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PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Online Edge Coloring: Sharp Thresholds
Joakim Blikstad, Ola Svensson, Radu Vintan, David Wajc · 2025-07-29 · via cs.DS updates on arXiv.org

Vizing's theorem guarantees that every graph with maximum degree $Δ$ admits an edge coloring using $Δ+ 1$ colors. In online settings - where edges arrive one at a time and must be colored immediately - a simple greedy algorithm uses at most $2Δ- 1$ colors. Over thirty years ago, Bar-Noy, Motwani, and Naor [IPL'92] proved that this guarantee is optimal among deterministic algorithms when $Δ= O(\log n)$, and among randomized algorithms when $Δ= O(\sqrt{\log n})$. While deterministic improvements seemed out of reach, they conjectured that for graphs with $Δ= ω(\log n)$, randomized algorithms can achieve $(1 + o(1))Δ$ edge coloring. This conjecture was recently resolved in the affirmative: a $(1 + o(1))Δ$-coloring is achievable online using randomization for all graphs with $Δ= ω(\log n)$ [BSVW STOC'24]. Our results go further, uncovering two findings not predicted by the original conjecture. First, we give a deterministic online algorithm achieving $(1 + o(1))Δ$-colorings for all $Δ= ω(\log n)$. Second, we give a randomized algorithm achieving $(1 + o(1))Δ$-colorings already when $Δ= ω(\sqrt{\log n})$. Our results establish sharp thresholds for when greedy can be surpassed, and near-optimal guarantees can be achieved - matching the impossibility results of [BNMN IPL'92], both deterministically and randomly.