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Brian Birtles’ Blog

Lessons learned switching to Rspack Weird things engineers believe about Web development Sharding Playwright tests by browser In praise of WordPress RSS the hard way: Adventures with Astro Assets Sponsoring Open Source as a Japanese Company Web animation in 2017 MozAnime in 2016 Gecko insiders Mozilla Japan engineering is quite hot right now What do we do with SMIL? After 10 years Animations on Fire @ Graphical Web 2014 Web Animations @ html5j 2013 Players wanted: the pause and seek game Group and conquer: timing groups for your synchronization woes Introducing Web Animations Help with math(s) Web Animations Parapara Animation It’s about time… Synchronising SMIL Beached as bro Wet blanket ただ今! Farvel SMIL compiles again SMIL Animation in Mozilla report SMIL Animation patch SMIL work: performance and integration Fill modes (nearly) there Additive animation Additive animation nearly done Compositing underway Repeating Intervals New patch Iteration one Draft design Basic prototype
SMIL
Brian Birtles · 2006-07-25 · via Brian Birtles’ Blog

Archive SMIL

Wow, what a heading! Some would call it lack of imagination, I like to think of it as artistic restraint — it’s just too easy to make puns with “SMILe”!

Progress on SMIL continues, albeit in slow motion. Just a really quick note for those one or two people who want to know what’s going on:

  • Not only does it compile it now runs too!
  • All my visual tests pass again
  • All my unit tests pass again
  • My early attempt at <animateTransform> is up and running again and seems to work.

I need to do some tidying up before it’s ready for review. Most of all:

  • Some deCOMtamination
  • Making better use of Moz utilities (string iterators, nsTArray etc.)
  • Removing redundant code
  • Fixing the scope of the animation controller

It’s hard to give a timeframe for this — it depends a bit on my workload with other things (Japanese, Bible college, surfing, life – not to mention my day job). Hopefully a month?

As for new feature work, I’ll have to re-negotiate with work before I can do that. So I’d really appreciate any help at all. The SVG guys have already been incredibly helpful and have begun preparing the SVG code so it can be animated more efficiently. Thanks guys!