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cs.IR updates on arXiv.org

From Top-1 to Top-K: A Reproducibility Study and Benchmarking of Counterfactual Explanations for Recommender Systems Impact of large language models on peer review opinions from a fine-grained perspective: Evidence from top conference proceedings in AI Diagnosable ColBERT: Debugging Late-Interaction Retrieval Models Using a Learned Latent Space as Reference Enhancing Unsupervised Keyword Extraction in Academic Papers through Integrating Highlights with Abstract CAST: Modeling Semantic-Level Transitions for Complementary-Aware Sequential Recommendation IndiaFinBench: An Evaluation Benchmark for Large Language Model Performance on Indian Financial Regulatory Text Think Before Writing: Feature-Level Multi-Objective Optimization for Generative Citation Visibility RARE: Redundancy-Aware Retrieval Evaluation Framework for High-Similarity Corpora Personalized Benchmarking: Evaluating LLMs by Individual Preferences Modular Representation Compression: Adapting LLMs for Efficient and Effective Recommendations JFinTEB: Japanese Financial Text Embedding Benchmark UsefulBench: Towards Decision-Useful Information as a Target for Information Retrieval SIMMER: Cross-Modal Food Image--Recipe Retrieval via MLLM-Based Embedding Rethinking the Necessity of Adaptive Retrieval-Augmented Generation through the Lens of Adaptive Listwise Ranking BioHiCL: Hierarchical Multi-Label Contrastive Learning for Biomedical Retrieval with MeSH Labels Learning Behaviorally Grounded Item Embeddings via Personalized Temporal Contexts Collaborative Filtering Through Weighted Similarities of User and Item Embeddings IG-Search: Step-Level Information Gain Rewards for Search-Augmented Reasoning Metric-agnostic Learning-to-Rank via Boosting and Rank Approximation GenRec: A Preference-Oriented Generative Framework for Large-Scale Recommendation Uncertainty-aware Generative Learning Path Recommendation with Cognition-Adaptive Diffusion CPGRec+: A Balance-oriented Framework for Personalized Video Game Recommendations Don't Retrieve, Navigate: Distilling Enterprise Knowledge into Navigable Agent Skills for QA and RAG NewsTorch: A PyTorch-based Toolkit for Learner-oriented News Recommendation Controlling Authority Retrieval: A Missing Retrieval Objective for Authority-Governed Knowledge APEX-MEM: Agentic Semi-Structured Memory with Temporal Reasoning for Long-Term Conversational AI ID and Graph View Contrastive Learning with Multi-View Attention Fusion for Sequential Recommendation Large Language Models to Enhance Business Process Modeling: Past, Present, and Future Trends Dual-Enhancement Product Bundling: Bridging Interactive Graph and Large Language Model Evaluation of Agents under Simulated AI Marketplace Dynamics
TileMaxSim: IO-Aware GPU MaxSim Scoring with Dimension Ti...
[Submitted on 24 Jun 2026] · 2026-06-26 · via cs.IR updates on arXiv.org

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Abstract:Multi-vector retrieval models such as ColBERT achieve state-of-the-art accuracy through fine-grained token-level MaxSim scoring, yet existing GPU implementations leave most hardware performance unused. We give a roofline analysis of MaxSim on modern GPUs and identify a severe bandwidth gap: naive implementations reach only 5-18% of peak HBM bandwidth because they materialize the Nq x Nd similarity matrix, wasting memory traffic on data that is consumed once and discarded. We present TileMaxSim, a family of IO-aware Triton kernels that close this gap via (1) multi-query SRAM tiling that streams document embeddings through shared memory while accumulating per-query-token maxima in registers, reading each embedding from HBM exactly once; (2) dimension tiling that partitions the embedding dimension into 128-wide chunks, enabling scoring for d > 128 embeddings that overflow shared memory; and (3) fused product-quantization scoring via shared-memory lookup tables, cutting HBM I/O by up to ~31x. On NVIDIA H100 GPUs, TileMaxSim reaches 80.2% of peak HBM bandwidth and scores 82M documents/second (71.6M/s on real MS MARCO passages), a 220x speedup over loop-based scoring, 6.5x over fused PyTorch, 6.6-8.5x over this http URL, and 469x the scoring throughput of WARP's CPU engine on the same node. TileMaxSim preserves exact retrieval quality: on MS MARCO and three BEIR benchmarks, rankings match reference MaxSim. As a drop-in replacement in ColBERTv2/PLAID, it cuts scoring latency at 100K candidates from 268 ms to 1.2 ms (98% lower end-to-end latency). We further show constant throughput from 100K to 500K documents, data-parallel multi-GPU sharding, robustness across dimensions 64-768, and FP16/BF16/FP32 support. Concurrent work independently develops an IO-aware fused MaxSim kernel; we differ in dimension tiling for d > 128 and fused product-quantization scoring.

Submission history

From: Ashutosh Sharma [view email]
[v1] Wed, 24 Jun 2026 23:03:56 UTC (25 KB)