惯性聚合 高效追踪和阅读你感兴趣的博客、新闻、科技资讯
阅读原文 在惯性聚合中打开

推荐订阅源

P
Privacy International News Feed
I
Intezer
T
Tenable Blog
S
Schneier on Security
Project Zero
Project Zero
G
GRAHAM CLULEY
酷 壳 – CoolShell
酷 壳 – CoolShell
小众软件
小众软件
Know Your Adversary
Know Your Adversary
博客园 - 司徒正美
The Cloudflare Blog
Recent Commits to openclaw:main
Recent Commits to openclaw:main
freeCodeCamp Programming Tutorials: Python, JavaScript, Git & More
N
News and Events Feed by Topic
博客园 - 叶小钗
宝玉的分享
宝玉的分享
L
LINUX DO - 热门话题
aimingoo的专栏
aimingoo的专栏
S
Secure Thoughts
Forbes - Security
Forbes - Security
T
The Exploit Database - CXSecurity.com
D
Darknet – Hacking Tools, Hacker News & Cyber Security
OSCHINA 社区最新新闻
OSCHINA 社区最新新闻
博客园 - 【当耐特】
罗磊的独立博客
IT之家
IT之家
H
Hacker News: Front Page
I
InfoQ
云风的 BLOG
云风的 BLOG
S
Security Affairs
M
MIT News - Artificial intelligence
GbyAI
GbyAI
Jina AI
Jina AI
Help Net Security
Help Net Security
Engineering at Meta
Engineering at Meta
大猫的无限游戏
大猫的无限游戏
Webroot Blog
Webroot Blog
L
Lohrmann on Cybersecurity
A
About on SuperTechFans
Attack and Defense Labs
Attack and Defense Labs
The Register - Security
The Register - Security
V
V2EX
G
Google Developers Blog
D
DataBreaches.Net
Apple Machine Learning Research
Apple Machine Learning Research
C
Cybersecurity and Infrastructure Security Agency CISA
J
Java Code Geeks
W
WeLiveSecurity
Cloudbric
Cloudbric
T
Tor Project blog

