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博客园 - ChenA

Fire and Motion[转载] terrain lighting radiosity lighting 很专业的Flash游戏 Water Simulate Decal Texture NVPerfHUD 不明白 晕,wow的alpha贴图的坐标要*0.95f 四道题让你变猪头,敢不敢试一试?? 哈哈,今天晚上12:00魔兽世界公测 时光如梭 深圳抵制日※货※游※行 CWOW客户端首发 3C from max sdk 3ds max CPU的另类用法
关于ROAM
ChenA · 2005-06-05 · via 博客园 - ChenA

http://www.cognigraph.com/ROAM_homepage/
这个是ROAM的老窝,有ROAM和ROAM2的资料和sample code.
ROAM2的那个sample code很难看懂,特别是它的数据结构,用字符画的图,好BT.
http://www.gamasutra.com/features/20000403/turner_01.htm
Seumas McNally对ROAM算法的改进的一个实现,后面的Referecns很经典.
http://home.planet.nl/~monstrous/terrain.html
另外一个Terrain的实现,后面有一些别的实现的链接。

posted on 2005-06-05 01:03  ChenA  阅读(871)  评论(0)    收藏  举报

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