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June 11, 2026 7 min read Product
Tag open-design-v0.10.0, shipped 11 June 2026. 405 PRs from 68 contributors in nine days. Codename “the all-in-one Agentic design workspace” — this is the one-window release. The last three releases made starting cheap; this one makes staying cheap. From the first concept to the final handoff, the work no longer scatters across a dozen tabs and three apps.
If you want the long version, the release notes on GitHub have it. This post is the short version: what changed under the hood, what you can do with it today, and where to start.
A design tool earns its keep in the boring middle — not the first prompt, but the fortieth edit. That middle is where Open Design used to leak. You’d draft in one place, run in another, leave a comment somewhere else, and then export by hand into whatever came next. Each hop was a small context-switch, and small context-switches compound into a day that feels busy and ships nothing.
0.10.0 closes the loop. The whole arc — concept → refinement → handoff — happens in one window, with state that follows you instead of resetting at every boundary.
The workspace is now a single surface, not a set of rooms you walk between.
A Lexical-powered composer replaces the plain text box: atomic mention pills you can insert, select, and delete as whole tokens, with a caret that finally lines up with what you typed. Interactive terminals let you manage sessions in place. A browser-style reference board keeps your inputs at hand, comments take drag-and-drop attachments, and you can fork a conversation to explore a branch without losing the thread you came from. The canvas runs full-height, and a pinned manual-edit inspector keeps precise tweaks one click away instead of buried in a panel.
Feedback no longer has to wait its turn. A comment queue lets you stack preview comments while a run is still in flight — you keep reacting to the work, and Open Design picks the notes up as soon as the current pass finishes. Parallel sessions run side by side, generation shows staged preview feedback as it goes, and clarifying questions move to a dedicated right-side tab so they prompt you without hijacking the canvas.
The edges of the flow — bringing your own key in, and getting the work out — both grew up this release.
BYOK validates as you type. API keys get field-level validation, drafts are checked before you save, and the model list prefers live-fetched models across providers, so a wrong key or a stale model name fails loudly at the form instead of silently mid-run.
Handoff becomes real infrastructure. A sandbox runtime foundation, run-scoped MCP tool bundles, project export manifests, and contained preview URLs turn “design-to-editor” and “design-to-Code-Agent” from a copy-paste chore into a defined handoff. And when something does break, diagnostics name the cause: run-failure classification with Langfuse correlation, prompt-stack diagnostics, and safe-retry policies, so a failure points you at the fix instead of a shrug.
The release is wide. The pieces worth pulling forward:
The full list runs to 405 PRs. The release notes on GitHub carry the rest.
| If you’re… | Start here |
|---|---|
| New to Open Design | Download the desktop app, sign in once, and run a brief end to end — concept, refinement, and handoff all stay in the one window |
| Already running Open Design | Let the packaged auto-update bring you to 0.10.0; the composer, comment queue, and full-height canvas are on by default |
| Shipping work into code | Use the run-scoped MCP bundles, export manifests, and contained preview URLs to hand a design straight to your editor or Code Agent |
| Bringing your own key | Re-check Settings — field-level validation and live model lists mean a bad key or stale model name surfaces immediately |
If you’ve been bouncing between a draft here, a run there, and an export somewhere else, this is the release that puts them in one place. Download the desktop app and run the brief you were going to run anyway — this time, concept to handoff never leaves the window.
405 PRs in 9 days, from 68 people pulling in the same direction. The all-in-one workspace exists because so many contributors closed the small gaps that used to send you to another tab. A movement doesn’t ship from one team’s laptops; it ships from the people who showed up and built. We see you. 🫡
Next step
Take the open-source design workspace for a spin, inspect the release notes on GitHub, or join our Discord for live community feedback.
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