惯性聚合 高效追踪和阅读你感兴趣的博客、新闻、科技资讯
阅读原文 在惯性聚合中打开

推荐订阅源

月光博客
月光博客
D
Docker
腾讯CDC
J
Java Code Geeks
大猫的无限游戏
大猫的无限游戏
The Cloudflare Blog
Martin Fowler
Martin Fowler
MongoDB | Blog
MongoDB | Blog
博客园 - Franky
博客园 - 三生石上(FineUI控件)
Recent Announcements
Recent Announcements
F
Fortinet All Blogs
IT之家
IT之家
WordPress大学
WordPress大学
M
MIT News - Artificial intelligence
爱范儿
爱范儿
Microsoft Azure Blog
Microsoft Azure Blog
Vercel News
Vercel News
钛媒体:引领未来商业与生活新知
钛媒体:引领未来商业与生活新知
小众软件
小众软件
N
Netflix TechBlog - Medium
T
Tailwind CSS Blog
Engineering at Meta
Engineering at Meta
博客园 - 【当耐特】

cs.DC updates on arXiv.org

DUAL-BLADE: Dual-Path NVMe-Direct KV-Cache Offloading for Edge LLM Inference Progressive Semantic Communication for Efficient Edge-Cloud Vision-Language Models Efficient, VRAM-Constrained xLM Inference on Clients Folding Tensor and Sequence Parallelism for Memory-Efficient Transformer Training & Inference DORA: A Scalable Asynchronous Reinforcement Learning System for Language Model Training AMMA: A Multi-Chiplet Memory-Centric Architecture for Low-Latency 1M Context Attention Serving RaMP: Runtime-Aware Megakernel Polymorphism for Mixture-of-Experts Spark Policy Toolkit: Semantic Contracts and Scalable Execution for Policy Learning in Spark Internet of Everything in the 6G Era: Paradigms, Enablers, Potentials and Future Directions PolyKV: A Shared Asymmetrically-Compressed KV Cache Pool for Multi-Agent LLM Inference A Survey on Split Learning for LLM Fine-Tuning: Models, Systems, and Privacy Optimizations ITAS: A Multi-Agent Architecture for LLM-Based Intelligent Tutoring Latency and Cost of Multi-Agent Intelligent Tutoring at Scale TACO: Efficient Communication Compression of Intermediate Tensors for Scalable Tensor-Parallel LLM Training FreeScale: Distributed Training for Sequence Recommendation Models with Minimal Scaling Cost CommFuse: Hiding Tail Latency via Communication Decomposition and Fusion for Distributed LLM Training A Taxonomy and Resolution Strategy for Client-Level Disagreements in Federated Learning Usable Agent Discovery for Decentralized AI Systems Cloud to Edge: Benchmarking LLM Inference On Hardware-Accelerated Single-Board Computers Data-Free Contribution Estimation in Federated Learning using Gradient von Neumann Entropy Shard the Gradient, Scale the Model: Serverless Federated Aggregation via Gradient Partitioning Promoting Simple Agents: Ensemble Methods for Event-Log Prediction GraphLeap: Decoupling Graph Construction and Convolution for Vision GNN Acceleration on FPGA AGNT2: Autonomous Agent Economies on Interaction-Optimized Layer 2 Infrastructure FedSIR: Spectral Client Identification and Relabeling for Federated Learning with Noisy Labels Stream-CQSA: Avoiding Out-of-Memory in Attention Computation via Flexible Workload Scheduling A Delta-Aware Orchestration Framework for Scalable Multi-Agent Edge Computing Federated Learning over Blockchain-Enabled Cloud Infrastructure Optimal Routing for Federated Learning over Dynamic Satellite Networks: Tractable or Not? Sherpa.ai Privacy-Preserving Multi-Party Entity Alignment without Intersection Disclosure for Noisy Identifiers
Exact Byzantine Consensus on Undirected Graphs under Loca...
Muhammad Samir Khan, Syed Shalan Naqvi, Nitin H. Vaidya · 2019-03-28 · via cs.DC updates on arXiv.org

This paper considers the Byzantine consensus problem for nodes with binary inputs. The nodes are interconnected by a network represented as an undirected graph, and the system is assumed to be synchronous. Under the classical point-to-point communication model, it is well-known [7] that the following two conditions are both necessary and sufficient to achieve Byzantine consensus among $n$ nodes in the presence of up to $f$ Byzantine faulty nodes: $n \ge 3f+1$ and vertex connectivity at least $2f+1$. In the classical point-to-point communication model, it is possible for a faulty node to equivocate, i.e., transmit conflicting information to different neighbors. Such equivocation is possible because messages sent by a node to one of its neighbors are not overheard by other neighbors. This paper considers the local broadcast model. In contrast to the point-to-point communication model, in the local broadcast model, messages sent by a node are received identically by all of its neighbors. Thus, under the local broadcast model, attempts by a node to send conflicting information can be detected by its neighbors. Under this model, we show that the following two conditions are both necessary and sufficient for Byzantine consensus: vertex connectivity at least $\lfloor 3f/2 \rfloor + 1$ and minimum node degree at least $2f$. Observe that the local broadcast model results in a lower requirement for connectivity and the number of nodes $n$, as compared to the point-to-point communication model. We extend the above results to a hybrid model that allows some of the Byzantine faulty nodes to equivocate. The hybrid model bridges the gap between the point-to-point and local broadcast models, and helps to precisely characterize the trade-off between equivocation and network requirements.