惯性聚合 高效追踪和阅读你感兴趣的博客、新闻、科技资讯
阅读原文 在惯性聚合中打开

推荐订阅源

月光博客
月光博客
Martin Fowler
Martin Fowler
博客园_首页
量子位
T
Tailwind CSS Blog
博客园 - Franky
G
Google Developers Blog
D
DataBreaches.Net
Vercel News
Vercel News
B
Blog
Recent Announcements
Recent Announcements
S
SegmentFault 最新的问题
M
MIT News - Artificial intelligence
爱范儿
爱范儿
博客园 - 【当耐特】
The Cloudflare Blog
H
Help Net Security
云风的 BLOG
云风的 BLOG
P
Proofpoint News Feed
C
Check Point Blog
有赞技术团队
有赞技术团队
Microsoft Security Blog
Microsoft Security Blog
酷 壳 – CoolShell
酷 壳 – CoolShell
freeCodeCamp Programming Tutorials: Python, JavaScript, Git & More

cs.SI updates on arXiv.org

Hiding in Plain Sight: Finding MAHA on Reddit Prism: Structural Symmetry Scanning via Duality-Constrained Laplacian Projection MV-Gate: Insider Threat Detection via Multi-View Behavioral Statistics and Semantic Modeling Algorithmic Cultivation: How Social Media Feeds Shape User Language Universal Dynamics of Punctuated Progress AI-Mediated Communication Can Steer Collective Opinion CitePrism: Human-in-the-Loop AI for Citation Auditing and Editorial Integrity Explainable Detection of Depression Status Shifts from User Digital Traces Can Visual Mamba Improve AI-Generated Image Detection? An In-Depth Investigation ScioMind: Cognitively Grounded Multi-Agent Social Simulation with Anchoring-Based Belief Dynamics and Dynamic Profiles Humanwashing -- It Should Leave You Feeling Dirty When Do LLMs Generate Realistic Social Networks? A Multi-Dimensional Study of Culture, Language, Scale, and Method Moltbook Moderation: Uncovering Hidden Intent Through Multi-Turn Dialogue Linking Extreme Discourse to Structural Polarization in Signed Interaction Networks Predicting Channel Closures in the Lightning Network with Machine Learning Latent Causal Void: Explicit Missing-Context Reconstruction for Misinformation Detection Predictive Maps of Multi-Agent Reasoning: A Successor-Representation Spectrum for LLM Communication Topologies Large Language Models for Causal Relations Extraction in Social Media: A Validation Framework for Disaster Intelligence When Can Digital Personas Reliably Approximate Human Survey Findings? RAwR: Role-Aware Rewiring via Approximate Equitable Partition GravityGraphSAGE: Link Prediction in Directed Attributed Graphs Structure-Centric Graph Foundation Model via Geometric Bases Attention-based graph neural networks: a survey When AI Meets Science: Research Diversity, Interdisciplinarity, Visibility, and Retractions across Disciplines in a Global Surge Scalable inference of spatial regions and temporal signatures from time series Can LLMs Emulate Human Belief Dynamics? Predicting Post Virality with Temporal Cross-Attention over Trend Signals H3: A Healthcare Three-Hop Index for Physician Referral Network Prediction Dynamic Graph with Similarity-Aware Attention Graph Neural Network for Recommender Systems Spectral Graph Sparsification Preserves Representation Geometry in Graph Neural Networks
Reciprocal Altruism-based Cooperation in a Social Network...
Masanori Takano, Kazuya Wada, Ichiro Fukuda · 2015-10-21 · via cs.SI updates on arXiv.org

Cooperative behaviors are common in humans and are fundamental to our society. Theoretical and experimental studies have modeled environments in which the behaviors of humans, or agents, have been restricted to analyze their social behavior. However, it is important that such studies are generalized to less restrictive environments to understand human society. Social network games (SNGs) provide a particularly powerful tool for the quantitative study of human behavior. In SNGs, numerous players can behave more freely than in the environments used in previous studies; moreover, their relationships include apparent conflicts of interest and every action can be recorded. We focused on reciprocal altruism, one of the mechanisms that generate cooperative behavior. This study aims to investigate cooperative behavior based on reciprocal altruism in a less restrictive environment. For this purpose, we analyzed the social behavior underlying such cooperative behavior in an SNG. We focused on a game scenario in which the relationship between the players was similar to that in the Leader game. We defined cooperative behaviors by constructing a payoff matrix in the scenario. The results showed that players maintained cooperative behavior based on reciprocal altruism, and cooperators received more advantages than noncooperators. We found that players constructed reciprocal relationships based on two types of interactions, cooperative behavior and unproductive communication.