Wccftech

007 First Light Review — IO Interactive Ends a 14-Year Bond Drought With a Near-Total Triumph Subnautica 2 Early Access – How to Craft a Tadpole Subnautica 2 Tips and Tricks Assassin’s Creed Black Flag Resynced – Everything We Know About the Remake of Edward Kenway’s Pirate Adventure Forza Horizon 6 PC Performance Analysis & Tuning Guide – How To Get Best Experience On PC LEGO Batman: Legacy of the Dark Knight: How to Fix PlayStation Controller Icons On PC LEGO Batman: Legacy of the Dark Knight: How to Complete the Paranormal Investigator Challenge Luna Abyss Review: Tight Movement and Stellar Performances Carry an Unmissable Shooter Despite Bland Enemy Design LEGO Batman Legacy of the Dark Knight: How to Build Focus While Gliding (Focused Maneuvers Guide) LEGO Batman: Legacy of the Dark Knight – Best Waynetech Upgrades to Unlock First Yoshi and the Mysterious Book Review — Nintendo's Switch 2 Exclusive Ditches Platforming Challenge for a Picture-Book Sandbox of Creatures LEGO Batman: Legacy of the Dark Knight – How to Earn Studs Fast LEGO Batman: Legacy of the Dark Knight: How to Fix Motion Sickness (FOV Guide) LEGO Batman: Legacy of the Dark Knight: Should You Expand the Batcave Early? LEGO Batman: Legacy of the Dark Knight: Can You Replay Missions? LEGO Batman: Legacy of the Dark Knight Combat Guide: Why You Should Build Focus Quickly LEGO Batman: Legacy of the Dark Knight – How to Always Earn Gold Medals in Driving Trials (Racing Guide) LEGO Batman: Legacy of the Dark Knight: Complete Walkthrough & Guide – Character Progression, Studs, Combat and Trials Subnautica 2 – How to get Silver Forza Horizon 6 Review - First Love Google Tensor G6 Chip’s Architecture, Quirky GPU Choice, Specifications, And Launch IQUINIX Magi75 Review: A Fast & Silent Low-Profile Keyboard For All Directive 8020 Review: Supermassive’s Shapeshifting Aliens Can Hijack Your Own Character, Yet One Playthrough Is Enough Star Fox (2026) — Everything We Know About Nintendo’s Star Fox 64 Remake Steam Controller Review - It Just Works...Most of the Time Uperfect UFree V Review: A Wireless "True" Portable Monitor With Incredible Compatibility And Versatility Windrose PC Performance Analysis & Tuning Guide – How To Get Best Experience On PC RAMpocalypse Has Made DIY Builds Pointless, But These Pre-Built Gaming PCs Beat Component Prices In 2026 Saros: How to Fix Alt-Fire Controls (The Circle Button Trick) Saros: The Best Weapon to Melt Bosses (Ripsaw Chakram Guide) Saros: Can You Beat the Tutorial Boss? (Consort Boss Guide) Saros: How to Get Your Favorite Weapon at the Start of Every Cycle Saros: The Best Weapons for High Damage and Stagger Saros: How to Cleanse Corruption (And Why You Shouldn’t Always Do So) Saros: How to Parry Enemy Attacks and Projectiles Saros: Best Stats to Upgrade Pokémon Champions Review – Confined Competition Saros: How to Increase Movement Speed (Traversal Boost) Saros: The Best Carcosan Modifiers to Use for Easy Progression Saros: Complete Walkthrough & Guide – Combat Secrets, Character Progression Tips, Best Difficulty Modifiers The Elder Scrolls VI – Everything We Know about Skyrim’s Long-Awaited Successor from Bethesda Your SSD May Be in the Wrong M.2 Slot — Here’s How to Tell Saros – Everything We Know About Housemarque’s Solar Bullet-Hell Saros Review - If Death is Welcome, Let Him Seek it There. Beyerdynamic MMX 150 Wireless Review – Classic Beyer Sound Finally Cuts the Cord Diablo IV: Lord of Hatred Review - The Epic Conclusion to a Long Narrative Arc Cthulhu The Cosmic Abyss PC Performance Analysis & Tuning Guide – How To Get Best Experience On PC Epomaker RT98 Review: A New Step In Modularity Gigabyte Z890 AORUS Elite DUO X Motherboard Review – CQDIMM-Ready! PRAGMATA: How To Solve Crashing Issues On PC PRAGMATA: 100% Complete Walkthrough & Guide – Combat Secrets, Upgrades, Training Simulations, Collectibles PRAGMATA: Why You Should Always Finish Bots With a Critical Shot PRAGMATA: How Does Multihack Work? Master This Hacking Node For Ultimate Crowd Control PRAGMATA: Bad Blood Training Simulation Guide (Defeat 4 Enemies With Friendly Fire) PRAGMATA: How to Unlock Auto-Hacking PRAGMATA: Every Currency and How to Get It PRAGMATA: Mouse Trap Training Simulation Guide (Defeat All Enemies Within The Recycler) PRAGMATA: Every Mr. Cabin Locations and The Secret Setting to Find Them Easily PRAGMATA: All Mr. Cabin Stamp Rewards – Spend Your Cabin Coins Wisely PRAGMATA: Floor It Training Simulation Guide (Complete Without Taking Damage) PRAGMATA: The Hacking Reset Secret Technique to Improve Combat Tomodachi Life: Living the Dream Review – A Joke Worth Repeating The Super Mario Galaxy Movie Review – Accomplished Craftmanship, Copious Callbacks
Phonopolis Review: Amanita Design's Decade-Long Cardboard Dystopia Delivers Beauty, Even if Its Orwellian Story Feels Familiar
Nathan Birch · 2026-05-19 · via Wccftech
Game Info
Phonopolis

May 20, 2026

Platform

PC

Publisher

Amanita Design

Developer

Amanita Design

Nobody makes games quite like Amanita Design, the scrappy Czech indie studio responsible for beautiful, meticulously-crafted adventure games like Machinarium, Botanicula, and Creaks, and now they're about to launch possibly their most ambitious project to date. Phonopolis, which spent over a decade in development, sports a unique cardboard diorama look, with the folks at Amanita creating real-life cardboard props that were then scanned into the game (this is also Amanita's first 3D title).

Is Amanita Design's latest still a cut above? Or is Phonopolis not worth the cardboard it's printed on? Adventure onward to find out.

Phonopolis

Phonopolis takes place in a dystopian totalitarian society in which the populace is controlled by omnipresent loudspeakers, which promise the Dear Leader will soon broadcast the Absolute Tone, a sound so perfect it will wipe the last remnants of free will from citizens’ minds. Players take on the role of Felix, a garbage man literally tasked with collecting the art and cultural relics from the "Old Times" and feeding them into a shredder. Ah, but Felix stumbles upon some ruins and discovers a particularly important and useful artifact: a pair of headphones. Now able to block out commands from the loudspeakers, Felix sees society for what it truly is, and soon finds himself wrapped up in a plot to stop the Absolute Tone and find a beautiful singer named Ráchel who is somehow mixed up in all of this.

Phonopolis

If you're at least moderately culturally literate, you've likely experienced quite a few stories of this type. Critiques of this kind of Orwellian society have been around since, well, Orwell was writing. That said, the world of Phonopolis is a carefully crafted one, with plenty of sharp little gags, like the fact that the city literally has a "Department of Request Denials." If you like stuff like the movie Brazil—dystopian fiction with a bit of a quirky edge—then you'll enjoy this.

