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LWDT is inspired by Zephyr RTOS, especially its decoupled driver model, device-tree based hardware description, board IDs, and priority-sorted device initialization. The reason it does not simply use Zephyr is pragmatic: many ESP32 products still need Espressif's battle-tested native ESP-IDF ecosystem, including BLE provisioning, Wi-Fi, mesh networking, vendor examples, tooling, and silicon-day-one support.
The pain LWDT addresses is the way traditional ESP-IDF projects tend to drift into
#ifdef branches, hardcoded GPIO tables, and duplicated driver glue when supporting
multiple hardware variants or reusing custom drivers across boards.
The solution is a lightweight Python/Jsonnet pipeline that turns board.lwdt into
Zephyr-like generated C access macros, plus a small drvfx runtime that provides
priority-sorted initialization entries and static device objects fully inside native
ESP-IDF CMake. The result is board-selectable, reusable hardware abstraction with
zero runtime parsing overhead and without giving up ESP-IDF.
If this project saved you time, please consider buying me a coffee. Your support helps keep this project maintained, thank you!
A board ID is always written as vendor/model. Each board directory uses fixed
file names:
board.lwdt: Jsonnet device-tree descriptionboard.cmake: board metadata, includingLWDT_BOARD_IDF_TARGET.lwdt.overlayorboard.lwdt.overlay: optional project overlay
What It Does
LWDT currently provides:
- board selection through
-DLWDT_BOARD_ID=<vendor>/<model>orLWDT_BOARD_ID - automatic ESP-IDF target selection from board metadata
- built-in BSP-style board definitions under the LWDT component
- project-local board definitions that override built-in boards
- Jsonnet overlays applied after the selected base board
- generated C headers consumed by the LWDT driver framework
Repository Layout
components/lwdt/: reusable ESP-IDF component, generator, runtime framework, common device-tree includes, and built-in boardscomponents/lwdt/boards/<vendor>/<model>/: built-in board BSP definitionscomponents/lwdt/dt/: shared Jsonnet SoC and device-tree fragmentsexample/: ESP-IDF blink exampleexample/boards/<vendor>/<model>/: project-local board definitions or overlays.github/workflows/: CI build coverage using the ESP-IDF Docker image
Board Resolution
When an application configures LWDT, board roots are searched in this order:
- The project
boards/directory - Additional roots from
LWDT_BOARD_ROOTS - Built-in boards from
components/lwdt/boards/
The first directory containing both board.cmake and board.lwdt wins. This means
an application can override a built-in board by creating:
boards/<vendor>/<model>/board.cmake
boards/<vendor>/<model>/board.lwdt
A project can also keep the built-in board and only add an overlay:
boards/<vendor>/<model>/.lwdt.overlay
Application-wide overlay is also supported:
Explicit overlay files can be passed with -DLWDT_OVERLAYS=<path1>;<path2> or the
LWDT_OVERLAYS environment variable. Overlays are applied after board.lwdt, in
list order, using Jsonnet + semantics.
On Windows, use semicolon-separated lists for LWDT_BOARD_ROOTS and LWDT_OVERLAYS.
Do not use : because drive letters already contain colons.
Quick Start
Set up the ESP-IDF environment, then build the example with a board ID:
cd example idf.py build -DLWDT_BOARD_ID=nologo/esp32-c3-supermini
You can also use an environment variable:
$env:LWDT_BOARD_ID = "nologo/esp32-c3-supermini" idf.py build
Flash and monitor with the usual ESP-IDF commands:
Built-In Boards
The component currently includes these built-in board definitions:
espressif/esp32-devkitc-1espressif/esp32-c3-devkitm-1nologo/esp32-c3-superminiespressif/esp32-s3-devkitc-1
Using LWDT In An ESP-IDF Project
Add the LWDT component directory and include its board resolver before ESP-IDF's
project.cmake:
cmake_minimum_required(VERSION 3.16) set(EXTRA_COMPONENT_DIRS "path/to/devicetree/components") include("path/to/devicetree/components/lwdt/cmake/lwdt_board.cmake") include($ENV{IDF_PATH}/tools/cmake/project.cmake) project(my_app)
Then implement drvfx_app_main() instead of ESP-IDF's app_main(). The LWDT
runtime owns app_main() so it can run APPLICATION initializers before entering
user code.
