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From Top-1 to Top-K: A Reproducibility Study and Benchmarking of Counterfactual Explanations for Recommender Systems Impact of large language models on peer review opinions from a fine-grained perspective: Evidence from top conference proceedings in AI Diagnosable ColBERT: Debugging Late-Interaction Retrieval Models Using a Learned Latent Space as Reference Enhancing Unsupervised Keyword Extraction in Academic Papers through Integrating Highlights with Abstract CAST: Modeling Semantic-Level Transitions for Complementary-Aware Sequential Recommendation IndiaFinBench: An Evaluation Benchmark for Large Language Model Performance on Indian Financial Regulatory Text Think Before Writing: Feature-Level Multi-Objective Optimization for Generative Citation Visibility RARE: Redundancy-Aware Retrieval Evaluation Framework for High-Similarity Corpora Personalized Benchmarking: Evaluating LLMs by Individual Preferences Modular Representation Compression: Adapting LLMs for Efficient and Effective Recommendations JFinTEB: Japanese Financial Text Embedding Benchmark UsefulBench: Towards Decision-Useful Information as a Target for Information Retrieval SIMMER: Cross-Modal Food Image--Recipe Retrieval via MLLM-Based Embedding Rethinking the Necessity of Adaptive Retrieval-Augmented Generation through the Lens of Adaptive Listwise Ranking BioHiCL: Hierarchical Multi-Label Contrastive Learning for Biomedical Retrieval with MeSH Labels Learning Behaviorally Grounded Item Embeddings via Personalized Temporal Contexts Collaborative Filtering Through Weighted Similarities of User and Item Embeddings IG-Search: Step-Level Information Gain Rewards for Search-Augmented Reasoning Metric-agnostic Learning-to-Rank via Boosting and Rank Approximation GenRec: A Preference-Oriented Generative Framework for Large-Scale Recommendation Uncertainty-aware Generative Learning Path Recommendation with Cognition-Adaptive Diffusion CPGRec+: A Balance-oriented Framework for Personalized Video Game Recommendations Don't Retrieve, Navigate: Distilling Enterprise Knowledge into Navigable Agent Skills for QA and RAG NewsTorch: A PyTorch-based Toolkit for Learner-oriented News Recommendation Controlling Authority Retrieval: A Missing Retrieval Objective for Authority-Governed Knowledge APEX-MEM: Agentic Semi-Structured Memory with Temporal Reasoning for Long-Term Conversational AI ID and Graph View Contrastive Learning with Multi-View Attention Fusion for Sequential Recommendation Large Language Models to Enhance Business Process Modeling: Past, Present, and Future Trends Dual-Enhancement Product Bundling: Bridging Interactive Graph and Large Language Model Evaluation of Agents under Simulated AI Marketplace Dynamics
Characterizing Information Shared by Participants to Codi...
Francesco Cauteruccio, Enrico Corradini, Luca Virgili · 2024-12-03 · via cs.IR updates on arXiv.org

Advent of Code (AoC from now on) is a popular coding challenge requiring to solve programming puzzles for a variety of skill sets and levels. AoC follows the advent calendar, therefore it is an annual challenge that lasts for 25 days. AoC participants usually post their solutions on social networks and discuss them online. These challenges are interesting to study since they could highlight the adoption of new tools, the evolution of the developer community, or the technological requirements of well-known companies. For these reasons, we first create a dataset of the 2019-2021 AoC editions containing the discussion threads made on the subreddit {\tt /r/adventofcode}. Then, we propose a model based on stream graphs to best study this context, where we represent its most important actors through time: participants, comments, and programming languages. Thanks to our model, we investigate user participation, adoption of new programming languages during a challenge and between two of them, and resiliency of programming languages based on a Stack Overflow survey. We find that the top-used programming languages are almost the same in the three years, pointing out their importance. Moreover, participants tend to keep the same programming language for the whole challenge, while the ones attending two AoCs usually change it in the next one. Finally, we observe interesting results about the programming languages that are ``Popular'' or ``Loved'' according to the Stack Overflow survey. Firstly, these are the ones adopted for the longest time in an AoC edition, thanks to which users have a high chance of reaching the end of the challenge. Secondly, they are the most chosen when a participant decides to change programming language during the same challenge.