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cs.AI updates on arXiv.org

Policy Split: Incentivizing Dual-Mode Exploration in LLM Reinforcement with Dual-Mode Entropy Regularization METER: Evaluating Multi-Level Contextual Causal Reasoning in Large Language Models Think Before you Write: QA-Guided Reasoning for Character Descriptions in Books METRO: Towards Strategy Induction from Expert Dialogue Transcripts for Non-collaborative Dialogues Retrieval as Generation: A Unified Framework with Self-Triggered Information Planning Do LLMs Know Tool Irrelevance? Demystifying Structural Alignment Bias in Tool Invocations Enhancing Multimodal Large Language Models for Ancient Chinese Character Evolution Analysis via Glyph-Driven Fine-Tuning Exploring Knowledge Conflicts for Faithful LLM Reasoning: Benchmark and Method CocoaBench: Evaluating Unified Digital Agents in the Wild MathAgent: Adversarial Evolution of Constraint Graphs for Mathematical Reasoning Data Synthesis Efficient Training for Cross-lingual Speech Language Models Shared Emotion Geometry Across Small Language Models: A Cross-Architecture Study of Representation, Behavior, and Methodological Confounds A Systematic Analysis of the Impact of Persona Steering on LLM Capabilities Uncertainty-Aware Web-Conditioned Scientific Fact-Checking When Valid Signals Fail: Regime Boundaries Between LLM Features and RL Trading Policies When Verification Fails: How Compositionally Infeasible Claims Escape Rejection Mem$^2$Evolve: Towards Self-Evolving Agents via Co-Evolutionary Capability Expansion and Experience Distillation AOP-Smart: A RAG-Enhanced Large Language Model Framework for Adverse Outcome Pathway Analysis Advancing Polish Language Modeling through Tokenizer Optimization in the Bielik v3 7B and 11B Series TInR: Exploring Tool-Internalized Reasoning in Large Language Models Do BERT Embeddings Encode Narrative Dimensions? A Token-Level Probing Analysis of Time, Space, Causality, and Character in Fiction Generating Multiple-Choice Knowledge Questions with Interpretable Difficulty Estimation using Knowledge Graphs and Large Language Models Deep-Reporter: Deep Research for Grounded Multimodal Long-Form Generation Too Nice to Tell the Truth: Quantifying Agreeableness-Driven Sycophancy in Role-Playing Language Models Learning and Enforcing Context-Sensitive Control for LLMs Efficient Process Reward Modeling via Contrastive Mutual Information Computational Lesions in Multilingual Language Models Separate Shared and Language-specific Brain Alignment Bridging Linguistic Gaps: Cross-Lingual Mapping in Pre-Training and Dataset for Enhanced Multilingual LLM Performance Early Decisions Matter: Proximity Bias and Initial Trajectory Shaping in Non-Autoregressive Diffusion Language Models LLMs Should Incorporate Explicit Mechanisms for Human Empathy
Agent-Aided Design for Dynamic CAD Models
Mitch Adler, Matthew Russo, Michael Cafarella · 2026-04-17 · via cs.AI updates on arXiv.org

In the past year, researchers have created agentic systems that can design real-world CAD-style objects in a training-free setting, a new variety of system that we call Agent-Aided Design. These systems place an agent in a feedback loop in which it generates an assembly of CAD model(s), visualizes the assembly, and then iteratively refines its assembly based on visual and other feedback. Despite rapid progress, a key problem remains: none of these systems can build complex 3D assemblies with moving parts. For example, no existing system can build a piston, a pendulum, or even a pair of scissors. In order for Agent-Aided Design to make a real impact in industrial manufacturing, we need a system that is capable of generating such 3D assemblies. In this paper we present a prototype of AADvark, an agentic system designed for this task. Unlike previous state-of-the-art systems, AADvark captures the dynamic part interactions with one or more degrees-of-freedom. This design decision allows AADvark to reason directly about assemblies with moving parts and can thereby achieve cross-cutting goals, including but not limited to mechanical movements. Unfortunately, current LLMs are imperfect spatial reasoners, a problem that AADvark addresses by incorporating external constraint solver tools with a specialized visual feedback mechanism. We demonstrate that, by modifying the agent's tools (FreeCAD and the assembly solver), we are able to create a strong verification signal which enables our system to build 3D assemblies with movable parts.