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CSS Articles by Temani Afif

Get Ready For the Powerful CSS border-shape Property! | CSS-Tricks Let’s Play With Gap Decorations! How to Control Infinite CSS Animations (Part 2 of 2) How to Control Infinite CSS Animations (Part 1 of 2) Two Circles, One Arrow, and Anchor Positioning Making a Responsive Pyramidal Grid With Modern CSS | CSS-Tricks How to Create a CSS-only Elastic Text Effect Making Complex CSS Shapes Using shape() | CSS-Tricks Responsive Hexagon Grid Using Modern CSS | CSS-Tricks Responsive List of Avatars Using Modern CSS (Part 2) | CSS-Tricks Responsive List of Avatars Using Modern CSS (Part 1) | CSS-Tricks Perfectly Pointed Tooltips: To The Corners Perfectly Pointed Tooltips: All Four Sides Perfectly Pointed Tooltips: A Foundation Sequential linear() Animation With N Elements | CSS-Tricks Better CSS Shapes Using shape() — Part 4: Close and Move | CSS-Tricks Drawing CSS Shapes using corner-shape Better CSS Shapes Using shape() — Part 3: Curves | CSS-Tricks Better CSS Shapes Using shape() — Part 2: More on Arcs | CSS-Tricks Better CSS Shapes Using shape() — Part 1: Lines and Arcs | CSS-Tricks Creating Blob Shapes using clip-path: shape() Creating Flower Shapes using clip-path: shape() Custom progress element using the attr() function A CSS-Only Star Rating Component and More! (Part 2) | CSS-Tricks A CSS-Only Star Rating Component and More! (Part 1) | CSS-Tricks How to Create Wavy Boxes Using CSS Full-Bleed Layout with Modern CSS Fancy Menu Navigation Using Anchor Positioning | CSS-Tricks How to Create a Zig-Zag Box Using CSS How to Create Zig-Zag CSS Loaders Using One Element Custom Progress Element Using Anchor Positioning & Scroll-Driven Animations How to Create Filling CSS Loaders Using One Element How to Create Curved-Edge and Rounded-Edge Shapes Using CSS CSS Tricks That Use Only One Gradient | CSS-Tricks How to create Shapes with Inner Curves using CSS Mask Custom Range Slider Using Anchor Positioning & Scroll-Driven Animations How to Get the Width/Height of Any Element in Only CSS How Keyboard Navigation Works in a CSS Game How To Create Cut-Out Shapes using The clip-path property The Modern Guide For Making CSS Shapes — Smashing Magazine css-shape.com: The Ultimate Collection of CSS-only Shapes ⚡️ Sliding 3D Image Frames In CSS — Smashing Magazine CSS Tricks To Master The clip-path Property Creating Wavy Circles with Fancy Animations in CSS Modern CSS Tooltips And Speech Bubbles (Part 2) — Smashing Magazine Do you need a Tooltip or a Speech Bubble? I have created 100 using CSS 😲 Modern CSS Tooltips And Speech Bubbles (Part 1) — Smashing Magazine Creating Flower Shapes using CSS Mask & Trigonometric Functions CSS Shapes: The Triangle The Complex But Awesome CSS border-image Property — Smashing Magazine CSS Tricks to add 3D Effects to your Text CSS Responsive Multi-Line Ribbon Shapes (Part 2) — Smashing Magazine CSS Responsive Multi-Line Ribbon Shapes (Part 1) — Smashing Magazine I have made 100+ CSS-only Ribbon Shapes | The Perfect Collection 🎀 How to create a CSS-only infinite scroll animation Re-Creating The Pop-Out Hover Effect With Modern CSS (Part 2) — Smashing Magazine Re-Creating The Pop-Out Hover Effect With Modern CSS (Part 1) — Smashing Magazine How to Create CSS Ribbon Shapes with a Single Element CSS Shapes: The Ribbon Revealing Images With CSS Mask Animations — Smashing Magazine css-loaders.com: The Biggest Collection of Loading Animations (more than 500 🤯) How To Define An Array Of Colors With CSS — Smashing Magazine CSS effects on images II Shines, Perspective, And Rotations: Fancy CSS 3D Effects For Images — Smashing Magazine What's your Lucky CSS Pattern? Check It Now! How to Add a CSS Reveal Animation to Your Images Modern Layouts using CSS Grid I created 100+ unique CSS patterns | The best collection 🤩 How to Create a Custom Range Slider Using CSS CSS Shapes: The Heart CSS Shapes: Polygon & Starburst A Text Reveal Animation using CSS CSS Tip: learn CSS the easy way! How to build a CSS-only accordion How to create Breadcrumb Navigation with CSS Different Ways to Get CSS Gradient Shadows | CSS-Tricks A CSS-only responsive Stepper component A Fancy Hover Effect For Your Avatar | CSS-Tricks How to make a zoom effect using CSS Creating a Custom Cursor using CSS CSS Infinite 3D Sliders | CSS-Tricks CSS Infinite Slider Flipping Through Polaroid Images | CSS-Tricks How to create a responsive sidebar menu using CSS CSS Infinite and Circular Rotating Image Slider | CSS-Tricks Making Static Noise From a Weird CSS Gradient Bug | CSS-Tricks CSS Grid and Custom Shapes, Part 3 | CSS-Tricks Fancy Image Decorations: Outlines and Complex Animations | CSS-Tricks Fancy Image Decorations: Masks and Advanced Hover Effects | CSS-Tricks Fancy Image Decorations: Single Element Magic | CSS-Tricks How to create an infinite image slider using CSS How to Create Wavy Shapes & Patterns in CSS | CSS-Tricks How I Made a Pure CSS Puzzle Game | CSS-Tricks How to create a Tooltip/Speech Bubble using CSS CSS Grid and Custom Shapes, Part 2 | CSS-Tricks CSS Grid and Custom Shapes, Part 1 | CSS-Tricks Zooming Images in a Grid Layout | CSS-Tricks How to create a CSS-only loader with one element Exploring CSS Grid’s Implicit Grid and Auto-Placement Powers | CSS-Tricks How to create background pattern using CSS & conic-gradient Single Element Loaders: The Bars | CSS-Tricks
Infinite Marquee Animation using Modern CSS
Temani Afif on August 4, 2025 · 2025-08-05 · via CSS Articles by Temani Afif

