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The Cloudflare Blog

The day my ping took countermeasures Announcing Claude Compliance API support with Cloudflare CASB Announcing Claude Managed Agents on Cloudflare Project Glasswing: what Mythos showed us Our billing pipeline was suddenly slow. The culprit was a hidden bottleneck in ClickHouse Browser Run: now running on Cloudflare Containers, it’s faster and more scalable When "idle" isn't idle: how a Linux kernel optimization became a QUIC bug Building For The Future How Cloudflare responded to the “Copy Fail” Linux vulnerability When DNSSEC goes wrong: how we responded to the .de TLD outage Code Orange: Fail Small is complete. The result is a stronger Cloudflare network Introducing Dynamic Workflows: durable execution that follows the tenant Post-quantum encryption for Cloudflare IPsec is generally available Agents can now create Cloudflare accounts, buy domains, and deploy Shutdowns, power outages, and conflict: a review of Q1 2026 Internet disruptions Making Rust Workers reliable: panic and abort recovery in wasm‑bindgen Moving past bots vs. humans Building the agentic cloud: everything we launched during Agents Week 2026 The AI engineering stack we built internally — on the platform we ship Orchestrating AI Code Review at scale Introducing the Agent Readiness score. Check to see if your site is agent-ready Shared Dictionaries: compression that keeps up with the agentic web Redirects for AI Training enforces canonical content Unweight: how we compressed an LLM 22% without sacrificing quality Agents that remember: introducing Agent Memory Agents Week: network performance update Introducing Flagship: feature flags built for the age of AI Cloudflare’s AI Platform: an inference layer designed for agents Building the foundation for running extra-large language models AI Search: the search primitive for your agents Deploy Postgres and MySQL databases with PlanetScale + Workers Artifacts: versioned storage that speaks Git Email for agents - Cloudflare Email Service now in public beta Project Think: building the next generation of AI agents on Cloudflare Introducing Agent Lee - a new interface to the Cloudflare stack Register domains wherever you build: Cloudflare Registrar API now in beta Browser Run: give your agents a browser Rearchitecting the Workflows control plane for the agentic era Add voice to your agent Managed OAuth for Access: make internal apps agent-ready in one click Securing non-human identities: automated revocation, OAuth, and scoped permissions Scaling MCP adoption: Our reference architecture for simpler, safer and cheaper enterprise deployments of MCP Secure private networking for everyone: users, nodes, agents, Workers — introducing Cloudflare Mesh Building a CLI for all of Cloudflare Durable Objects in Dynamic Workers: Give each AI-generated app its own database Agents have their own computers with Sandboxes GA Dynamic, identity-aware, and secure Sandbox auth Welcome to Agents Week 500 Tbps of capacity: 16 years of scaling our global network From bytecode to bytes- automated magic packet generation Cloudflare targets 2029 for full post-quantum security How we built Organizations to help enterprises manage Cloudflare at scale Why we're rethinking cache for the AI era Our ongoing commitment to privacy for the 1.1.1.1 public DNS resolver Introducing EmDash — the spiritual successor to WordPress that solves plugin security Introducing Programmable Flow Protection: custom DDoS mitigation logic for Magic Transit customers Cloudflare Client-Side Security: smarter detection, now open to everyone How we use Abstract Syntax Trees (ASTs) to turn Workflows code into visual diagrams A one-line Kubernetes fix that saved 600 hours a year Sandboxing AI agents, 100x faster Inside Gen 13- how we built our most powerful server yet Launching Cloudflare’s Gen 13 servers- trading cache for cores for 2x edge compute performance Powering the agents: Workers AI now runs large models, starting with Kimi K2.5 Introducing Custom Regions for precision data control Standing up for the open Internet- why we appealed Italy’s Piracy Shield fine From legacy architecture to Cloudflare One Announcing Cloudflare Account Abuse Protection: prevent fraudulent attacks from bots and humans Slashing agent token costs by 98% with RFC 9457-compliant error responses AI Security for Apps is now generally available Building a security overview dashboard for actionable insights Investigating multi-vector attacks in Log Explorer Translating risk insights into actionable protection: leveling up security posture with Cloudflare and Mastercard Fixing request smuggling vulnerabilities in Pingora OSS deployments Active defense: introducing a stateful vulnerability scanner for APIs Complexity is a choice. SASE migrations shouldn’t take years. 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Redesigning Turnstile and Challenge Pages ASPA: making Internet routing more secure Bringing more transparency to post-quantum usage, encrypted messaging, and routing security How we rebuilt Next.js with AI in one week Cloudflare One is the first SASE offering modern post-quantum encryption across the full platform Cloudflare outage on February 20, 2026
Go has a debugger—and it's awesome!
Cloudflare Team · 2015-06-18 · via The Cloudflare Blog

2015-06-18

2 min read

Something that often, uh... bugs[1] Go developers is the lack of a proper debugger. Sure, builds are ridiculously fast and easy, and println(hex.Dump(b)) is your friend, but sometimes it would be nice to just set a breakpoint and step through that endless if chain or print a bunch of values without recompiling ten times.

