惯性聚合 高效追踪和阅读你感兴趣的博客、新闻、科技资讯
阅读原文 在惯性聚合中打开

推荐订阅源

美团技术团队
N
Netflix TechBlog - Medium
WordPress大学
WordPress大学
云风的 BLOG
云风的 BLOG
J
Java Code Geeks
V
Visual Studio Blog
H
Help Net Security
Engineering at Meta
Engineering at Meta
Hugging Face - Blog
Hugging Face - Blog
Microsoft Security Blog
Microsoft Security Blog
腾讯CDC
博客园 - 【当耐特】
B
Blog
Stack Overflow Blog
Stack Overflow Blog
freeCodeCamp Programming Tutorials: Python, JavaScript, Git & More
大猫的无限游戏
大猫的无限游戏
GbyAI
GbyAI
博客园 - 司徒正美
博客园 - 叶小钗
Y
Y Combinator Blog
MyScale Blog
MyScale Blog
钛媒体:引领未来商业与生活新知
钛媒体:引领未来商业与生活新知
G
Google Developers Blog
酷 壳 – CoolShell
酷 壳 – CoolShell

math.CO updates on arXiv.org

Complement Submodular Information Measures for Balanced and Robust Data Selection A Proof of a Conjecture on Positive and Negative Square Energies of Unicyclic Graphs Laplacian Spectrum of the Weakly Zero-Divisor Graph of a Finite Commutative Ring An identity for second Eulerian numbers via lattice-point counting $t$-tone edge coloring of graphs Constructing Maximal Bumpless Pipedreams for Double Grothendieck Polynomials Mubayi's Polynomial-Ideal Conjecture and Cover-Ideal Turán Methods Implicit Binarization via Complex Phase Dynamics in Combinatorial Optimization The limits of Schur multipliers in Pólya conversion problems for the $q$-permanent function Universality theorems for generalized splines Framing Triangulations for Arbitrary Integer Flow Polytopes On the Common Generalization of Gentle Algebras and Framed Directed Acyclic Graphs The complexity of frugal digraph homomorphisms Chaotic and periodic behavior of jeu de taquin on infinite Young tableaux Enumerating Pattern Avoiding Parking Functions Incidence toric ideals and three-point functions Unique Winning Opening Move in Three-Row Chomp Strong majority colorings of graphs A Balancing Theorem for Spanning Trees of Rectangular Grid Graphs Spectral radius and edge-disjoint connected factors of graphs New invariants for rank metric codes, with applications to the classification of rank two semifields of order 256 Flexible DP-4-coloring of planar graphs without 4-cycles and intersecting triangles Balanced intersection size distributions in projective planes List Reconstruction Problem with List Size Two Is Dimensionality a Barrier for Retrieval Models? The INIEP: Irreducible and Positive Realizations The number of Pfaffian orientations on punctured polygonally cellulated surfaces Explicit Construction of Polytopes whose Ehrhart Polynomials Realize any Given Sign Pattern Finite-state enumeration of adjacency-constrained 132-avoiding permutations AMDS and quantum AMDS Constacyclic codes of length $4p^ς$ over $\mathbb{F}_{{p}^{m}}$
An Optimal Randomized Algorithm for Finding the Saddlepoint
Justin Dallant, Frederik Haagensen, Riko Jacob, László Kozma, Se · 2024-01-12 · via math.CO updates on arXiv.org

A \emph{saddlepoint} of an $n \times n$ matrix is an entry that is the maximum of its row and the minimum of its column. Saddlepoints give the \emph{value} of a two-player zero-sum game, corresponding to its pure-strategy Nash equilibria; efficiently finding a saddlepoint is thus a natural and fundamental algorithmic task. For finding a \emph{strict saddlepoint} (an entry that is the strict maximum of its row and the strict minimum of its column) we recently gave an $O({n\log^*{n}})$-time algorithm, improving the $O({n\log{n}})$ bounds from 1991 of Bienstock, Chung, Fredman, Schäffer, Shor, Suri and of Byrne and Vaserstein. In this paper we present an optimal $O({n})$-time algorithm for finding a strict saddlepoint based on random sampling. Our algorithm, like earlier approaches, accesses matrix entries only via unit-cost binary comparisons. For finding a (non-strict) saddlepoint, we extend an existing lower bound to randomized algorithms, showing that the trivial $O(n^2)$ runtime cannot be improved even with the use of randomness.