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stat.ML updates on arXiv.org

Adaptive multi-fidelity optimization with fast learning rates Enhancing AI and Dynamical Subseasonal Forecasts with Probabilistic Bias Correction Sample Complexity Bounds for Stochastic Shortest Path with a Generative Model The Harder Path: Last Iterate Convergence for Uncoupled Learning in Zero-Sum Games with Bandit Feedback Stylistic-STORM (ST-STORM) : Perceiving the Semantic Nature of Appearance Collective Kernel EFT for Pre-activation ResNets PRIM-cipal components analysis One-Shot Generative Flows: Existence and Obstructions Structural interpretability in SVMs with truncated orthogonal polynomial kernels Amortized Optimal Transport from Sliced Potentials MinShap: A Modified Shapley Value Approach for Feature Selection Unsupervised feature selection using Bayesian Tucker decomposition Multi-User mmWave Beam and Rate Adaptation via Combinatorial Satisficing Bandits Best of both worlds: Stochastic & adversarial best-arm identification Scalable Model-Based Clustering with Sequential Monte Carlo Expert-Guided Class-Conditional Goodness-of-Fit Scores for Interpretable Classification with Informative Missingness: An Application to Seismic Monitoring Lightweight Geometric Adaptation for Training Physics-Informed Neural Networks Gating Enables Curvature: A Geometric Expressivity Gap in Attention Zeroth-Order Optimization at the Edge of Stability Differentially Private Conformal Prediction CLion: Efficient Cautious Lion Optimizer with Enhanced Generalization Generative Augmented Inference Improving Machine Learning Performance with Synthetic Augmentation PAC-MCTS: Bias-Aware Pruning for Robust LLM-Guided Search and Planning Path-Sampled Integrated Gradients Heat and Matérn Kernels on Matchings Doubly Outlier-Robust Online Infinite Hidden Markov Model Momentum Further Constrains Sharpness at the Edge of Stochastic Stability Multistage Conditional Compositional Optimization BOAT: Navigating the Sea of In Silico Predictors for Antibody Design via Multi-Objective Bayesian Optimization
Adversarial Combinatorial Bandits with Switching Costs
Yanyan Dong, Vincent Y. F. Tan · 2024-04-02 · via stat.ML updates on arXiv.org

We study the problem of adversarial combinatorial bandit with a switching cost $λ$ for a switch of each selected arm in each round, considering both the bandit feedback and semi-bandit feedback settings. In the oblivious adversarial case with $K$ base arms and time horizon $T$, we derive lower bounds for the minimax regret and design algorithms to approach them. To prove these lower bounds, we design stochastic loss sequences for both feedback settings, building on an idea from previous work in Dekel et al. (2014). The lower bound for bandit feedback is $ \tildeΩ\big( (λK)^{\frac{1}{3}} (TI)^{\frac{2}{3}}\big)$ while that for semi-bandit feedback is $ \tildeΩ\big( (λK I)^{\frac{1}{3}} T^{\frac{2}{3}}\big)$ where $I$ is the number of base arms in the combinatorial arm played in each round. To approach these lower bounds, we design algorithms that operate in batches by dividing the time horizon into batches to restrict the number of switches between actions. For the bandit feedback setting, where only the total loss of the combinatorial arm is observed, we introduce the Batched-Exp2 algorithm which achieves a regret upper bound of $\tilde{O}\big((λK)^{\frac{1}{3}}T^{\frac{2}{3}}I^{\frac{4}{3}}\big)$ as $T$ tends to infinity. In the semi-bandit feedback setting, where all losses for the combinatorial arm are observed, we propose the Batched-BROAD algorithm which achieves a regret upper bound of $\tilde{O}\big( (λK)^{\frac{1}{3}} (TI)^{\frac{2}{3}}\big)$.