惯性聚合 高效追踪和阅读你感兴趣的博客、新闻、科技资讯
阅读原文 在惯性聚合中打开

推荐订阅源

Y
Y Combinator Blog
博客园_首页
雷峰网
雷峰网
V
V2EX
博客园 - 司徒正美
奇客Solidot–传递最新科技情报
奇客Solidot–传递最新科技情报
博客园 - Franky
月光博客
月光博客
Hugging Face - Blog
Hugging Face - Blog
WordPress大学
WordPress大学
T
Tailwind CSS Blog
小众软件
小众软件
博客园 - 叶小钗
美团技术团队
酷 壳 – CoolShell
酷 壳 – CoolShell
Apple Machine Learning Research
Apple Machine Learning Research
IT之家
IT之家
MyScale Blog
MyScale Blog
Blog — PlanetScale
Blog — PlanetScale
大猫的无限游戏
大猫的无限游戏
Jina AI
Jina AI
人人都是产品经理
人人都是产品经理
H
Help Net Security
OSCHINA 社区最新新闻
OSCHINA 社区最新新闻

math.CO updates on arXiv.org

Complement Submodular Information Measures for Balanced and Robust Data Selection A Proof of a Conjecture on Positive and Negative Square Energies of Unicyclic Graphs Laplacian Spectrum of the Weakly Zero-Divisor Graph of a Finite Commutative Ring An identity for second Eulerian numbers via lattice-point counting $t$-tone edge coloring of graphs Constructing Maximal Bumpless Pipedreams for Double Grothendieck Polynomials Mubayi's Polynomial-Ideal Conjecture and Cover-Ideal Turán Methods Implicit Binarization via Complex Phase Dynamics in Combinatorial Optimization The limits of Schur multipliers in Pólya conversion problems for the $q$-permanent function Universality theorems for generalized splines Framing Triangulations for Arbitrary Integer Flow Polytopes On the Common Generalization of Gentle Algebras and Framed Directed Acyclic Graphs The complexity of frugal digraph homomorphisms Chaotic and periodic behavior of jeu de taquin on infinite Young tableaux Enumerating Pattern Avoiding Parking Functions Incidence toric ideals and three-point functions Unique Winning Opening Move in Three-Row Chomp Strong majority colorings of graphs A Balancing Theorem for Spanning Trees of Rectangular Grid Graphs Spectral radius and edge-disjoint connected factors of graphs New invariants for rank metric codes, with applications to the classification of rank two semifields of order 256 Flexible DP-4-coloring of planar graphs without 4-cycles and intersecting triangles Balanced intersection size distributions in projective planes List Reconstruction Problem with List Size Two Is Dimensionality a Barrier for Retrieval Models? The INIEP: Irreducible and Positive Realizations The number of Pfaffian orientations on punctured polygonally cellulated surfaces Explicit Construction of Polytopes whose Ehrhart Polynomials Realize any Given Sign Pattern Finite-state enumeration of adjacency-constrained 132-avoiding permutations AMDS and quantum AMDS Constacyclic codes of length $4p^ς$ over $\mathbb{F}_{{p}^{m}}$
Fast construction on a restricted budget
Alan Frieze, Michael Krivelevich, Peleg Michaeli · 2022-07-15 · via math.CO updates on arXiv.org

We introduce a model of a controlled random graph process. In this model, the edges of the complete graph $K_n$ are ordered randomly and then revealed, one by one, to a player called Builder. He must decide, immediately and irrevocably, whether to purchase each observed edge. The observation time is bounded by parameter $t$, and the total budget of purchased edges is bounded by parameter $b$. Builder's goal is to devise a strategy that, with high probability, allows him to construct a graph of purchased edges possessing a target graph property $\mathcal{P}$, all within the limitations of observation time and total budget. We show the following: (a) Builder has a strategy to achieve $k$-vertex-connectivity at the hitting time for this property by purchasing at most $c_kn$ edges for an explicit $c_k<k$; and a strategy to achieve minimum degree $k$ (slightly) after the threshold for minimum degree $k$ by purchasing at most $(1+\varepsilon)kn/2$ edges (which is optimal). (b) Builder has a strategy to create a Hamilton cycle at the hitting time for Hamiltonicity by purchasing at most $Cn$ edges for an absolute constant $C>1$; this is optimal in the sense that $C$ cannot be arbitrarily close to $1$. This substantially extends the classical hitting time result for Hamiltonicity due to Ajtai--Komlós--Szemerédi and Bollobás. (c) Builder has a strategy to create a perfect matching by time $(1+\varepsilon)n\log{n}/2$ while purchasing at most $(1+\varepsilon)n/2$ edges (which is optimal). (d) Builder has a strategy to create a copy of a given $k$-vertex tree if $t\ge b\gg\max\{(n/t)^{k-2},1\}$, and this is optimal; (e) For $\ell=2k+1$ or $\ell=2k+2$, Builder has a strategy to create a copy of a cycle of length $\ell$ if $b\gg\max \{n^{k+2}/t^{k+1},n/\sqrt{t}\}$, and this is optimal.