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cs.IR updates on arXiv.org

From Top-1 to Top-K: A Reproducibility Study and Benchmarking of Counterfactual Explanations for Recommender Systems Impact of large language models on peer review opinions from a fine-grained perspective: Evidence from top conference proceedings in AI Diagnosable ColBERT: Debugging Late-Interaction Retrieval Models Using a Learned Latent Space as Reference Enhancing Unsupervised Keyword Extraction in Academic Papers through Integrating Highlights with Abstract CAST: Modeling Semantic-Level Transitions for Complementary-Aware Sequential Recommendation IndiaFinBench: An Evaluation Benchmark for Large Language Model Performance on Indian Financial Regulatory Text Think Before Writing: Feature-Level Multi-Objective Optimization for Generative Citation Visibility RARE: Redundancy-Aware Retrieval Evaluation Framework for High-Similarity Corpora Personalized Benchmarking: Evaluating LLMs by Individual Preferences Modular Representation Compression: Adapting LLMs for Efficient and Effective Recommendations JFinTEB: Japanese Financial Text Embedding Benchmark UsefulBench: Towards Decision-Useful Information as a Target for Information Retrieval SIMMER: Cross-Modal Food Image--Recipe Retrieval via MLLM-Based Embedding Rethinking the Necessity of Adaptive Retrieval-Augmented Generation through the Lens of Adaptive Listwise Ranking BioHiCL: Hierarchical Multi-Label Contrastive Learning for Biomedical Retrieval with MeSH Labels Learning Behaviorally Grounded Item Embeddings via Personalized Temporal Contexts Collaborative Filtering Through Weighted Similarities of User and Item Embeddings IG-Search: Step-Level Information Gain Rewards for Search-Augmented Reasoning Metric-agnostic Learning-to-Rank via Boosting and Rank Approximation GenRec: A Preference-Oriented Generative Framework for Large-Scale Recommendation Uncertainty-aware Generative Learning Path Recommendation with Cognition-Adaptive Diffusion CPGRec+: A Balance-oriented Framework for Personalized Video Game Recommendations Don't Retrieve, Navigate: Distilling Enterprise Knowledge into Navigable Agent Skills for QA and RAG NewsTorch: A PyTorch-based Toolkit for Learner-oriented News Recommendation Controlling Authority Retrieval: A Missing Retrieval Objective for Authority-Governed Knowledge APEX-MEM: Agentic Semi-Structured Memory with Temporal Reasoning for Long-Term Conversational AI ID and Graph View Contrastive Learning with Multi-View Attention Fusion for Sequential Recommendation Large Language Models to Enhance Business Process Modeling: Past, Present, and Future Trends Dual-Enhancement Product Bundling: Bridging Interactive Graph and Large Language Model Evaluation of Agents under Simulated AI Marketplace Dynamics
Mining Interesting Trivia for Entities from Wikipedia
Abhay Prakash · 2015-10-11 · via cs.IR updates on arXiv.org

Trivia is any fact about an entity, which is interesting due to any of the following characteristics - unusualness, uniqueness, unexpectedness or weirdness. Such interesting facts are provided in 'Did You Know?' section at many places. Although trivia are facts of little importance to be known, but we have presented their usage in user engagement purpose. Such fun facts generally spark intrigue and draws user to engage more with the entity, thereby promoting repeated engagement. The thesis has cited some case studies, which show the significant impact of using trivia for increasing user engagement or for wide publicity of the product/service. In this thesis, we propose a novel approach for mining entity trivia from their Wikipedia pages. Given an entity, our system extracts relevant sentences from its Wikipedia page and produces a list of sentences ranked based on their interestingness as trivia. At the heart of our system lies an interestingness ranker which learns the notion of interestingness, through a rich set of domain-independent linguistic and entity based features. Our ranking model is trained by leveraging existing user-generated trivia data available on the Web instead of creating new labeled data for movie domain. For other domains like sports, celebrities, countries etc. labeled data would have to be created as described in thesis. We evaluated our system on movies domain and celebrity domain, and observed that the system performs significantly better than the defined baselines. A thorough qualitative analysis of the results revealed that our engineered rich set of features indeed help in surfacing interesting trivia in the top ranks.