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The Rust Programming Language Forum - Latest posts

What's everyone working on this week (21/2026)? Rust Function Call with one Param Iced + Canvas + Text: How do I create a style for canvas text "Value dropped while borrowed" as a lifetime mismatch Weird `use of moved value` behaviour Slightly surprising behavior of a while loop Clap: how to disable options after a certain positional argument How do i tell rust-analyzer what kind of bracket to use for a macro? Iterator + Borrow Checker: Work around borrowing already borrowed mutable variable Requesting data via mavlink SKILLS.md for Rust development 🧵 Stringlet UTF-8 Hack Option Niche? Iterator + Map - How do divide every element, including the last element, by the last element Why can't we store returned value of a function in a variable if one of the parameters goes out of scope My first crate :D, floop: A more convenient and less error prone replacement for loop `{ select! { .. }}` Sorting is slow because architectures are wrong — zan-sort redesigns the architecture, not the algorithm Iced Font - Create a custom monospace font to display dollar amounts Is the UnsafePinned RFC wrong about being able to return `&mut T` from `get_mut_unchecked`? Fixing Polars 0.37 compilation errors: Hashbrown 0.17 dependency conflict and decimal parsing Any plans for improving error diagnostic in Rust 2.0? How do I build completely offline? Is `&mut T -> &mut ManuallyDrop<T>` well-defined and sound? Would you use this? — fixtura, declarative fake data injection for tests Foreign trait restrictions on native types make generics hard to use Cargo Exclude Directive Compiler reasoning around a modulo counter Multiple mutable references to elements within one vector Handling non-`Send` data in a `Send` closure Review: Static Multi Pool Allocator Rmquickjs - High-level MicroQuickJS bindings for Rust
Why is this legal?
@user16251 · 2026-04-24 · via The Rust Programming Language Forum - Latest posts
The implementation of binary heaps in std uses a Hole type . It stores a &mut [T] , but one of the elements in this slice becomes temporarily invalid (it is repaired in the Drop implementation). Why is it okay to have a reference (as opposed to a pointer)? Does the existence of the reference imply the elements of the slice are valid? The code never reads the invalid element of the slice