A set of logos with an infinite repeating slide animation is a classic component in web development. We can find countless examples and implementations starting from the old (and now deprecated) <marquee> element. I’ve written an article about it myself a few years ago.

“Why another article?” you ask. CSS keeps evolving with new and powerful features, so I always try to find room for improvement and optimization. We’ll do that now with some new CSS features.

At the time of writing, only Chrome-based browsers have the full support of the features we will be using, which include features like shape(), sibling-index(), and sibling-count().

In the demo above, we have an infinite marquee animation that works with any number of images. Simply add as many elements as you want in the HTML. There is no need to touch the CSS. You can easily control the number of visible images by adjusting one variable, and it’s responsive. Resize the screen and see how things adjust smoothly.

You might think the code is lengthy and full of complex calculations, but it’s less than 10 lines of CSS with no JavaScript.

.container {
  --s: 150px; /* size of the images */
  --d: 8s; /* animation duration */
  --n: 4; /* number of visible images */
  
  display: flex;
  overflow: hidden;
}
img {
  width: var(--s);
  offset: shape(from calc(var(--s)/-2) 50%,hline by calc(sibling-count()*max(100%/var(--n),var(--s))));
  animation: x var(--d) linear infinite calc(-1*sibling-index()*var(--d)/sibling-count());
}
@keyframes x { 
  to { offset-distance: 100%; }
}Code language: CSS (css)

Perhaps this looks complex at first glance, especially that strange offset property! Don’t stare too much at it; we will dissect it together, and by the end of the article, it will look quite easy.

The Idea

The tricky part when creating a marquee is to have that cyclic animation where each element needs to “jump” to the beginning to slide again. Earlier implementations will duplicate the elements to simulate the infinite animation, but that’s not a good approach as it requires you to manipulate the HTML, and you may have accessibility/performance issues.

Some modern implementations rely on a complex translate animation to create the “jump” of the element outside the visible area (the user doesn’t see it) while having a continuous movement inside the visible area. This approach is perfect but requires some complex calculation and may depend on the number of elements you have in your HTML.

