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Theoretical Limits of Language Model Alignment $f$-Divergence Regularized RLHF: Two Tales of Sampling and Unified Analyses A Unified Measure-Theoretic View of Diffusion, Score-Based, and Flow Matching Generative Models When Can Voting Help, Hurt, or Change Course? Exact Structure of Binary Test-Time Aggregation When Semantic Communication Meets Queueing: Cross-Layer Latency and Task Fidelity Optimization Convexity in Disguise: A Theoretical Framework for Nonconvex Low-Rank Matrix Estimation Conditional Diffusion Under Linear Constraints: Langevin Mixing and Information-Theoretic Guarantees Sharp Capacity Thresholds in Linear Associative Memory: From Winner-Take-All to Listwise Retrieval Expert Routing for Communication-Efficient MoE via Finite Expert Banks Contextual Memory-Enhanced Source Coding for Low-SNR Communications Realizable Bayes-Consistency for General Metric Losses Leveraging Code Automorphisms for Improved Syndrome-Based Neural Decoding A Hierarchical Sampling Framework for bounding the Generalization Error of Federated Learning Dueling DDQN-Based Adaptive Multi-Objective Handover Optimization for LEO Satellite Networks The Causal Description Gap: Information-Theoretic Separations Across Pearl's Hierarchy Optimization of CV-QKD Under Practical Constraints Benchmarking Wireless Representations: High-Dimensional vs. Compressed Embeddings for Efficiency and Robustness Real-Time Text Transmission via LLM-Based Entropy Coding over Fixed-Rate Channels SwiftChannel: Algorithm-Hardware Co-Design for Deep Learning-Based 5G Channel Estimation Evolving Token Communication with Parametric Memory Network Remote Action Generation: Remote Control with Minimal Communication The (Marginal) Value of a Search Ad: An Online Causal Framework for Repeated Second-price Auctions Stabilizing Private LASSO under Heterogeneous Covariates via Anisotropic Objective Perturbation Linear-Readout Floors and Threshold Recovery in Computation in Superposition Soft Graph Diffusion Transformer for MIMO Detection Hierarchical Federated Learning for Networked AI: From Communication Saving to Architecture-Aware Design Exponential families from a single KL identity MIFair: A Mutual-Information Framework for Intersectionality and Multiclass Fairness Diffusion-OAMP for Joint Image Compression and Wireless Transmission Decoupled Descent: Exact Test Error Tracking Via Approximate Message Passing
Echo State Learning for Wireless Virtual Reality Resource...
Mingzhe Chen, Walid Saad, Changchuan Yin · 2017-08-03 · via cs.IT updates on arXiv.org

In this paper, the problem of resource management is studied for a network of wireless virtual reality (VR) users communicating using an unmanned aerial vehicle (UAV)-enabled LTE-U network. In the studied model, the UAVs act as VR control centers that collect tracking information from the VR users over the wireless uplink and, then, send the constructed VR images to the VR users over an LTE-U downlink. Therefore, resource allocation in such a UAV-enabled LTE-U network must jointly consider the uplink and downlink links over both licensed and unlicensed bands. In such a VR setting, the UAVs can dynamically adjust the image quality and format of each VR image to change the data size of each VR image, then meet the delay requirement. Therefore, resource allocation must also take into account the image quality and format. This VR-centric resource allocation problem is formulated as a noncooperative game that enables a joint allocation of licensed and unlicensed spectrum bands, as well as a dynamic adaptation of VR image quality and format. To solve this game, a learning algorithm based on the machine learning tools of echo state networks (ESNs) with leaky integrator neurons is proposed. Unlike conventional ESN based learning algorithms that are suitable for discrete-time systems, the proposed algorithm can dynamically adjust the update speed of the ESN's state and, hence, it can enable the UAVs to learn the continuous dynamics of their associated VR users. Simulation results show that the proposed algorithm achieves up to 14% and 27.1% gains in terms of total VR QoE for all users compared to Q-learning using LTE-U and Q-learning using LTE.