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stat.ML updates on arXiv.org

Adaptive multi-fidelity optimization with fast learning rates Enhancing AI and Dynamical Subseasonal Forecasts with Probabilistic Bias Correction Sample Complexity Bounds for Stochastic Shortest Path with a Generative Model The Harder Path: Last Iterate Convergence for Uncoupled Learning in Zero-Sum Games with Bandit Feedback Stylistic-STORM (ST-STORM) : Perceiving the Semantic Nature of Appearance Collective Kernel EFT for Pre-activation ResNets PRIM-cipal components analysis One-Shot Generative Flows: Existence and Obstructions Structural interpretability in SVMs with truncated orthogonal polynomial kernels Amortized Optimal Transport from Sliced Potentials MinShap: A Modified Shapley Value Approach for Feature Selection Unsupervised feature selection using Bayesian Tucker decomposition Multi-User mmWave Beam and Rate Adaptation via Combinatorial Satisficing Bandits Best of both worlds: Stochastic & adversarial best-arm identification Scalable Model-Based Clustering with Sequential Monte Carlo Expert-Guided Class-Conditional Goodness-of-Fit Scores for Interpretable Classification with Informative Missingness: An Application to Seismic Monitoring Lightweight Geometric Adaptation for Training Physics-Informed Neural Networks Gating Enables Curvature: A Geometric Expressivity Gap in Attention Zeroth-Order Optimization at the Edge of Stability Differentially Private Conformal Prediction CLion: Efficient Cautious Lion Optimizer with Enhanced Generalization Generative Augmented Inference Improving Machine Learning Performance with Synthetic Augmentation PAC-MCTS: Bias-Aware Pruning for Robust LLM-Guided Search and Planning Path-Sampled Integrated Gradients Heat and Matérn Kernels on Matchings Doubly Outlier-Robust Online Infinite Hidden Markov Model Momentum Further Constrains Sharpness at the Edge of Stochastic Stability Multistage Conditional Compositional Optimization BOAT: Navigating the Sea of In Silico Predictors for Antibody Design via Multi-Objective Bayesian Optimization
Multi-Armed Bandits with Interference
Su Jia, Peter Frazier, Nathan Kallus · 2024-02-03 · via stat.ML updates on arXiv.org

Experimentation with interference poses a significant challenge in contemporary online platforms. Prior research on experimentation with interference has concentrated on the final output of a policy. The cumulative performance, while equally crucial, is less well understood. To address this gap, we introduce the problem of {\em Multi-armed Bandits with Interference} (MABI), where the learner assigns an arm to each of $N$ experimental units over a time horizon of $T$ rounds. The reward of each unit in each round depends on the treatments of {\em all} units, where the influence of a unit decays in the spatial distance between units. Furthermore, we employ a general setup wherein the reward functions are chosen by an adversary and may vary arbitrarily across rounds and units. We first show that switchback policies achieve an optimal {\em expected} regret $\tilde O(\sqrt T)$ against the best fixed-arm policy. Nonetheless, the regret (as a random variable) for any switchback policy suffers a high variance, as it does not account for $N$. We propose a cluster randomization policy whose regret (i) is optimal in {\em expectation} and (ii) admits a high probability bound that vanishes in $N$.