CountSketch} data structure, which finds all such $j$ using $Θ(\log^2 n)$ bits of space (for constant $ε> 0$). The only known lower bound is $Ω(\log n)$ bits of space, which comes from the need to specify the identities of the items found. In this paper we show it is possible to achieve $O(\log n \log \log n)$ bits of space for this problem. Our techniques, based on Gaussian processes, lead to a number of other new results for data streams, including (1) The first algorithm for estimating $F_2$ simultaneously at all points in a stream using only $O(\log n\log\log n)$ bits of space, improving a natural union bound and the algorithm of Huang, Tai, and Yi (2014). (2) A way to estimate the $\ell_{\infty}$ norm of a stream up to additive error $ε\sqrt{F_2}$ with $O(\log n\log\log n)$ bits of space, resolving Open Question 3 from the IITK 2006 list for insertion only streams.