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stat.ML updates on arXiv.org

Adaptive multi-fidelity optimization with fast learning rates Enhancing AI and Dynamical Subseasonal Forecasts with Probabilistic Bias Correction Sample Complexity Bounds for Stochastic Shortest Path with a Generative Model The Harder Path: Last Iterate Convergence for Uncoupled Learning in Zero-Sum Games with Bandit Feedback Stylistic-STORM (ST-STORM) : Perceiving the Semantic Nature of Appearance Collective Kernel EFT for Pre-activation ResNets PRIM-cipal components analysis One-Shot Generative Flows: Existence and Obstructions Structural interpretability in SVMs with truncated orthogonal polynomial kernels Amortized Optimal Transport from Sliced Potentials MinShap: A Modified Shapley Value Approach for Feature Selection Unsupervised feature selection using Bayesian Tucker decomposition Multi-User mmWave Beam and Rate Adaptation via Combinatorial Satisficing Bandits Best of both worlds: Stochastic & adversarial best-arm identification Scalable Model-Based Clustering with Sequential Monte Carlo Expert-Guided Class-Conditional Goodness-of-Fit Scores for Interpretable Classification with Informative Missingness: An Application to Seismic Monitoring Lightweight Geometric Adaptation for Training Physics-Informed Neural Networks Gating Enables Curvature: A Geometric Expressivity Gap in Attention Zeroth-Order Optimization at the Edge of Stability Differentially Private Conformal Prediction CLion: Efficient Cautious Lion Optimizer with Enhanced Generalization Generative Augmented Inference Improving Machine Learning Performance with Synthetic Augmentation PAC-MCTS: Bias-Aware Pruning for Robust LLM-Guided Search and Planning Path-Sampled Integrated Gradients Heat and Matérn Kernels on Matchings Doubly Outlier-Robust Online Infinite Hidden Markov Model Momentum Further Constrains Sharpness at the Edge of Stochastic Stability Multistage Conditional Compositional Optimization BOAT: Navigating the Sea of In Silico Predictors for Antibody Design via Multi-Objective Bayesian Optimization
Timber! Poisoning Decision Trees
Stefano Calzavara, Lorenzo Cazzaro, Massimo Vettori · 2024-10-02 · via stat.ML updates on arXiv.org

We present Timber, the first white-box poisoning attack targeting decision trees. Timber is based on a greedy attack strategy that leverages sub-tree retraining to efficiently estimate the damage caused by poisoning a given training instance. The attack relies on a tree annotation procedure, which enables the sorting of training instances so that they are processed in increasing order of the computational cost of sub-tree retraining. This sorting yields a variant of Timber that supports an early stopping criterion, designed to make poisoning attacks more efficient and feasible on larger datasets. We also discuss an extension of Timber to traditional random forest models, which is valuable since decision trees are typically combined into ensembles to improve their predictive power. Our experimental evaluation on public datasets demonstrates that our attacks outperform existing baselines in terms of effectiveness, efficiency, or both. Moreover, we show that two representative defenses can mitigate the effect of our attacks, but fail to effectively thwart them.