惯性聚合 高效追踪和阅读你感兴趣的博客、新闻、科技资讯
阅读原文 在惯性聚合中打开

推荐订阅源

Spread Privacy
Spread Privacy
V
Visual Studio Blog
Cyber Security Advisories - MS-ISAC
Cyber Security Advisories - MS-ISAC
Recorded Future
Recorded Future
云风的 BLOG
云风的 BLOG
Microsoft Azure Blog
Microsoft Azure Blog
I
InfoQ
Apple Machine Learning Research
Apple Machine Learning Research
MyScale Blog
MyScale Blog
M
MIT News - Artificial intelligence
WordPress大学
WordPress大学
Recent Announcements
Recent Announcements
V
V2EX
The GitHub Blog
The GitHub Blog
奇客Solidot–传递最新科技情报
奇客Solidot–传递最新科技情报
Jina AI
Jina AI
小众软件
小众软件
aimingoo的专栏
aimingoo的专栏
V
Vulnerabilities – Threatpost
C
Check Point Blog
C
Cyber Attacks, Cyber Crime and Cyber Security
AI
AI
宝玉的分享
宝玉的分享
P
Proofpoint News Feed
量子位
Attack and Defense Labs
Attack and Defense Labs
H
Hackread – Cybersecurity News, Data Breaches, AI and More
P
Privacy International News Feed
Google DeepMind News
Google DeepMind News
CTFtime.org: upcoming CTF events
CTFtime.org: upcoming CTF events
C
CERT Recently Published Vulnerability Notes
腾讯CDC
Latest news
Latest news
Google DeepMind News
Google DeepMind News
The Register - Security
The Register - Security
cs.CV updates on arXiv.org
cs.CV updates on arXiv.org
cs.AI updates on arXiv.org
cs.AI updates on arXiv.org
G
GRAHAM CLULEY
Blog — PlanetScale
Blog — PlanetScale
博客园_首页
美团技术团队
The Cloudflare Blog
T
Tenable Blog
cs.CL updates on arXiv.org
cs.CL updates on arXiv.org
J
Java Code Geeks
SecWiki News
SecWiki News
Webroot Blog
Webroot Blog
N
News | PayPal Newsroom
博客园 - 叶小钗
博客园 - Franky