It would be perfect if we could have a native way to create a continuous animation with the “jump” and, at the same time, make it work with any number of elements. The first part is doable and we don’t need modern CSS for it. We can use offset combined with path() where the path will be a straight line.

Inside path, I am using the SVG syntax to define a line, and I simply move the image along that line by animating offset-distance between 0% and 100%. This looks perfect at first glance since we have the animation we want but it’s not a flexible approach because path() accepts only hard-coded pixel values.

To overcome the limitation of path(), we are going to use the new shape() function! Here is a quote from the specification:

The shape() function uses a set of commands roughly equivalent to the ones used by path(), but does so with more standard CSS syntax, and allows the full range of CSS functionality, such as additional units and math functions … In that sense, shape() is a superset of path().

Instead of drawing a line using path(), we are going to use shape() to have the ability to rely on CSS and control the line based on the number of elements.

Here is the previous demo using shape():

If you are unfamiliar with shape(), don’t worry. Our use case is pretty basic as we are going to simply draw a horizontal line using the following syntax:

offset: shape(from X Y, hline by length);

The goal is to find the X Y values (the coordinates of the starting point) and the length value (the length of the line).

The Implementation

Let’s start with the HTML structure, which is a set of images inside a container:

<div class="container">
  <img src="">
  <img src="">
  <!-- as many images as you want -->
</div>Code language: HTML, XML (xml)

We make the container flexbox to remove the default space between the image and make sure they don’t wrap even if the container is smaller (remember that flex-wrap is by default nowrap).

Now, let’s suppose we want to see only N images at a time. For this, we need to define the width of the container to be equal to N x size_of_image.

.container {
  --s: 100px; /* size of the image */
  --n: 4; /* number of visible images */

  display: flex;
  width: calc(var(--n) * var(--s));
  overflow: hidden;
}
img {
  width: var(--s);
}Code language: CSS (css)

Nothing complex so far. We introduced some variables to control the size and the number of visible images. Now let’s move to the animation.

To have a continuous animation, the length of the line needs to be equal to the total number of images multiplied by the size of one image. In other words, we should have a line that can contain all the images side by side. The offset property is defined on the image elements, and thanks to modern CSS, we can rely on the new sibling-count() to get the total number of images.

offset: shape(from X Y, hline by calc(sibling-count() * var(--s)));Code language: JavaScript (javascript)

What about the X Y values? Let’s try 0 0 and see what happens:

Hmm, not quite good. All the images are above each other, and their position is a bit off. The first issue is logical since they share the same animation. We will fix it later by introducing a delay.

The trickiest part when working with offset is defining the position. The property is applied on the child elements (the images in our case), but the reference is the parent container. By specifying 0 0, we are considering the top-left corner of the parent as the starting point of the line.

What about the images? How are they placed? If you remove the animation and keep the offset-distance equal to 0% (the default value), you will see the following.

An animated marquee with text that moves horizontally across a container, showcasing a modern CSS implementation for infinite scrolling images or text.

The center of the images is placed at the 0 0, and starting from there, they move horizontally until the end of the line. Let’s update the X Y values to rectify the position of the line and bring the images inside the container. For this, the line needs to be in the middle 0 50%.

offset: shape(from 0 50%, hline by calc(sibling-count() * var(--s)));

It’s better, and we can already see the continuous animation. It’s still not perfect because we can see the “jump” of the image on the left. We need to update the position of the line so it starts outside the container and we don’t see the “jump” of the images. The X value should be equal to -S/2 instead of 0.

offset: shape(from calc(var(--s)/-2) 50%, hline by calc(sibling-count() * var(--s)));

No more visible jump, the animation is perfect!

To fix the overlap between the images, we need to consider a different delay for each image. We can use nth-child() to select each image individually and define the delay following the logic below:

img:nth-child(1) {animation-delay: -1 *  duration/total_image }
img:nth-child(2) {animation-delay: -2 *  duration/total_image }
/* and so on */Code language: CSS (css)

Tedious work, right? And we need as many selectors as the number of images in the HTML code, which is not good. What we want is a generic CSS code that doesn’t depend on the HTML structure (the number of images).

