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stat.ML updates on arXiv.org

Adaptive multi-fidelity optimization with fast learning rates Enhancing AI and Dynamical Subseasonal Forecasts with Probabilistic Bias Correction Sample Complexity Bounds for Stochastic Shortest Path with a Generative Model The Harder Path: Last Iterate Convergence for Uncoupled Learning in Zero-Sum Games with Bandit Feedback Stylistic-STORM (ST-STORM) : Perceiving the Semantic Nature of Appearance Collective Kernel EFT for Pre-activation ResNets PRIM-cipal components analysis One-Shot Generative Flows: Existence and Obstructions Structural interpretability in SVMs with truncated orthogonal polynomial kernels Amortized Optimal Transport from Sliced Potentials MinShap: A Modified Shapley Value Approach for Feature Selection Unsupervised feature selection using Bayesian Tucker decomposition Multi-User mmWave Beam and Rate Adaptation via Combinatorial Satisficing Bandits Best of both worlds: Stochastic & adversarial best-arm identification Scalable Model-Based Clustering with Sequential Monte Carlo Expert-Guided Class-Conditional Goodness-of-Fit Scores for Interpretable Classification with Informative Missingness: An Application to Seismic Monitoring Lightweight Geometric Adaptation for Training Physics-Informed Neural Networks Gating Enables Curvature: A Geometric Expressivity Gap in Attention Zeroth-Order Optimization at the Edge of Stability Differentially Private Conformal Prediction CLion: Efficient Cautious Lion Optimizer with Enhanced Generalization Generative Augmented Inference Improving Machine Learning Performance with Synthetic Augmentation PAC-MCTS: Bias-Aware Pruning for Robust LLM-Guided Search and Planning Path-Sampled Integrated Gradients Heat and Matérn Kernels on Matchings Doubly Outlier-Robust Online Infinite Hidden Markov Model Momentum Further Constrains Sharpness at the Edge of Stochastic Stability Multistage Conditional Compositional Optimization BOAT: Navigating the Sea of In Silico Predictors for Antibody Design via Multi-Objective Bayesian Optimization
Rethinking Langevin Thompson Sampling from A Stochastic A...
Weixin Wang, Haoyang Zheng, Guang Lin, Wei Deng, Pan Xu · 2025-10-07 · via stat.ML updates on arXiv.org

Most existing approximate Thompson Sampling (TS) algorithms for multi-armed bandits use Stochastic Gradient Langevin Dynamics (SGLD) or its variants in each round to sample from the posterior, relaxing the need for conjugacy assumptions between priors and reward distributions in vanilla TS. However, they often require approximating a different posterior distribution in different round of the bandit problem. This requires tricky, round-specific tuning of hyperparameters such as dynamic learning rates, causing challenges in both theoretical analysis and practical implementation. To alleviate this non-stationarity, we introduce TS-SA, which incorporates stochastic approximation (SA) within the TS framework. In each round, TS-SA constructs a posterior approximation only using the most recent reward(s), performs a Langevin Monte Carlo (LMC) update, and applies an SA step to average noisy proposals over time. This can be interpreted as approximating a stationary posterior target throughout the entire algorithm, which further yields a fixed step-size, a unified convergence analysis framework, and improved posterior estimates through temporal averaging. We establish near-optimal regret bounds for TS-SA, with a simplified and more intuitive theoretical analysis enabled by interpreting the entire algorithm as a simulation of a stationary SGLD process. Our empirical results demonstrate that even a single-step Langevin update with certain warm-up outperforms existing methods substantially on bandit tasks.