Rock, Paper, Shotgun

Doom devs id Software were reportedly kicking around ideas for a new Perfect Dark, a John Wick-inspired game, and multiplayer demonslaying prior to layoffs New Vegas devs Obsidian are reportedly working on a new Fallout game, and only Microsoft could make news I've waited half my life for taste this bitter Well, at least one good thing's come out of Destiny 2's demise: lob tomatoes at ex-Bungie CEO Pete Parsons' car collection in this fan-made boss battler Assassin's Creed Black Flag Resynced can run smoothly aboard both Steam Deck and Steam Machine - with the right settings Become King Dracula's personal vamp-assassin in Vampirium: 1997, an immersive sim Bithell Games are launching into Steam early access soon Xbox boss Asha Sharma pins layoffs on Phil Spencer's regime spreading the company "too thin", while claiming a "a healthy Xbox" could weather the RAM storm Cat Mail Co. is a cosy game where you run a post office for cats, and I wish it let me snoop into their private lives "A mentor and an inspiration to many": Skywind devs pay tribute to modder Kettlewitch, whose death has left another Skyrim mod's future up in the air Assassin's Creed Black Flag Resynced review - a great pirate game swaps the ups and downs of old Assassin’s Creed for the ups and downs of new Assassin’s Creed Get spirited away to a weird, scary version of a Japanese town and take pictures of the oddities you find in SOMBRAS: negative frames "This has got to be the most awesome toaster ever": Saber on building upon hits like Warhammer 40,000: Space Marine 2 Cyberpunk Edgerunners' Lucy finds herself in yet another crossover, this time in an upcoming Apex Legends event Subnautica 2's first proper update is coming tomorrow, bringing in much needed creature behaviour changes and more Appa is a gorgeous, surreal card game about grieving siblings where every move your opponent makes can be reacted to Left 4 Dead lives on in The Mound: Omen of Cthulhu, a Lovecraftian extraction game from the creators of Zeno Clash After split with Xbox, Hitman developer IO will "continue to develop" Project Fantasy independently, but they're closing their Istanbul Studio "I know how devastating it is, and my heart's with all of you": Doom's John Romero responds to id Software reportedly losing half their team While several Xbox studios regained independence or found new owners yesterday, Arkane's staff must negotiate their own future Xbox's layoffs come with a push to focus on series like Fallout, so naturally New Vegas devs Obsidian have reportedly lost around a quarter of their staff Xbox layoffs mean that Elder Scrolls Online's roadmap is "shifting" just two days before Season One's release... the plan put in place for the MMO after the last round of cuts "It's much further along than we originally planned": Fallout: London modders say work on their next game is going "swimmingly", despite DLC delays Doom, Quake and Wolfenstein games will still reportedly be worked on at ZeniMax following Xbox cuts, despite pivot towards Fallout and The Elder Scrolls Xbox are parting ways with Double Fine, Arkane, Undead Labs, Compulsion, and Ninja Theory in the course of thousands of layoffs Stop judging games by their sales figures, says Tekken's Katsuhiro Harada: “That’s exactly what you’d expect from someone who’s never actually developed games" This week in PC games: Stardew Valley plus vampires, a lavish gamebook RPG, and Assassin's Creed Black Flag Resynced, finally Marvel Tokon: Fighting Souls is suffering similar PSN region locking woes to Helldivers 2, with 132 countries barred according to Steam's backend "Smuggle chainsaws onto the pitch": What Blood Bowl's new publisher thinks the World Cup can learn from Warhammer The Sunday Papers Object Impermanence is a puzzle game where the moment you look away from something, it stops existing Man a gate and keep out people, chickens and unknown horrors alike in the Paper Please-esque Dreadwoods Gatekeeper Build a medieval castle piece by piece and then defend it from enemy knights in the city builder and RTS Bergfried After spending more than a decade in early access, robotic survival game Scrap Mechanic enters 1.0 later this month Dragon Age writer David Gaider's next game is a light-hearted heist RPG, if he can get the funding for it Now is the winter of your discontent, console blaggards: the RPS team reflect on PlayStation going digital-only What are we all playing this weekend? Well, Professor Pippin Barr, you've done it again: you've ruined chess Slay the Spire 2 gets 15 powerful new multiplayer cards, while making life easier the first time you install a mod Final Fantasy 7 Revelation is getting a "Story Expansion Pass" amid a heap of DLC to help it wrap up the remake trilogy, leaked store listings suggest Assassin's Creed Black Flag Resynced promises smooth handheld sailing with Steam Deck and Steam Machine verification I love being a cultist in Feed the Pit, and not just because I get to throw scummy stock-brokers into a toothy vortex Relic announce a new Company of Heroes RTS, a wave defence roguelite for strategy buffs who don't have time to fight a whole World War Feed a ravenous landlord daily buckets of scrap to stop them seizing your belongings, as Rust's latest update adds terrifyingly realistic apartment renting "I could feel myself coming apart at the seams": Suicide Squad leads on almost leaving the games industry after its failure Ithaca is a road trip RPG about climate resistance and dealing with the hostage you have in your trunk That's a bummer: Frictional's Soma follow-up Ontos has been delayed into 2027 Seoul-set MMO shooter Cinder City halves its RAM requirements, after initial specs listed 64GB of memory The Video Game History Foundation calls on the ESA to offer "meaningful solutions" for preserving digital-only games "You can literally reroute a river into a desert and cause it to bloom": Star Wars Galaxies lead says of his new sandbox MMO Stars Reach Flask is a grim brew of homunculus autobattling and hand-drawn alchemy, and it’s got a new demo on Steam Valheim 1.0 won’t update the survival game’s sparse oceans, reveal devs Iron Gate, who add it’s "too soon to say" how long post-release updates will continue Onimusha: Way of the Sword release date pushed forward, its devs deciding they'd rather fight vampires than