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Theoretical Limits of Language Model Alignment $f$-Divergence Regularized RLHF: Two Tales of Sampling and Unified Analyses A Unified Measure-Theoretic View of Diffusion, Score-Based, and Flow Matching Generative Models When Can Voting Help, Hurt, or Change Course? 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Assumption-Free Theory for Linear Measurements Feedback Lunch: Learned Feedback Codes for Secure Communications On the optimization dynamics of RLVR: Gradient gap and step size thresholds Synthetic Counterfactual Labels for Efficient Conformal Counterfactual Inference Natural Image Classification via Quasi-Cyclic Graph Ensembles and Random-Bond Ising Models at the Nishimori Temperature Multimodal Remote Inference Let's Measure Information Step-by-Step: AI-Based Evaluation Beyond Vibes Best Agent Identification for General Game Playing Optimal Single-Policy Sample Complexity and Transient Coverage for Average-Reward Offline RL MLorc: Momentum Low-rank Compression for Memory Efficient Large Language Model Adaptation Biased Federated Learning under Wireless Heterogeneity MultiTok: Variable-Length Tokenization for Efficient LLMs Adapted from LZW Compression Anomaly Detection from a Tensor Train Perspective Semantic Variational Bayes Based on Semantic Information G Theory for Solving Latent Variables
Storage-Optimized Data-Atomic Algorithms for Handling Erasures and Errors in Distributed Storage Systems
Kishori M. Konwar, N. Prakash, Erez Kantor, Nancy Lynch, Muriel · 2016-05-06 · via cs.IT updates on arXiv.org

Erasure codes are increasingly being studied in the context of implementing atomic memory objects in large scale asynchronous distributed storage systems. When compared with the traditional replication based schemes, erasure codes have the potential of significantly lowering storage and communication costs while simultaneously guaranteeing the desired resiliency levels. In this work, we propose the Storage-Optimized Data-Atomic (SODA) algorithm for implementing atomic memory objects in the multi-writer multi-reader setting. SODA uses Maximum Distance Separable (MDS) codes, and is specifically designed to optimize the total storage cost for a given fault-tolerance requirement. For tolerating $f$ server crashes in an $n$-server system, SODA uses an $[n, k]$ MDS code with $k=n-f$, and incurs a total storage cost of $\frac{n}{n-f}$. SODA is designed under the assumption of reliable point-to-point communication channels. The communication cost of a write and a read operation are respectively given by $O(f^2)$ and $\frac{n}{n-f}(δ_w+1)$, where $δ_w$ denotes the number of writes that are concurrent with the particular read. In comparison with the recent CASGC algorithm, which also uses MDS codes, SODA offers lower storage cost while pays more on the communication cost. We also present a modification of SODA, called SODA$_{\text{err}}$, to handle the case where some of the servers can return erroneous coded elements during a read operation. Specifically, in order to tolerate $f$ server failures and $e$ error-prone coded elements, the SODA$_{\text{err}}$ algorithm uses an $[n, k]$ MDS code such that $k=n-2e-f$. SODA$_{\text{err}}$ also guarantees liveness and atomicity, while maintaining an optimized total storage cost of $\frac{n}{n-f-2e}$.