

























This paper addresses the problem of adding redundancy to a collection of physical objects so that the overall system is more robust to failures. In contrast to its information counterpart, which can exploit parity to protect multiple information symbols from a single erasure, physical redundancy can only be realized through duplication and substitution of objects. We propose a bipartite graph model for designing defect-tolerant systems in which defective objects are replaced by judiciously connected redundant objects. The fundamental limits of this model are characterized under various asymptotic settings and both asymptotic and finite-size systems that approach these limits are constructed. Among other results, we show that simple modular redundancy is in general suboptimal. As we develop, this combinatorial problem of defect tolerant system design has a natural interpretation as one of graph coloring, and the analysis is significantly different from that traditionally used in information redundancy for error-control codes.
此内容由惯性聚合(RSS阅读器)自动聚合整理,仅供阅读参考。 原文来自 — 版权归原作者所有。