cosmic entities and Scottish horrors New Fallout 4 quest mod starring an iconic Elder Scrolls voice actor has you solve an eccentric gang war over a long-dead starlet's vault of mysterious goodies Subnautica 2 legal battle ends with reinstated CEO stepping down, as Krafton and Unknown Worlds founders agree settlement Lullabies Made of Static is a quieter, slower, but still quite welcome addition to PC gaming's brutalist walking sim canon Grand strategy game Terra Invicta is getting two new scenarios - a Fallout-style nuclear wasteland, and an early noughties world of UFO sceptics Behold my range of handmade Steam Machine faceplates: tasteful fan-covering, on the cheap Edit news: GTA 6 devs have to opt-out of crunch, claim Rockstar North insiders, because it's baked into their contracts Helldivers 2 is once again spoofing Donald Trump's wall with the Frontlines of Freedom update, which launches a new campaign "to make the galaxy safe again" Exodus' character creator won't let you totally mess up its protagonist's "established look" with nose and brow slider chicanery, but you can still pick a beard "Low-effort slop": The creators of the Godot engine behind Slay the Spire 2 are cracking down on "vibe-coding" and now require genAI disclosures Xbox claim they're "not reducing [their] investment in games" despite looming cuts, as report claims under 2.5% of Microsoft's total workforce are in the firing line "Keeping this under wraps has been torture": Against the Storm 2 could happen, but first, Eremite are making a survival game set in the city-builder's festering world Green Suits is a surreal platformer stroke JRPG filled with Escher architecture and paranormal investigators Microsoft reportedly add Arkane and their Blade game to the potential shuttering pile Disassembling the Steam Machine suggests Valve are protecting its precious RAM by burying it under a dozen other parts IO Interactive look set for layoffs as their external partner for Project Fantasy pulls out Guns of Eschaton is a wild west soulslike FPS and posthumous release from the art director of Half-Life 2 I attended a Tomb Raider and Horizon developer's boss design masterclass and came away both weary and enchanted Nivalis has a new name and a release date that will make your autumn backlog even bigger Ground Branch, a first-person tactical shooter from an original Rainbow Six dev, is finally hitting v1.0 after eight years in early access GTA 6 makers have 10 working days to voluntarily recognise Rockstar IWGB Game Workers Union or it may go to a government tribunal Generative AI is a "virulent plague" and even using it to eliminate "drudgery" has downsides, reckons long-time Dragon Age lead writer David Gaider "We're talking about at least half a decade of horror": former Exodus lead explains why he wasn't keen on doing a Baldur's Gate 4 despite Hasbro offering the chance State of Decay studio Undead Labs potentially up for closure, sources claim, with Bethesda and Blizzard also facing layoffs "We were only three votes away": Stop Killing Games-backed California bill to keep online games playable fails to win over senate committee Valve dropped that Steam Machine Companion Cube case down the legal incinerator after its makers neglected to get their permission "Everybody got the rug pulled out from under them": Xbox are putting third-party Game Pass deals "on pause", claims publishing veteran Rainbow Six Siege developers go on strike through July to protest mass layoffs and RTO policies at Ubisoft Barcelona Space shooter Hyperwired gives you a ship with a doofy power cable hanging out the back and challenges you to keep its battery charged US lawsuit accuses Samsung, SK Hynix and Micron of worsening the RAM crisis by fixing memory prices and supply This week in PC games: a new King's Field-like RPG, an American Revolutionary War sim, and a dreaming megacity full of cool architecture Cyberpunk: Edgerunners 2 mantis blade slices its way out of Netflix's doors this autumn, with a fresh crew of tech-infused Night City dwellers Visual novel Coffee Talk Tokyo serves up an image of 'Cool Japan,' but not much more Joy Malignant is a photobashed, dice-based RPG where every choice you make affects how your faceless body looks Bloodwoven is a survival immersive sim set in a world built on top of the frozen corpse of a god Oh no, that's Lenovo saying they think these RAM prices will be the new normal and may never go back to how they were Civilization 7 devs talk 20th century leaders, controversial historical figures, and dealing with colonialism in 4X strategy games Star Wars Eclipse "literally cannot be finished" if layoffs go through, its devs reportedly say From Hydro Drift Ninjas to Sonic Napoleons: I spent far too long definitively ranking Tokyo Xtreme Racer’s best opponent names What are we all playing this weekend? "I torture myself over every last detail": Stardew Valley's creator is having a real time of it with Haunted Chocolatier's recipe book interface Valve's Steam Machine gets competition in the "Stim Machine", a cheeky French PC box that's already reportedly been re-named Deep and volatile Terraria-style factory sim Sandustry hits early access in August, Hooded Horse announce How to survive the memory shortage crisis: a PC owner's guide Creative Assembly confirm Total War: Medieval 3's starting factions, pegging out a complex world of schemers and killers, feudal giants and emerging empires Clutch doesn't look like just a Forza Horizon clone, judging by its first lengthy livestream, though I'm concerned it might spread itself too thin "Once Darth Vader came for you, you were just going to die": We could have had an MMO about Jedi refugees hiding from the Empire, if Star Wars Galaxies had gone differently South of Midnight studio Compulsion Games are allowing staff to openly seek new jobs ahead of possible Xbox layoffs, according to report A year on from its launch, former Blizzard devs' Wildgate only has one last update left, but it's not shutting down Punch a buff frog and try not to let it hit you back with its massive tongue in the frenetic BREKEKEKEX
The Sunday Papers
Edwin Evans-Thirlwell · 2026-06-28 · via Rock, Paper, Shotgun
A plain white mug of black tea or coffee, next to a broadsheet paper on a table, in black and white. It's the header for Sunday Papers!
Image credit: RPS

