惯性聚合 高效追踪和阅读你感兴趣的博客、新闻、科技资讯
阅读原文 在惯性聚合中打开

推荐订阅源

博客园 - 司徒正美
月光博客
月光博客
奇客Solidot–传递最新科技情报
奇客Solidot–传递最新科技情报
美团技术团队
WordPress大学
WordPress大学
罗磊的独立博客
Last Week in AI
Last Week in AI
人人都是产品经理
人人都是产品经理
爱范儿
爱范儿
MongoDB | Blog
MongoDB | Blog
J
Java Code Geeks
H
Hackread – Cybersecurity News, Data Breaches, AI and More
H
Help Net Security
S
SegmentFault 最新的问题
C
Check Point Blog
酷 壳 – CoolShell
酷 壳 – CoolShell
腾讯CDC
Engineering at Meta
Engineering at Meta
The GitHub Blog
The GitHub Blog
F
Fortinet All Blogs
D
DataBreaches.Net
雷峰网
雷峰网
GbyAI
GbyAI
宝玉的分享
宝玉的分享

math.CO updates on arXiv.org

Complement Submodular Information Measures for Balanced and Robust Data Selection A Proof of a Conjecture on Positive and Negative Square Energies of Unicyclic Graphs Laplacian Spectrum of the Weakly Zero-Divisor Graph of a Finite Commutative Ring An identity for second Eulerian numbers via lattice-point counting $t$-tone edge coloring of graphs Constructing Maximal Bumpless Pipedreams for Double Grothendieck Polynomials Mubayi's Polynomial-Ideal Conjecture and Cover-Ideal Turán Methods Implicit Binarization via Complex Phase Dynamics in Combinatorial Optimization The limits of Schur multipliers in Pólya conversion problems for the $q$-permanent function Universality theorems for generalized splines Framing Triangulations for Arbitrary Integer Flow Polytopes On the Common Generalization of Gentle Algebras and Framed Directed Acyclic Graphs The complexity of frugal digraph homomorphisms Chaotic and periodic behavior of jeu de taquin on infinite Young tableaux Enumerating Pattern Avoiding Parking Functions Incidence toric ideals and three-point functions Unique Winning Opening Move in Three-Row Chomp Strong majority colorings of graphs A Balancing Theorem for Spanning Trees of Rectangular Grid Graphs Spectral radius and edge-disjoint connected factors of graphs New invariants for rank metric codes, with applications to the classification of rank two semifields of order 256 Flexible DP-4-coloring of planar graphs without 4-cycles and intersecting triangles Balanced intersection size distributions in projective planes List Reconstruction Problem with List Size Two Is Dimensionality a Barrier for Retrieval Models? The INIEP: Irreducible and Positive Realizations The number of Pfaffian orientations on punctured polygonally cellulated surfaces Explicit Construction of Polytopes whose Ehrhart Polynomials Realize any Given Sign Pattern Finite-state enumeration of adjacency-constrained 132-avoiding permutations AMDS and quantum AMDS Constacyclic codes of length $4p^ς$ over $\mathbb{F}_{{p}^{m}}$
The general position achievement game played on graphs
Sandi Klavžar, Neethu P. K., Ullas Chandran S. · 2021-11-15 · via math.CO updates on arXiv.org

A general position set of a graph $G$ is a set of vertices $S$ in $G$ such that no three vertices from $S$ lie on a common shortest path. In this paper we introduce and study the general position achievement game. The game is played on a graph $G$ by players A and B who alternatively pick vertices of $G$. A selection of a vertex is legal if has not been selected before and the set of vertices selected so far forms a general position set of $G$. The player who selects the last vertex wins the game. Playable vertices at each step of the game are described, and sufficient conditions for each of the players to win is given. The game is studied on Cartesian and lexicographic products. Among other results it is proved that A wins the game on $K_n\,\square\, K_m$ if and only if both $n$ and $m$ are odd, and that B wins the game on $G\circ K_n$ if and only if either B wins on $G$ or $n$ is even.