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stat.ML updates on arXiv.org

Adaptive multi-fidelity optimization with fast learning rates Enhancing AI and Dynamical Subseasonal Forecasts with Probabilistic Bias Correction Sample Complexity Bounds for Stochastic Shortest Path with a Generative Model The Harder Path: Last Iterate Convergence for Uncoupled Learning in Zero-Sum Games with Bandit Feedback Stylistic-STORM (ST-STORM) : Perceiving the Semantic Nature of Appearance Collective Kernel EFT for Pre-activation ResNets PRIM-cipal components analysis One-Shot Generative Flows: Existence and Obstructions Structural interpretability in SVMs with truncated orthogonal polynomial kernels Amortized Optimal Transport from Sliced Potentials MinShap: A Modified Shapley Value Approach for Feature Selection Unsupervised feature selection using Bayesian Tucker decomposition Multi-User mmWave Beam and Rate Adaptation via Combinatorial Satisficing Bandits Best of both worlds: Stochastic & adversarial best-arm identification Scalable Model-Based Clustering with Sequential Monte Carlo Expert-Guided Class-Conditional Goodness-of-Fit Scores for Interpretable Classification with Informative Missingness: An Application to Seismic Monitoring Lightweight Geometric Adaptation for Training Physics-Informed Neural Networks Gating Enables Curvature: A Geometric Expressivity Gap in Attention Zeroth-Order Optimization at the Edge of Stability Differentially Private Conformal Prediction CLion: Efficient Cautious Lion Optimizer with Enhanced Generalization Generative Augmented Inference Improving Machine Learning Performance with Synthetic Augmentation PAC-MCTS: Bias-Aware Pruning for Robust LLM-Guided Search and Planning Path-Sampled Integrated Gradients Heat and Matérn Kernels on Matchings Doubly Outlier-Robust Online Infinite Hidden Markov Model Momentum Further Constrains Sharpness at the Edge of Stochastic Stability Multistage Conditional Compositional Optimization BOAT: Navigating the Sea of In Silico Predictors for Antibody Design via Multi-Objective Bayesian Optimization
Sparse solutions of the kernel herding algorithm by impro...
Kazuma Tsuji, Ken'ichiro Tanaka · 2021-05-17 · via stat.ML updates on arXiv.org

The kernel herding algorithm is used to construct quadrature rules in a reproducing kernel Hilbert space (RKHS). While the computational efficiency of the algorithm and stability of the output quadrature formulas are advantages of this method, the convergence speed of the integration error for a given number of nodes is slow compared to that of other quadrature methods. In this paper, we propose a modified kernel herding algorithm whose framework was introduced in a previous study and aim to obtain sparser solutions while preserving the advantages of standard kernel herding. In the proposed algorithm, the negative gradient is approximated by several vertex directions, and the current solution is updated by moving in the approximate descent direction in each iteration. We show that the convergence speed of the integration error is directly determined by the cosine of the angle between the negative gradient and approximate gradient. Based on this, we propose new gradient approximation algorithms and analyze them theoretically, including through convergence analysis. In numerical experiments, we confirm the effectiveness of the proposed algorithms in terms of sparsity of nodes and computational efficiency. Moreover, we provide a new theoretical analysis of the kernel quadrature rules with fully-corrective weights, which realizes faster convergence speeds than those of previous studies.