Similar to the sibling-count()that gives us the total number of images, we also have sibling-index() that gives us the index of each image within the container. All we have to do is to update the animation property and include the delay using the index value that will be different for each image, hence a different delay for each image!

animation: 
  x var(--d) linear infinite 
  calc(-1*sibling-index()*var(--d)/sibling-count());Code language: CSS (css)

Everything is perfect! The final code is as follows:

.container {
  --s: 100px; /* size of the image */
  --d: 4s; /* animation duration */
  --n: 4; /* number of visible images */
  
  display: flex;
  width: calc(var(--n) * var(--s));
  overflow: hidden;
}
img {
  width: var(--s);
  offset: shape(from calc(var(--s)/-2) 50%, hline by calc(sibling-count() * var(--s)));
  animation: x var(--d) linear infinite calc(-1*sibling-index()*var(--d)/sibling-count());
}
@keyframes x { 
  to {offset-distance: 100%}
}Code language: CSS (css)

We barely have 10 lines of CSS with no hardcoded values or magic numbers!

Let’s Make it Responsive

In the previous example, we fixed the width of the container to accommodate the number of images we want to show but what about a responsive behavior where the container width is unknown? We want to show only N images at a time within a container that doesn’t have a fixed width.

The observation we can make is that if the container width is bigger than NxS, we will have space between images, which means that the line defined by shape() needs to be longer as it should contain the extra space. The goal is to find the new length of the line.

Having N images visible at a time means that we can express the width of the container as follows:

width = N x (image_size + space_around_image)

We know the size of the image and N (Defined by --s and --n), so the space will depend on the container width. The bigger the container is, the more space we have. That space needs to be included in the length of the line.

Instead of:

hline by calc(sibling-count() * var(--s))

We need to use:

hline by calc(sibling-count() * (var(--s) + space_around_image))

We use the formula of the container width and replace (var(--s) + space_around_image) with width / var(--n) and get the following:

hline by calc(sibling-count() * width / var(--n) )

Hmm, what about the width value? It’s unknown, so how do we find it?

The width is nothing but 100%! Remember that offset considers the parent container as the reference for its calculation so 100% is relative to the parent dimension. We are drawing a horizontal line thus 100% will resolve to the container width.

The new offset value will be equal to:

shape(from calc(var(--s)/-2) 50%, hline by calc(sibling-count() * 100% / var(--n)));

And our animation is now responsive.

Resize the container (or the screen) in the below demo and see the magic in play:

We have the responsive part but it’s still not perfect because if the container is too small, the images will overlap each other.

We can fix this by combining the new code with the previous one. The idea is to make sure the length of the line is at least equal to the total number of images multiplied by the size of one image. Remember, it’s the length that allows all the images to be contained within the line without overlap.

So we update the following part:

calc(sibling-count() * 100%/var(--n))

With:

max(sibling-count() * 100%/var(--n), sibling-count() * var(--s))

The first argument of max() is the responsive length, and the second one is the fixed length. If the first value is smaller than the second, we will use the latter and the images will not overlap.

We can still optimize the code a little as follows:

calc(sibling-count() * max(100%/var(--n),var(--s)))

We can also add a small amount to the fixed length that will play the role of the minimum gap between images and prevent them from touching each other:

calc(sibling-count() * max(100%/var(--n),var(--s) + 10px))

We are done! A fully responsive marquee animation using modern CSS.

Here is again the demo I shared at the beginning of the article with all the adjustments made:

Do you still see the code as a complex one? I hope not!

The use of min() or max() is not always intuitive, but I have a small tutorial that can help you identify which one to use.

More Examples

I used images to explain the technique, but we can easily extend it to any kind of content. The only requirement/limitation is to have equal-width items.

We can have some text animations:

Or more complex elements with image + text:

In both examples, I am using flex-shrink: 0 to avoid the default shrinking effect of the flex items when the container gets smaller. We didn’t have this issue with images as they won’t shrink past their defined size.

Conclusion

Some of you will probably never need a marquee animation, but it was a good opportunity to explore modern features that can be useful such as the shape() and the sibling-*() functions. Not to mention the use of CSS variables, calc(), max(), etc., which I still consider part of modern CSS even if they are more common.