Components that define drvfx_app_main() or register entries with
DRVFX_SYS_INIT() / DRVFX_SUBSYS_INIT() must be linked with WHOLE_ARCHIVE TRUE.
These functions are discovered through linker sections, so normal static-library
symbol extraction can otherwise discard the object files.
#include "drvfx/drvfx.h" void drvfx_app_main(void) { /* user application code */ }
Then build with:
idf.py build -DLWDT_BOARD_ID=<vendor>/<model>
Accessing Device Tree Data
Include both the helper macros and the generated header from your component code:
#include <lwdt/lwdt.h> #include "lwdt_generated.h"
The generated symbols use the LWDT_ prefix. You can access the raw generated
macros directly, but the helper macros are the preferred API.
For a board fragment like this:
{
board: {
label: "board",
led_gpio: 8,
led_active_low: 1,
led_name: "ESP32-C3 SuperMini",
},
}Read properties by node label:
#define BOARD_NODE LWDT_NODELABEL(board) #if !LWDT_NODE_EXISTS(BOARD_NODE) #error "missing board node" #endif #if !LWDT_PROP_EXISTS(BOARD_NODE, led_gpio) #error "missing board led_gpio property" #endif #define LED_GPIO LWDT_PROP(BOARD_NODE, led_gpio) #define LED_ACTIVE_LOW LWDT_PROP(BOARD_NODE, led_active_low) #define LED_NAME LWDT_PROP(BOARD_NODE, led_name)
Equivalent direct generated macros are also available:
#define LED_GPIO_DIRECT LWDT_NS_board_P_led_gpio
For node paths, build a node identifier and then read properties:
#define I2C0_NODE LWDT_NODE2(soc, i2c0) #define I2C0_ADDR LWDT_PROP(I2C0_NODE, reg)
For array properties, use the index helpers:
#define FIRST_PIN LWDT_PROP_BY_IDX(BOARD_NODE, pins, 0) #define PIN_COUNT LWDT_PROP_LEN(BOARD_NODE, pins)
For phandle-style references, use LWDT_PROP_NODE() or LWDT_PROP_PHANDLE():
#define BUS_NODE LWDT_PROP_NODE(BOARD_NODE, i2c_bus)
For compatible instances, use the instance helpers. Compatible strings are
normalized the same way generated C identifiers are normalized, for example
"vendor,my-device" becomes vendor_my_device:
#define DEV0_NODE LWDT_INST(0, vendor_my_device) #define DEV0_REG LWDT_INST_PROP(0, vendor_my_device, reg)
The blink example uses the same generated data from C:
#define BOARD_NODE LWDT_NODELABEL(board) #define BLINK_GPIO LWDT_PROP(BOARD_NODE, led_gpio) #define LED_ACTIVE_LOW LWDT_PROP(BOARD_NODE, led_active_low) #define LED_BOARD_NAME LWDT_PROP(BOARD_NODE, led_name)
Adding A Board
For a project-local board:
- Create
boards/<vendor>/<model>/in your ESP-IDF project. - Add
board.lwdtwith the hardware description. - Add
board.cmakeand setLWDT_BOARD_IDF_TARGETto the ESP-IDF target. - Build with
-DLWDT_BOARD_ID=<vendor>/<model>.
For a built-in board in LWDT itself, add the same directory under
components/lwdt/boards/.
