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cs.DC updates on arXiv.org

DUAL-BLADE: Dual-Path NVMe-Direct KV-Cache Offloading for Edge LLM Inference Progressive Semantic Communication for Efficient Edge-Cloud Vision-Language Models Efficient, VRAM-Constrained xLM Inference on Clients Folding Tensor and Sequence Parallelism for Memory-Efficient Transformer Training & Inference DORA: A Scalable Asynchronous Reinforcement Learning System for Language Model Training AMMA: A Multi-Chiplet Memory-Centric Architecture for Low-Latency 1M Context Attention Serving RaMP: Runtime-Aware Megakernel Polymorphism for Mixture-of-Experts Spark Policy Toolkit: Semantic Contracts and Scalable Execution for Policy Learning in Spark Internet of Everything in the 6G Era: Paradigms, Enablers, Potentials and Future Directions PolyKV: A Shared Asymmetrically-Compressed KV Cache Pool for Multi-Agent LLM Inference A Survey on Split Learning for LLM Fine-Tuning: Models, Systems, and Privacy Optimizations ITAS: A Multi-Agent Architecture for LLM-Based Intelligent Tutoring Latency and Cost of Multi-Agent Intelligent Tutoring at Scale TACO: Efficient Communication Compression of Intermediate Tensors for Scalable Tensor-Parallel LLM Training FreeScale: Distributed Training for Sequence Recommendation Models with Minimal Scaling Cost CommFuse: Hiding Tail Latency via Communication Decomposition and Fusion for Distributed LLM Training A Taxonomy and Resolution Strategy for Client-Level Disagreements in Federated Learning Usable Agent Discovery for Decentralized AI Systems Cloud to Edge: Benchmarking LLM Inference On Hardware-Accelerated Single-Board Computers Data-Free Contribution Estimation in Federated Learning using Gradient von Neumann Entropy Shard the Gradient, Scale the Model: Serverless Federated Aggregation via Gradient Partitioning Promoting Simple Agents: Ensemble Methods for Event-Log Prediction GraphLeap: Decoupling Graph Construction and Convolution for Vision GNN Acceleration on FPGA AGNT2: Autonomous Agent Economies on Interaction-Optimized Layer 2 Infrastructure FedSIR: Spectral Client Identification and Relabeling for Federated Learning with Noisy Labels Stream-CQSA: Avoiding Out-of-Memory in Attention Computation via Flexible Workload Scheduling A Delta-Aware Orchestration Framework for Scalable Multi-Agent Edge Computing Federated Learning over Blockchain-Enabled Cloud Infrastructure Optimal Routing for Federated Learning over Dynamic Satellite Networks: Tractable or Not? Sherpa.ai Privacy-Preserving Multi-Party Entity Alignment without Intersection Disclosure for Noisy Identifiers
Softening the Impact of Collisions in Contention Resolution
Umesh Biswas, Trisha Chakraborty, Maxwell Young · 2024-08-21 · via cs.DC updates on arXiv.org

Contention resolution addresses the problem of coordinating access to a shared communication channel. Time is discretized into synchronized slots, and a packet can be sent in any slot. If no packet is sent, then the slot is empty; if a single packet is sent, then it is successful; and when multiple packets are sent at the same time, a collision occurs, resulting in the failure of the corresponding transmissions. In each slot, every packet receives ternary channel feedback indicating whether the current slot is empty, successful, or a collision. Much of the prior work on contention resolution has focused on optimizing the makespan, which is the number of slots required for all packets to succeed. However, in many modern systems, collisions are also costly in terms of the time they incur, which existing contention-resolution algorithms do not address. In this paper, we design and analyze a randomized algorithm, Collision Aversion Backoff (CAB), that optimizes both the makespan and the collision cost. We consider the static case where an unknown $n\geq 2$ packets are initially present in the system, and each collision has a known cost $\mathcal{C}$, where $1 \leq \mathcal{C} \leq n^κ$ for a known constant $κ\geq 0$. With error probability polynomially small in $n$, CAB guarantees that all packets succeed with makespan and a total expected collision cost of $\tilde{O}(n\sqrt{\mathcal{C}})$. We give a lower bound for the class of fair algorithms: where, in each slot, every packet executing the fair algorithm sends with the same probability (and the probability may change from slot to slot). Our lower bound is asymptotically tight up to a $\texttt{poly}(\log n)$-factor for sufficiently large $\mathcal{C}$.