Sundays are for hopping over stepping stones across a river. There's a stone missing in the middle. Immediately, a quest decision prompt flashes up before my eyes, offering three choices: turn back in humiliation; attempt the leap and risk perishing in the writhing waters, leaving this week's Sunday Papers unfinished; or pile up smaller stones into a rudimentary foothold – an alteration of the river's flow that will surely lead to calamity miles downstream in the Humber Estuary. Urgency is added by the arrival of swarms of flies.

A view from a stepping stone in the middle of the River Wharfe in Yorkshire, near sunset. There are trees along the banks.
Image credit: Rock Paper Shotgun

I chickened out and turned back in the end, but not before taking a lovely photo. Anyway, here are some things to read.

Bruno Dias attempts to decentralise "meaningful choice" in narrative design, arguing that we do not have to adhere to any rigid binary between choices with 'real' outcomes and 'false' choices that merge back into the flow of events. I like this line: "A choice is ultimately a question you're asking the player, and sometimes the function of a question is to let the player hear their own answer." Here is a longer chunk:

Branching choices have a structural dimension; they take part in literally defining the shape of the narrative from the standpoint of which textual fragments are or aren't included. But they also have a rhetorical dimension; choices say things, in themselves. I tend to make an analogy to the role of editing in cinema, where edits similarly act both as a broad organizing system for a film narrative and as immediate components of its rhetorical or aesthetic content.

Oma Keeling considers modernism and postmodernism by way of two recent platformers, Fallstruktur and Automaton Lung.

i would in a sense argue that the platformer genre emerged as a postmodern medium designed to sell itself to you on the challenge of navigating non-social spaces. its conventions, in the coin pushing of the arcade were built on selling that experience, surviving a spatial confusion machine.

here then, in Fallstruktur and Automaton Lung’s dream logic architectures, two modes of addressing this. A socialised tool for the production of further digital simulations of the types of navigation that haunt and thrill, and a loose narrative world, supporting in its sale the livelihood of one developer and any Megacorporations that take tax on the sale, built around the aesthetic pleasures in the control of space for the arcane collection of credits.

Over at FAIR, Justine Barron makes the case for collective bias among bigger US media outlets towards the idea that Long Covid is a form of mass psychogenic illness.

To varying degrees, articles that psychologize Long Covid tend to acknowledge that the physical symptoms experienced by patients are real, just unlikely to be caused by the Covid virus or any other biological origin. They often point to a vague mind-body paradigm as an explanation, but one in which the mind controls the body far more than the reverse. Overall, these articles emphasize that patients would benefit more from mental health and/or social service solutions than research and medicine.

For Defector, Corey Miller attempts a grand unified theory of "long D&D" and its politics by way of Matt Dinniman's "litRPG" Carl novels (which I haven't read – honestly, they don't sound as compelling as all that, but then again, my interest in the core ideas has possibly been spoiled by watching too many bad isekai shows.)

D&D itself has, in its half-century history, seemed both ally and nemesis to left and right politics alike. Reactionary campaigns to have the game banned for encouraging Satanism have given way to a wistful appreciation for its longtime modeling of racial essentialism; left critiques of that same essentialism have been tempered by an awareness of D&D as a space of liberatory imaginative play, often for social misfits. 

Michael Brough, developer of very good roguelikes, has some feisty advice for people writing about indie games.

Look, "niche" is not a property of a game. It's a recess in a wall to put decoration in. (Some games do have niches in them.) I guess you're using it in some metaphorical way to mean that the group of people playing the game is small enough to fit into a niche? This is not very interesting, and it is not even a fact about the game. You're telling us about the game because you like it! What do you like about it? That's way more interesting.

You're not as weird as you think you are. I'm sorry, but you're actually not. You're holding onto this idea of yourself being such an atypical person and your tastes being so niche as a way to feel a bit special. And by god you are special. You are so special. You are this beautiful unique incredible configuration of stardust and we love you. You're great. But you're not unusual. If you like a thing, there's going to be a ton of other people who would like it, for the same reasons you do. Maybe they haven't heard of it yet. Maybe you can tell them.

Cecile Richard recently hosted the third manifesto jam on Itch – 333 entries in total, enough impassioned and often brilliant ranting to last you till Xmas.

Today's musicians are either Dur-Dur Band or The Doors. Merry Sunday all. Keep your feet dry!