Implemented Drivers
LWDT currently includes the following drvfx drivers:
| Driver | Implementation | Device name / API | Init level | Notes |
|---|---|---|---|---|
| I2C master bus | ESP-IDF I2C master driver | drvfx_i2c_* API, DT labels such as i2c0 |
PRE_KERNEL_2 / 50 |
DT-driven multi-instance via compatible: "esp32,i2c". Supports attach/detach, probe, transmit, receive, and transmit-receive. |
| SPI master bus | ESP-IDF SPI master driver | drvfx_spi_* API, DT labels such as spi2 |
PRE_KERNEL_2 / 50 |
DT-driven multi-instance via compatible: "esp32,spi". Supports acquire/release and transceive. |
| RTC | ESP-IDF software RTC | rtc_* API, device idf |
POST_KERNEL / 50 |
Legacy single-instance driver using ESP-IDF system time as an RTC-like device. |
| RTC | DS1302 | rtc_* API, device rtc_dev |
POST_KERNEL / 50 |
Legacy single-instance GPIO bit-banged DS1302 support. |
| RTC | PCF8563 | rtc_* API, DT labels such as rtc0 |
POST_KERNEL / 50 |
DT-driven multi-instance via compatible: "nxp,pcf8563"; depends on the referenced I2C bus. |
The public driver headers live under components/lwdt/include/drvfx/drivers/.
Driver source lives under components/lwdt/drivers/.
Developing A Driver
A modern LWDT driver should be instantiated from device-tree nodes, not from
hardcoded CONFIG_*0_* wiring. The model is intentionally close to Zephyr:
each node with a matching compatible string gets an instance number, and the
driver expands LWDT_INST_FOREACH_STATUS_OKAY(<compat>, <macro>) at file scope.
Only nodes with status: "okay" are instantiated; missing status is treated as
okay.
A typical driver has four pieces:
- A config struct for immutable hardware configuration read from
board.lwdt. - A data struct for runtime state, one instance per enabled node.
- An init function with signature
int init(const struct drvfx_device* dev). - A per-instance define macro that calls
DRVFX_DEVICE_DT_INST_DEFINE()orDRVFX_DEVICE_DT_INST_DEFINE_WITH_DEPS().
Example board data:
soc+: { i2c0+: { status: "okay", sda_gpio: 4, scl_gpio: 5, clock_frequency: 400000, }, rtc0: { label: "rtc0", compatible: "nxp,pcf8563", status: "okay", bus: "i2c0", reg: [81], timeout_ms: 1000, }, },
Example bus driver pattern:
#include "drvfx/drvfx.h" #include "lwdt/lwdt.h" #include "lwdt_generated.h" struct my_i2c_config { int port; int sda_gpio; int scl_gpio; }; struct my_i2c_data { void* handle; }; static int my_i2c_init(const struct drvfx_device* dev) { const struct my_i2c_config* config = dev->config; struct my_i2c_data* data = dev->data; /* Configure the ESP-IDF peripheral from config. */ return 0; } #define MY_I2C_DEFINE(inst, node_id) \ static const struct my_i2c_config my_i2c_##inst##_config = { \ .port = LWDT_PROP(node_id, port), \ .sda_gpio = LWDT_PROP(node_id, sda_gpio), \ .scl_gpio = LWDT_PROP(node_id, scl_gpio), \ }; \ static struct my_i2c_data my_i2c_##inst##_data = { 0 }; \ DRVFX_DEVICE_DT_INST_DEFINE(inst, esp32_i2c, LWDT_LABEL(node_id), my_i2c_init, \ &my_i2c_##inst##_data, &my_i2c_##inst##_config, PRE_KERNEL_2, \ DRVFX_INIT_PRE_KERNEL_2_BUS_PRIORITY, &my_i2c_api); #ifdef LWDT_INST_FOREACH_STATUS_OKAY_esp32_i2c LWDT_INST_FOREACH_STATUS_OKAY(esp32_i2c, MY_I2C_DEFINE) #endif
Example external-device dependency pattern:
#define SENSOR_DEFINE(inst, node_id) \ static const struct sensor_config sensor_##inst##_config = { \ .bus_name = LWDT_LABEL(LWDT_PROP_NODE(node_id, bus)), \ .addr = LWDT_PROP_BY_IDX(node_id, reg, 0), \ }; \ static struct sensor_data sensor_##inst##_data = { 0 }; \ static const char* const sensor_##inst##_required_devices[] = { \ LWDT_LABEL(LWDT_PROP_NODE(node_id, bus)), \ }; \ DRVFX_DEVICE_DT_INST_DEFINE_WITH_DEPS(inst, vendor_sensor, LWDT_LABEL(node_id), sensor_init, \ &sensor_##inst##_data, &sensor_##inst##_config, POST_KERNEL, \ DRVFX_INIT_POST_KERNEL_DEVICE_PRIORITY, &sensor_api, \ sensor_##inst##_required_devices, 1); #ifdef LWDT_INST_FOREACH_STATUS_OKAY_vendor_sensor LWDT_INST_FOREACH_STATUS_OKAY(vendor_sensor, SENSOR_DEFINE) #endif
Use LWDT_LABEL(node_id) for the runtime device name, LWDT_PROP() for scalar
properties, LWDT_PROP_BY_IDX() for array entries such as reg, and
LWDT_PROP_NODE() for phandle-style references such as bus: "i2c0".