Phonopolis

Ultimately, though, what really draws you into the world of Phonopolis is its presentation. The game is gorgeous, like an interactive version of one of those European animated shorts you only catch a glimpse of during the Oscars. The whole cardboard world conceit works well, bringing new depth to what Amanita does, but what actually stood out to me even more was how the game's characters are handled. Felix and all the game's NPCs are hand-animated and bursting with life and personality. The game's unique look draws on various early-20th-century modern art styles, like constructivism and suprematism, which were heavily used in early Soviet propaganda, giving the game's visuals some thematic and historical heft as well.

Phonopolis' presentation is further elevated by a typically excellent Amanita soundtrack, which makes the puzzle-solving process surprisingly invigorating. One aspect that may divide some longtime Amanita fans is the addition of voice acting, primarily in the form of ongoing narration by Felix, though a few other characters also speak. You could argue the narration robs the game of that enigmatic, mysterious feeling most past Amanita games have had, but there's no denying the dialogue is very well delivered by Amanita collaborator Joe Acheson (he did the soundtrack for Creaks), so I didn't really have any issue with its inclusion.

A whimsical, multi-level cardboard structure with cartoon characters inside, featuring the number '2+' prominently displayed on top in a stylized, illustrated setting.

Like the majority of Amanita Design titles, Phonopolis is a fairly straightforward point 'n' click adventure. You click to direct Felix where to go, and important objects typically have little nodes attached to them that you can click, push, pull, rotate, etc. While you will occasionally pick up a single item to progress the story, this is not one of those old-school adventure games where you spend half your time testing your ever-growing inventory of random doodads on every puzzle. You can also click on all the loudspeakers in the game to see how the citizens of Phonopolis will react, although this is mostly just for fun.

Characters in a stylized, hand-drawn art style are operating machinery while interacting with vinyl records on a screen that displays control icons including minus, plus, mute, settings, and rotate.

If you've played a point 'n' click adventure game before, particularly if you've played an Amanita Design one, you'll largely know what to expect here. Some of the game's puzzles, like one where you have to manipulate the controls of a vehicle to cause it to crash or another where you have to navigate a series of maze-like bureaucratic hallways, have a certain easily-recognizable logic to them. Other puzzles feel like you're pretty much just clicking at random to find the exact right sequence of actions the developers were looking for.

Of course, bizarre "adventure game logic" is a long-held tradition, but I felt that Creaks represented a step forward for Amanita, as they gave you direct control of your avatar and built puzzles around predictable, observable mechanics. To some degree, Phonopolis feels like a step backward in puzzle design.

A mysterious celestial-themed game screen shows a large, stylized face in the night sky above a small character sitting on a planet.

Don't get me wrong, though, there are still plenty of satisfying puzzles to be found here, and if you're a point 'n' click vet, you won't find anything too maddening. Also, one thing Phonopolis has that Creaks doesn't is an adaptive hint system that will drop the occasional pointer if you're stuck in an area for too long (you can turn this option off if you don't want the help), so nobody's going to get too hopelessly stymied.

Phonopolis is a quick experience, clocking in at around 5 or 6 hours, and unlike some other Amanita games, there aren't really any extra collectibles to go back for. But, like a good tune, I imagine some folks will want to revisit the game purely for the pleasure of it.

This review was based on a PC copy of Phonopolis provided by publisher Amanita Design.

You can find additional information about our standard review process and ethics policy here.

8.5

WCCFTECH RATING

Phonopolis

Phonopolis is the most beautiful and artfully-constructed game yet from Amanita Design, a studio that knows a thing or two about making such games. Phonopolis perhaps doesn't venture quite as far outside the point 'n' click adventure box as it could, but fans of the genre who don't mind the occasional obtuse puzzle and a short-ish runtime will likely find themselves singing the game's praises.

    Pros
  • Gorgeous stylized visuals
  • Rich dystopian worldbuilding
  • Most puzzles are quite satisfying
  • Soundtrack strikes the right tone
  • On-point voice acting
    Cons
  • A few puzzles are a bit random
  • This tune doesn't last long
Buy for from Amazon The links above are affiliate links. As an Amazon Associate, Wccftech.com may earn from qualifying purchases.

Nathan Birch Photo

About the author: Professional writer of trivial things. Nathan has been covering games, entertainment, and online culture for over a decade with bylines at IGN, GameSpy, Cracked, Uproxx, ComicBook, and more. Joined Wccftech gaming team in 2017, and has written hundreds of game reviews and thousands of news stories since.

Follow Wccftech on Google to get more of our news coverage in your feeds.