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stat.ML updates on arXiv.org

Adaptive multi-fidelity optimization with fast learning rates Enhancing AI and Dynamical Subseasonal Forecasts with Probabilistic Bias Correction Sample Complexity Bounds for Stochastic Shortest Path with a Generative Model The Harder Path: Last Iterate Convergence for Uncoupled Learning in Zero-Sum Games with Bandit Feedback Stylistic-STORM (ST-STORM) : Perceiving the Semantic Nature of Appearance Collective Kernel EFT for Pre-activation ResNets PRIM-cipal components analysis One-Shot Generative Flows: Existence and Obstructions Structural interpretability in SVMs with truncated orthogonal polynomial kernels Amortized Optimal Transport from Sliced Potentials MinShap: A Modified Shapley Value Approach for Feature Selection Unsupervised feature selection using Bayesian Tucker decomposition Multi-User mmWave Beam and Rate Adaptation via Combinatorial Satisficing Bandits Best of both worlds: Stochastic & adversarial best-arm identification Scalable Model-Based Clustering with Sequential Monte Carlo Expert-Guided Class-Conditional Goodness-of-Fit Scores for Interpretable Classification with Informative Missingness: An Application to Seismic Monitoring Lightweight Geometric Adaptation for Training Physics-Informed Neural Networks Gating Enables Curvature: A Geometric Expressivity Gap in Attention Zeroth-Order Optimization at the Edge of Stability Differentially Private Conformal Prediction CLion: Efficient Cautious Lion Optimizer with Enhanced Generalization Generative Augmented Inference Improving Machine Learning Performance with Synthetic Augmentation PAC-MCTS: Bias-Aware Pruning for Robust LLM-Guided Search and Planning Path-Sampled Integrated Gradients Heat and Matérn Kernels on Matchings Doubly Outlier-Robust Online Infinite Hidden Markov Model Momentum Further Constrains Sharpness at the Edge of Stochastic Stability Multistage Conditional Compositional Optimization BOAT: Navigating the Sea of In Silico Predictors for Antibody Design via Multi-Objective Bayesian Optimization
Tight Guarantees for Interactive Decision Making with the...
Dylan J. Foster, Noah Golowich, Yanjun Han · 2023-01-20 · via stat.ML updates on arXiv.org

A foundational problem in reinforcement learning and interactive decision making is to understand what modeling assumptions lead to sample-efficient learning guarantees, and what algorithm design principles achieve optimal sample complexity. Recently, Foster et al. (2021) introduced the Decision-Estimation Coefficient (DEC), a measure of statistical complexity which leads to upper and lower bounds on the optimal sample complexity for a general class of problems encompassing bandits and reinforcement learning with function approximation. In this paper, we introduce a new variant of the DEC, the Constrained Decision-Estimation Coefficient, and use it to derive new lower bounds that improve upon prior work on three fronts: - They hold in expectation, with no restrictions on the class of algorithms under consideration. - They hold globally, and do not rely on the notion of localization used by Foster et al. (2021). - Most interestingly, they allow the reference model with respect to which the DEC is defined to be improper, establishing that improper reference models play a fundamental role. We provide upper bounds on regret that scale with the same quantity, thereby closing all but one of the gaps between upper and lower bounds in Foster et al. (2021). Our results apply to both the regret framework and PAC framework, and make use of several new analysis and algorithm design techniques that we anticipate will find broader use.