惯性聚合 高效追踪和阅读你感兴趣的博客、新闻、科技资讯
阅读原文 在惯性聚合中打开

推荐订阅源

博客园_首页
C
Check Point Blog
B
Blog RSS Feed
G
Google Developers Blog
H
Help Net Security
博客园 - Franky
Blog — PlanetScale
Blog — PlanetScale
H
Hackread – Cybersecurity News, Data Breaches, AI and More
量子位
Recent Announcements
Recent Announcements
B
Blog
Cyber Security Advisories - MS-ISAC
Cyber Security Advisories - MS-ISAC
D
DataBreaches.Net
小众软件
小众软件
T
The Blog of Author Tim Ferriss
freeCodeCamp Programming Tutorials: Python, JavaScript, Git & More
MongoDB | Blog
MongoDB | Blog
Y
Y Combinator Blog
T
Tailwind CSS Blog
J
Java Code Geeks
MyScale Blog
MyScale Blog
雷峰网
雷峰网
有赞技术团队
有赞技术团队
博客园 - 聂微东

cs.IT updates on arXiv.org

Theoretical Limits of Language Model Alignment $f$-Divergence Regularized RLHF: Two Tales of Sampling and Unified Analyses A Unified Measure-Theoretic View of Diffusion, Score-Based, and Flow Matching Generative Models When Can Voting Help, Hurt, or Change Course? Exact Structure of Binary Test-Time Aggregation When Semantic Communication Meets Queueing: Cross-Layer Latency and Task Fidelity Optimization Convexity in Disguise: A Theoretical Framework for Nonconvex Low-Rank Matrix Estimation Conditional Diffusion Under Linear Constraints: Langevin Mixing and Information-Theoretic Guarantees Sharp Capacity Thresholds in Linear Associative Memory: From Winner-Take-All to Listwise Retrieval Expert Routing for Communication-Efficient MoE via Finite Expert Banks Contextual Memory-Enhanced Source Coding for Low-SNR Communications Realizable Bayes-Consistency for General Metric Losses Leveraging Code Automorphisms for Improved Syndrome-Based Neural Decoding A Hierarchical Sampling Framework for bounding the Generalization Error of Federated Learning Dueling DDQN-Based Adaptive Multi-Objective Handover Optimization for LEO Satellite Networks The Causal Description Gap: Information-Theoretic Separations Across Pearl's Hierarchy Optimization of CV-QKD Under Practical Constraints Benchmarking Wireless Representations: High-Dimensional vs. Compressed Embeddings for Efficiency and Robustness Real-Time Text Transmission via LLM-Based Entropy Coding over Fixed-Rate Channels SwiftChannel: Algorithm-Hardware Co-Design for Deep Learning-Based 5G Channel Estimation Evolving Token Communication with Parametric Memory Network Remote Action Generation: Remote Control with Minimal Communication The (Marginal) Value of a Search Ad: An Online Causal Framework for Repeated Second-price Auctions Stabilizing Private LASSO under Heterogeneous Covariates via Anisotropic Objective Perturbation Linear-Readout Floors and Threshold Recovery in Computation in Superposition Soft Graph Diffusion Transformer for MIMO Detection Hierarchical Federated Learning for Networked AI: From Communication Saving to Architecture-Aware Design Exponential families from a single KL identity MIFair: A Mutual-Information Framework for Intersectionality and Multiclass Fairness Diffusion-OAMP for Joint Image Compression and Wireless Transmission Decoupled Descent: Exact Test Error Tracking Via Approximate Message Passing
Distributed Simulation and Distributed Inference
Jayadev Acharya, Clément L. Canonne, Himanshu Tyagi · 2018-04-19 · via cs.IT updates on arXiv.org

Independent samples from an unknown probability distribution $\bf p$ on a domain of size $k$ are distributed across $n$ players, with each player holding one sample. Each player can communicate $\ell$ bits to a central referee in a simultaneous message passing model of communication to help the referee infer a property of the unknown $\bf p$. What is the least number of players for inference required in the communication-starved setting of $\ell<\log k$? We begin by exploring a general "simulate-and-infer" strategy for such inference problems where the center simulates the desired number of samples from the unknown distribution and applies standard inference algorithms for the collocated setting. Our first result shows that for $\ell<\log k$ perfect simulation of even a single sample is not possible. Nonetheless, we present a Las Vegas algorithm that simulates a single sample from the unknown distribution using $O(k/2^\ell)$ samples in expectation. As an immediate corollary, we get that simulate-and-infer attains the optimal sample complexity of $Θ(k^2/2^\ellε^2)$ for learning the unknown distribution to total variation distance $ε$. For the prototypical testing problem of identity testing, simulate-and-infer works with $O(k^{3/2}/2^\ellε^2)$ samples, a requirement that seems to be inherent for all communication protocols not using any additional resources. Interestingly, we can break this barrier using public coins. Specifically, we exhibit a public-coin communication protocol that performs identity testing using $O(k/\sqrt{2^\ell}ε^2)$ samples. Furthermore, we show that this is optimal up to constant factors. Our theoretically sample-optimal protocol is easy to implement in practice. Our proof of lower bound entails showing a contraction in $χ^2$ distance of product distributions due to communication constraints and may be of independent interest.