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UX Daily - User Experience Daily

Why You'll Frustrate Players on Purpose (And When You Shouldn't) What the Numbers Missed: 4 Times Personas Could Have Saved Millions Can You Design for Someone You Don’t Understand? The Role of Personas in Cross-Cultural UX Design What If Your Users Lie? How Personas Help You Get to the Truth Why Personas Don’t Represent Every User How Personas Shape Stronger Design Decisions How to Get Started with Affinity Diagrams Grounded Theory: Base Findings on Research, Not Preconceptions Personas: What They Are and Why They Matter Stop the Generic Portfolio Trap! Design a Stand-Out Portfolio for Your UX/UI Niche How to Improve Your UX with HCI Insights 6 Insights to Achieve Agile UX Excellence Top Tips to Create Effective Journey Maps Your Guide to Hamburger Menus Tree Testing: A Complete Guide Enter the World of Social VR UX Designer Job Descriptions: The Comprehensive Guide What Does a Creative Designer Do? Why Do We Not Act on Climate Change? Why Should Designers Become Leaders? How to Apply Incremental Modular Design to Global Challenges What is the UX Design Process? 5 Steps to Success Recycling is Not Enough. Let's Design for Reuse Anything Artificial We Can Design Better How Has Technology Evolved to Affect Your Daily Life? Case Study: How does Gmail use Grouping? How to Use Cultural Probes to Understand Your Users What is Design? How to Get Meaningful Design Feedback from Your Clients How to Create a Perspective Grid Human-Centered Design: How to Focus on People When You Solve Complex Global Challenges How to Design Ethically: Expert Advice from Guthrie Weinschenk Big news: We redesigned the platform and we're hiring new team members! Plan for Incubation Time: When Is Doing Nothing the Best Thing to Do? How to Use Busywork to Enable Your Creativity in Your Daily Planning How to overcome Fixation and Bias in Creative Problem Solving Ideation Method: Multiple Classifications Ideation Method: Embrace Opposites Ideation Method: More Specific and More General Ideation Method: Three-way Comparisons
Use Circular Design To Reverse Harm
Kasturika Kasturika · 2023-03-14 · via UX Daily - User Experience Daily

Nature is circular. Nothing ever goes to waste. The banana peel we discard degrades into nutritious compost for plants. Even the remains of deceased animals and humans disintegrate into the soil. Human engineering and design, on the other hand, are linear processes. And that has put us on a one-way highway to a global wasteland. How can we move from linear economies to a more natural, circular one? Grand old man of UX design, Don Norman answers in this video.

Circular Design

The circular economy requires circular design. The three principles of circular design are:

  1. Eliminate waste and pollution, including toxic substances that harm the soil and water and reduce emissions. Design plays a key role here. Almost every product generates waste, and so we need to redesign everything. 

  2. Circulate products and materials at their highest value for as long as possible. For example, we can build machines to last a long time and be dismantlable so their parts can be repaired easily and reused in new products. They should be recyclable so that no more resources are mined from the earth.

  3. Regenerate natural systems by returning natural resources to the earth. For example, food waste can help regenerate farmlands.

The circular economy butterfly diagram by the Ellen MacArthur Foundation illustrates how we can minimize waste using both renewable and non-renewable materials.

© Ellen MacArthur Foundation, Fair Use

The Take Away

Today, we have a linear economy. We collect raw materials from the earth, and we transform the raw materials into products which we sell to consumers. When the products are not working any longer or when they’re not trendy anymore, we consumers discard them as waste. 

A circular economy generates zero waste. Once a component enters the cycle, it continues to be used for a long time. And once it is unusable, it can degrade naturally.

To create a circular economy, people from different disciplines must work together, think strategically about materials, and ensure they are reusable. Sustainable design is paramount. Today, manufacturers combine different natural materials to create artificial materials. While the original components of these new materials degrade naturally, the artificial ones, once made, cannot be unmade. One of the biggest challenges is the conflict between circular manufacturing and aesthetics. In an attempt to make something that's small, thin and lightweight, companies have made it impossible to reuse materials because they've combined them in ways that are difficult or even impossible to separate. This conflict between aesthetics and circularity is challenging, but with concerted action, an excellent opportunity for businesses. 

References and Where to Learn More

Learn more about circular design in Don Norman’s book Design for a Better World: Meaningful, Sustainable, Humanity Centered.

Additional resources from the book “Design for a Better World” are available at the Resources for DBW website.

Read more articles and essays by Don Norman on JND.org.

Watch this video interview with Dame Ellen MacArthur on What is a circular economy? (~10 minutes)

See more about Circular Economy here.

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