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Export
Poolside AI Introduces Laguna XS.2 and M.1: Agentic Coding Models Reaching 68.2% and 72.5% on SWE-bench Verified
Asif Razzaq · 2026-04-29 · via MarkTechPost

Poolside AI released the first two models in its Laguna family: Laguna M.1 and Laguna XS.2. Alongside these, the company is releasing pool — a lightweight terminal-based coding agent and a dual Agent Client Protocol (ACP) client-server — the same environment Poolside uses internally for agent RL training and evaluation, now available as a research preview.

What are These Models, and Why Should You Care?

Both Laguna M.1 and Laguna XS.2 are Mixture-of-Experts (MoE) models. Instead of activating all parameters for every token, MoE models route each token through only a subset of specialized sub-networks called ‘experts.’ This means a large total parameter count and the capability headroom that comes with it while only paying the compute cost of a much smaller “activated” parameter count at inference time.

Laguna M.1 is a 225B total parameter MoE model with 23B activated parameters, trained from scratch on 30T tokens using 6,144 interconnected NVIDIA Hopper GPUs. It completed pre-training at the end of last year and serves as the foundation for the entire Laguna family. On benchmarks, it reaches 72.5% on SWE-bench Verified, 67.3% on SWE-bench Multilingual, 46.9% on SWE-bench Pro, and 40.7% on Terminal-Bench 2.0.

Laguna XS.2 is the second-generation MoE and Poolside’s first open-weight model, built on everything learned since training M.1. At 33B total parameters with 3B activated per token, it is designed for agentic coding and long-horizon work on a local machine — compact enough to run on a Mac with 36 GB of RAM via Ollama. It scores 68.2% on SWE-bench Verified, 62.4% on SWE-bench Multilingual, 44.5% on SWE-bench Pro, and 30.1% on Terminal-Bench 2.0. Poolside will also release Laguna XS.2-base soon for practitioners who want to fine-tune.

Architecture: The Efficiency Decisions in XS.2

XS.2 uses sigmoid gating with per-layer rotary scales, enabling a mixed Sliding Window Attention (SWA) and global attention layout in a 3:1 ratio across 40 total layers — 30 SWA layers and 10 global attention layers. Sliding Window Attention limits each token’s attention to a local window of 512 tokens rather than the full sequence, dramatically cutting KV cache memory. The global attention layers at a 1-in-4 ratio preserve long-range dependencies without paying the full cost everywhere. The model also quantizes the KV cache to FP8, further reducing memory per token.

Under the hood, XS.2 uses 256 experts with 1 shared expert, supports a context window of 131,072 tokens, and features native reasoning support — interleaved thinking between tool calls with per-request control over enabling or disabling thinking.

https://poolside.ai/blog/laguna-a-deeper-dive
https://poolside.ai/blog/laguna-a-deeper-dive

Training: Three Areas Poolside Pushed Hard

Poolside team trains all its models from scratch using its own data pipeline, its own training codebase (Titan), and its own agent RL infrastructure. Three areas saw particular investment for Laguna.

AutoMixer: Optimizing the Data Mix Automatically. Data curation and the mix that goes into training is extremely impactful on final model performance. Rather than relying on manual heuristics, Poolside developed an automixing framework that trains a swarm of approximately 60 proxy models, each on a different data mix, and measures performance across key capability groups — code, math, STEM, and common sense. Surrogate regressors are then fit to approximate how changes in dataset proportions affect downstream evaluations, giving a learned mapping from data mix to performance that can be directly optimized. The approach is inspired by prior work including Olmix, MDE, and RegMix, adapted to Poolside’s setting with richer data groupings.

On the data side, both Laguna models were trained on more than 30T tokens. Poolside’s diversity-preserving data curation approach — which retains portions of mid- and lower-quality buckets alongside top-quality data to avoid STEM bias — yields approximately 2× more unique tokens compared to precision-focused pipelines, with the gain persisting at longer training horizons. A separate deduplication analysis also confirmed that global deduplication disproportionately removes high-quality data, informing how the team tuned its pipeline. Synthetic data contributes about 13% of the final training mix in Laguna XS.2, with the Laguna series using approximately 4.4T+ synthetic tokens in total.

Muon Optimizer. Rather than AdamW — the most common optimizer in large model training — Poolside used a distributed implementation of the Muon optimizer through all training stages of both models. In initial pre-training ablations, the research team achieved the same training loss as an AdamW baseline in approximately 15% fewer steps, with large absolute evaluation uplifts on the final model, and achieved learning rate transfer across model scales. An additional benefit: Muon requires only one state per parameter rather than two, reducing memory requirements for both training and checkpointing. During pre-training of Laguna M.1, the overhead from the optimizer was less than 1% of the training step time.

Poolside also runs periodic hash checks on model weights across training replicas to catch silent data corruption (SDC) from defective GPUs — specifically errors in arithmetic logic and pipeline registers, which unlike DRAM and SRAM are not covered by ECC protection.

Async On-Policy Agent RL. This is arguably the most complex piece of the Laguna training stack. Poolside built a fully asynchronous online RL system where actor processes pull tasks from a dataset, spin up sandboxed containers, and run the production agent binary against each task using the freshly deployed model. The resulting trajectories are scored, filtered, and written to Iceberg tables, while the trainer continuously consumes those records and produces the next checkpoint — inference and training running asynchronously in parallel, with throughput tuned to balance off-policy staleness.

Key Takeaways

  • Poolside releases its first open-weight model: Laguna XS.2 is a 33B total parameter MoE model with only 3B activated parameters per token, available under an Apache 2.0 license — compact enough to run locally on a Mac with 36 GB of RAM via Ollama.
  • Strong benchmark performance at small scale: Laguna XS.2 scores 68.2% on SWE-bench Verified and 44.5% on SWE-bench Pro, while the larger Laguna M.1 (225B total, 23B activated) reaches 72.5% on SWE-bench Verified and 46.9% on SWE-bench Pro — both trained from scratch on 30T tokens.
  • Muon optimizer beats AdamW by 15% in training efficiency: Poolside replaced AdamW with a distributed implementation of the Muon optimizer, achieving the same training loss in roughly 15% fewer steps, with lower memory requirements — only one state per parameter instead of two.
  • AutoMixer replaces manual data mixing with learned optimization: Instead of handcrafted data recipes, Poolside trains a swarm of ~60 proxy models on different data mixes and fits surrogate regressors to optimize dataset proportions — with synthetic data making up ~13% of Laguna XS.2’s final training mix from a total of 4.4T+ synthetic tokens.
  • Fully asynchronous agent RL with GPUDirect RDMA weight transfer: Poolside’s RL system runs inference and training in parallel, transferring hundreds of gigabytes of BF16 weights between nodes in under 5 seconds via GPUDirect RDMA, using a token-in, token-out actor design and the CISPO algorithm for off-policy training stability.

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