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stat.ML updates on arXiv.org

Adaptive multi-fidelity optimization with fast learning rates Enhancing AI and Dynamical Subseasonal Forecasts with Probabilistic Bias Correction Sample Complexity Bounds for Stochastic Shortest Path with a Generative Model The Harder Path: Last Iterate Convergence for Uncoupled Learning in Zero-Sum Games with Bandit Feedback Stylistic-STORM (ST-STORM) : Perceiving the Semantic Nature of Appearance Collective Kernel EFT for Pre-activation ResNets PRIM-cipal components analysis One-Shot Generative Flows: Existence and Obstructions Structural interpretability in SVMs with truncated orthogonal polynomial kernels Amortized Optimal Transport from Sliced Potentials MinShap: A Modified Shapley Value Approach for Feature Selection Unsupervised feature selection using Bayesian Tucker decomposition Multi-User mmWave Beam and Rate Adaptation via Combinatorial Satisficing Bandits Best of both worlds: Stochastic & adversarial best-arm identification Scalable Model-Based Clustering with Sequential Monte Carlo Expert-Guided Class-Conditional Goodness-of-Fit Scores for Interpretable Classification with Informative Missingness: An Application to Seismic Monitoring Lightweight Geometric Adaptation for Training Physics-Informed Neural Networks Gating Enables Curvature: A Geometric Expressivity Gap in Attention Zeroth-Order Optimization at the Edge of Stability Differentially Private Conformal Prediction CLion: Efficient Cautious Lion Optimizer with Enhanced Generalization Generative Augmented Inference Improving Machine Learning Performance with Synthetic Augmentation PAC-MCTS: Bias-Aware Pruning for Robust LLM-Guided Search and Planning Path-Sampled Integrated Gradients Heat and Matérn Kernels on Matchings Doubly Outlier-Robust Online Infinite Hidden Markov Model Momentum Further Constrains Sharpness at the Edge of Stochastic Stability Multistage Conditional Compositional Optimization BOAT: Navigating the Sea of In Silico Predictors for Antibody Design via Multi-Objective Bayesian Optimization
Survey of Deep Reinforcement Learning for Motion Planning...
Szilárd Aradi · 2020-01-30 · via stat.ML updates on arXiv.org

Academic research in the field of autonomous vehicles has reached high popularity in recent years related to several topics as sensor technologies, V2X communications, safety, security, decision making, control, and even legal and standardization rules. Besides classic control design approaches, Artificial Intelligence and Machine Learning methods are present in almost all of these fields. Another part of research focuses on different layers of Motion Planning, such as strategic decisions, trajectory planning, and control. A wide range of techniques in Machine Learning itself have been developed, and this article describes one of these fields, Deep Reinforcement Learning (DRL). The paper provides insight into the hierarchical motion planning problem and describes the basics of DRL. The main elements of designing such a system are the modeling of the environment, the modeling abstractions, the description of the state and the perception models, the appropriate rewarding, and the realization of the underlying neural network. The paper describes vehicle models, simulation possibilities and computational requirements. Strategic decisions on different layers and the observation models, e.g., continuous and discrete state representations, grid-based, and camera-based solutions are presented. The paper surveys the state-of-art solutions systematized by the different tasks and levels of autonomous driving, such as car-following, lane-keeping, trajectory following, merging, or driving in dense traffic. Finally, open questions and future challenges are discussed.