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cs.CV updates on arXiv.org

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True to Tone? Quantifying Skin Tone Fidelity and Bias in ...
Gabriel Ferri Schneider, Erick Menezes, Rafael Mecenas, Paulo Kn · 2026-04-02 · via cs.CV updates on arXiv.org

Accurate reproduction of facial skin tone is essential for realism, identity preservation, and fairness in Virtual Human (VH) rendering. However, most accessible avatar creation pipelines rely on photographic inputs that lack colorimetric calibration, which can introduce inconsistencies and bias. We propose a fully automatic and scalable methodology to systematically evaluate skin tone fidelity across the VH generation pipeline. Our approach defines a full workflow that integrates skin color and illumination extraction, texture recolorization, real-time rendering, and quantitative color analysis. Using facial images from the Chicago Face Database (CFD), we compare skin tone extraction strategies based on cheek-region sampling, following the literature, and multidimensional masking derived from full-face analysis. Additionally, we test both strategies with lighting isolation, using the pre-trained TRUST framework, employed without any training or optimization within our pipeline. Extracted skin tones are applied to MetaHuman textures and rendered under multiple lighting configurations. Skin tone consistency is evaluated objectively in the CIELAB color space using the $ΔE$ metric and the Individual Typology Angle (ITA). The proposed methodology operates without manual intervention and, with the exception of pre-trained illumination compensation modules, the pipeline does not include learning or training stages, enabling low computational cost and large-scale evaluation. Using this framework, we generate and analyze approximately 19,848 rendered instances. Our results show phenotype-dependent behavior of extraction strategies and consistently higher colorimetric errors for darker skin tones.