Use PRE_KERNEL_2 / 50 for bus controllers such as I2C/SPI/UART and
POST_KERNEL / 50 for normal external devices. Priority only orders entries inside
the same level; real hardware dependencies should still be expressed with
*_WITH_DEPS macros.
If an application component defines drvfx_app_main() or registers init entries
with DRVFX_SYS_INIT() / DRVFX_SUBSYS_INIT(), link that component with
WHOLE_ARCHIVE TRUE. Otherwise normal static-library extraction may discard object
files that are only referenced through linker sections.
Driver Initialization Priorities
drvfx follows Zephyr's initialization level names and 0-99 priority convention.
Lower priority numbers run earlier within the same level. The level names are kept
for source compatibility and ordering clarity, while the actual execution points
are mapped onto ESP-IDF startup hooks.
| Level | Priority | Recommended use | Notes |
|---|---|---|---|
EARLY |
0 |
Extremely low-level framework hooks only | Avoid normal drivers here. ESP-IDF services may not be ready. |
PRE_KERNEL_1 |
0 |
Clock or power primitives | Use only for dependencies needed before buses. |
PRE_KERNEL_1 |
10 |
System timer or watchdog-like primitives | Keep minimal and non-blocking. |
PRE_KERNEL_1 |
50 |
Basic GPIO controller support | GPIO consumers should initialize later. |
PRE_KERNEL_2 |
50 |
Internal buses such as I2C, SPI, UART, DMA | Bus controllers should be ready before external devices. |
PRE_KERNEL_2 |
80 |
Flash, RTC, or storage primitives needed early | Use only when later stages depend on them. |
POST_KERNEL |
30 |
Console or logging-related glue | ESP-IDF logging is already available, so most drivers need not use this. |
POST_KERNEL |
50 |
External devices on I2C/SPI/GPIO, sensors, RTC chips | Default priority for normal hardware devices. |
POST_KERNEL |
60 |
Wi-Fi/Bluetooth controller level hardware | Use for radio/controller bring-up. |
POST_KERNEL |
70 |
Network interface binding | Use after controller-level network hardware. |
APPLICATION |
90 |
Middleware such as filesystems, UI stacks, protocol clients | Runs from the application phase. |
APPLICATION |
99 |
Final user application hooks | Last normal application priority. |
Prefer the named macros in drvfx/kernel/init.h instead of raw numbers, for
example DRVFX_INIT_PRE_KERNEL_2_BUS_PRIORITY or
DRVFX_INIT_POST_KERNEL_DEVICE_PRIORITY. Priority controls ordering within one
level only; real device dependencies should still be expressed with the
*_WITH_DEPS device definition macros.
Notes
IDF_TARGETis selected fromboard.cmake, not fromsdkconfig.- ESP-IDF still generates
sdkconfig, but LWDT keeps the default example sdkconfig in the build directory so board wiring stays inboard.lwdt. - If an existing
sdkconfigwas generated for a different ESP-IDF target, remove it and reconfigure. ESP-IDF validatessdkconfigtarget consistency before LWDT can change target cleanly.
License & Copyright
LWDT is licensed under the Apache License, Version 2.0. See LICENSE for details.
Copyright © 2026 Wei Li. All rights reserved.























