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Multi-level meta-reinforcement learning with skill-based ...
2026-03-10 · via stat.ML updates on arXiv.org

We consider problems in sequential decision making with natural multi-level structure, where sub-tasks are assembled together to accomplish complex goals. Systematically inferring and leveraging hierarchical structure has remained a longstanding challenge; we describe an efficient multi-level procedure for repeatedly compressing Markov decision processes (MDPs), wherein a parametric family of policies at one level is treated as single actions in the compressed MDPs at higher levels, while preserving the semantic meanings and structure of the original MDP, and mimicking the natural logic to address a complex MDP. Higher-level MDPs are themselves independent MDPs with less stochasticity, and may be solved using existing algorithms. As a byproduct, spatial or temporal scales may be coarsened at higher levels, making it more efficient to find long-term optimal policies. The multi-level representation delivered by this procedure decouples sub-tasks from each other and usually greatly reduces unnecessary stochasticity and the policy search space, leading to fewer iterations and computations when solving the MDPs. A second fundamental aspect of this work is that these multi-level decompositions plus the factorization of policies into embeddings (problem-specific) and skills (including higher-order functions) yield new transfer opportunities of skills across different problems and different levels. This whole process is framed within curriculum learning, wherein a teacher organizes the student agent's learning process in a way that gradually increases the difficulty of tasks and and promotes transfer across MDPs and levels within and across curricula. The consistency of this framework and its benefits can be guaranteed under mild assumptions. We demonstrate abstraction, transferability, and curriculum learning in examples, including MazeBase+, a more complex variant of the MazeBase example.