CC BY 2.0 image by Carl Milner

You could try to use some dirty gdb hacks that will work if you built your binary with a certain linker and ran it on some architectures when the moon was in a waxing crescent phase, but let's be honest, it isn't an enjoyable experience.

Well, worry no more! godebug is here!

godebug is an awesome cross-platform debugger created by the Mailgun team. You can read their introduction for some under-the-hood details, but here's the cool bit: instead of wrestling with half a dozen different ptrace interfaces that would not be portable, godebug rewrites your source code and injects function calls like godebug.Line on every line, godebug.Declare at every variable declaration, and godebug.SetTrace for breakpoints (i.e. wherever you type _ = "breakpoint").

I find this solution brilliant. What you get out of it is a (possibly cross-compiled) debug-enabled binary that you can drop on a staging server just like you would with a regular binary. When a breakpoint is reached, the program will stop inline and wait for you on stdin. It's the single-binary, zero-dependencies philosophy of Go that we love applied to debugging. Builds everywhere, runs everywhere, with no need for tools or permissions on the server. It even compiles to JavaScript with gopherjs (check out the Mailgun post above—show-offs ;) ).

You might ask, "But does it get a decent runtime speed or work with big applications?" Well, the other day I was seeing RRDNS—our in-house Go DNS server—hit a weird branch, so I placed a breakpoint a couple lines above the if in question, recompiled the whole of RRDNS with godebug instrumentation, dropped the binary on a staging server, and replayed some DNS traffic.

filippo@staging:~$ ./rrdns -config config.json
-> _ = "breakpoint"
(godebug) l

    q := r.Query.Question[0]

--> _ = "breakpoint"

    if !isQtypeSupported(q.Qtype) {
        return
(godebug) n
-> if !isQtypeSupported(q.Qtype) {
(godebug) q
dns.Question{Name:"filippo.io.", Qtype:0x1, Qclass:0x1}
(godebug) c

Boom. The request and the debug log paused (make sure to terminate any timeout you have in your tools), waiting for me to step through the code.

Sold yet? Here's how you use it: simply run godebug {build|run|test} instead of go {build|run|test}. We adapted godebug to resemble the go tool as much as possible. Remember to use -instrument if you want to be able to step into packages that are not main.

For example, here is part of the RRDNS Makefile:

bin/rrdns:
ifdef GODEBUG
	GOPATH="${PWD}" go install github.com/mailgun/godebug
	GOPATH="${PWD}" ./bin/godebug build -instrument "${GODEBUG}" -o bin/rrdns rrdns
else
	GOPATH="${PWD}" go install rrdns
endif

test:
ifdef GODEBUG
	GOPATH="${PWD}" go install github.com/mailgun/godebug
	GOPATH="${PWD}" ./bin/godebug test -instrument "${GODEBUG}" rrdns/...
else
	GOPATH="${PWD}" go test rrdns/...
endif

Debugging is just a make bin/rrdns GODEBUG=rrdns/... away.

This tool is still young, but in my experience, perfectly functional. The UX could use some love if you can spare some time (as you can see above it's pretty spartan), but it should be easy to build on what's there already.

About source rewriting

Before closing, I'd like to say a few words about the technique of source rewriting in general. It powers many different Go tools, like test coverage, fuzzing and, indeed, debugging. It's made possible primarily by Go’s blazing-fast compiles, and it enables amazing cross-platform tools to be built easily.

However, since it's such a handy and powerful pattern, I feel like there should be a standard way to apply it in the context of the build process. After all, all the source rewriting tools need to implement a subset of the following features:

  • Wrap the main function

  • Conditionally rewrite source files

  • Keep global state

Why should every tool have to reinvent all the boilerplate to copy the source files, rewrite the source, make sure stale objects are not used, build the right packages, run the right tests, and interpret the CLI..? Basically, all of godebug/cmd.go. And what about gb, for example?

I think we need a framework for Go source code rewriting tools. (Spoiler, spoiler, ...)

If you’re interested in working on Go servers at scale and developing tools to do it better, remember we’re hiring in London, San Francisco, and Singapore!



  1. I'm sorry. ↩︎

RRDNSToolsDNSReliabilityProgrammingGoDevelopers

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