惯性聚合 高效追踪和阅读你感兴趣的博客、新闻、科技资讯
阅读原文 在惯性聚合中打开

推荐订阅源

博客园 - 三生石上(FineUI控件)
S
SegmentFault 最新的问题
Jina AI
Jina AI
OSCHINA 社区最新新闻
OSCHINA 社区最新新闻
IT之家
IT之家
美团技术团队
V
Visual Studio Blog
人人都是产品经理
人人都是产品经理
博客园 - 叶小钗
有赞技术团队
有赞技术团队
GbyAI
GbyAI
宝玉的分享
宝玉的分享
腾讯CDC
M
MIT News - Artificial intelligence
博客园 - 【当耐特】
Google DeepMind News
Google DeepMind News
月光博客
月光博客
MyScale Blog
MyScale Blog
Last Week in AI
Last Week in AI
freeCodeCamp Programming Tutorials: Python, JavaScript, Git & More
钛媒体:引领未来商业与生活新知
钛媒体:引领未来商业与生活新知
博客园 - 司徒正美
Recent Announcements
Recent Announcements
MongoDB | Blog
MongoDB | Blog

Workflow SDK Documentation

Patterns for Defining Tools Human-in-the-Loop Building Durable AI Agents Queueing User Messages Resumable Streams Sleep, Suspense, and Scheduling Streaming Updates from Tools API Reference Workflow Globals Changelog Resilient run start Cookbook Building a World Deploying Astro Express Fastify Hono Getting Started NestJS Next.js Nitro Nuxt Python SvelteKit Vite corrupted-event-log fetch-in-workflow hook-conflict Errors
setWorld
2026-06-12 · via Workflow SDK Documentation

Override or reset the cached World instance used by the workflow runtime.

Overrides the cached World instance that getWorld() returns. Use it to inject a World constructed with explicit configuration (rather than environment variables), or pass undefined to clear the cache so the next getWorld() call reinitializes from the current environment.

import { setWorld, getWorld } from "workflow/runtime";
import type { World } from "@workflow/world";
declare const customWorld: World; // @setup

setWorld(customWorld); 
const world = await getWorld(); // resolves customWorld

Parameters

ParameterTypeDescription
worldWorld | undefinedThe World instance to use, or undefined to reset the cache and reinitialize from environment variables on next access

Returns

This function does not return a value.

import { setWorld, getWorld } from "workflow/runtime";

process.env.WORKFLOW_TARGET_WORLD = "@workflow/world-local";
setWorld(undefined); // clear the cached instance

const world = await getWorld(); // reinitialized with new configuration
  • getWorld() - Resolve the cached World instance.
  • createWorld() - Construct a fresh World from environment configuration.