惯性聚合 高效追踪和阅读你感兴趣的博客、新闻、科技资讯
阅读原文 在惯性聚合中打开

推荐订阅源

阮一峰的网络日志
阮一峰的网络日志
The GitHub Blog
The GitHub Blog
酷 壳 – CoolShell
酷 壳 – CoolShell
雷峰网
雷峰网
U
Unit 42
Y
Y Combinator Blog
I
InfoQ
P
Proofpoint News Feed
Engineering at Meta
Engineering at Meta
量子位
Microsoft Security Blog
Microsoft Security Blog
B
Blog
The Cloudflare Blog
F
Fortinet All Blogs
Google DeepMind News
Google DeepMind News
MyScale Blog
MyScale Blog
C
Check Point Blog
S
SegmentFault 最新的问题
爱范儿
爱范儿
博客园 - 叶小钗
奇客Solidot–传递最新科技情报
奇客Solidot–传递最新科技情报
Hugging Face - Blog
Hugging Face - Blog
罗磊的独立博客
T
Tailwind CSS Blog

eess.AS updates on arXiv.org

Dependence on Early and Late Reverberation of Single-Channel Speaker Distance Estimation MIST: Multimodal Interactive Speech-based Tool-calling Conversational Assistants for Smart Homes LiVeAction: a Lightweight, Versatile, and Asymmetric Neural Codec Design for Real-time Operation Weight-Decay Turns Transformer Loss Landscapes Villani: Functional-Analytic Foundations for Optimization and Generalization PairAlign: A Framework for Sequence Tokenization via Self-Alignment with Applications to Audio Tokenization WavCube: Unifying Speech Representation for Understanding and Generation via Semantic-Acoustic Joint Modeling Predictive-Generative Drift Decomposition for Speech Enhancement and Separation Minimizing Modality Gap from the Input Side: Your Speech LLM Can Be a Prosody-Aware Text LLM X-Voice: Enabling Everyone to Speak 30 Languages via Zero-Shot Cross-Lingual Voice Cloning JASTIN: Aligning LLMs for Zero-Shot Audio and Speech Evaluation via Natural Language Instructions Phoneme-Level Deepfake Detection Across Emotional Conditions Using Self-Supervised Embeddings When Audio-Language Models Fail to Leverage Multimodal Context for Dysarthric Speech Recognition Dimensionality-Aware Anomaly Detection in Learned Representations of Self-Supervised Speech Models Mitigating Multimodal LLMs Hallucinations via Relevance Propagation at Inference Time Virtual Speech Therapist: A Clinician-in-the-Loop AI Speech Therapy Agent for Personalized and Supervised Therapy LASE: Language-Adversarial Speaker Encoding for Indic Cross-Script Identity Preservation Towards Improving Speaker Distance Estimation through Generative Impulse Response Augmentation Beyond Decodability: Reconstructing Language Model Representations with an Encoding Probe MMAudioReverbs: Video-Guided Acoustic Modeling for Dereverberation and Room Impulse Response Estimation Alethia: A Foundational Encoder for Voice Deepfakes From Birdsong to Rumbles: Classifying Elephant Calls with Out-of-Species Embeddings Beyond the Baseband: Adaptive Multi-Band Encoding for Full-Spectrum Bioacoustics Classification Predicting Upcoming Stuttering Events from Three-Second Audio: Stratified Evaluation Reveals Severity-Selective Precursors, and the Model Deploys Fully On-Device The False Resonance: A Critical Examination of Emotion Embedding Similarity for Speech Generation Evaluation DiffAnon: Diffusion-based Prosody Control for Voice Anonymization Recurrence-Based Nonlinear Vocal Dynamics as Digital Biomarkers for Depression Detection from Conversational Speech One Voice, Many Tongues: Cross-Lingual Voice Cloning for Scientific Speech Similarity Choice and Negative Scaling in Supervised Contrastive Learning for Deepfake Audio Detection Walking Through Uncertainty: An Empirical Study of Uncertainty Estimation for Audio-Aware Large Language Models Praxy Voice: Voice-Prompt Recovery + BUPS for Commercial-Class Indic TTS from a Frozen Non-Indic Base at Zero Commercial-Training-Data Cost
Interactive Sonification for Health and Energy using Chuc...
Yichun Zhao, George Tzanetakis · 2024-04-13 · via eess.AS updates on arXiv.org

Sonification can provide valuable insights about data but most existing approaches are not designed to be controlled by the user in an interactive fashion. Interactions enable the designer of the sonification to more rapidly experiment with sound design and allow the sonification to be modified in real-time by interacting with various control parameters. In this paper, we describe two case studies of interactive sonification that utilize publicly available datasets that have been described recently in the International Conference on Auditory Display (ICAD). They are from the health and energy domains: electroencephalogram (EEG) alpha wave data and air pollutant data consisting of nitrogen dioxide, sulfur dioxide, carbon monoxide, and ozone. We show how these sonfications can be recreated to support interaction utilizing a general interactive sonification framework built using ChucK, Unity, and Chunity. In addition to supporting typical sonification methods that are common in existing sonification toolkits, our framework introduces novel methods such as supporting discrete events, interleaved playback of multiple data streams for comparison, and using frequency modulation (FM) synthesis in terms of one data attribute modulating another. We also describe how these new functionalities can be used to improve the sonification experience of the two datasets we have investigated.