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Colorful Triangle Counting and a MapReduce Implementation
Rasmus Pagh, Charalampos E. Tsourakakis · 2011-03-31 · via cs.SI updates on arXiv.org

In this note we introduce a new randomized algorithm for counting triangles in graphs. We show that under mild conditions, the estimate of our algorithm is strongly concentrated around the true number of triangles. Specifically, if $p \geq \max{(\frac{Δ\log{n}}{t}, \frac{\log{n}}{\sqrt{t}})}$, where $n$, $t$, $Δ$ denote the number of vertices in $G$, the number of triangles in $G$, the maximum number of triangles an edge of $G$ is contained, then for any constant $ε>0$ our unbiased estimate $T$ is concentrated around its expectation, i.e., $ \Prob{|T - \Mean{T}| \geq ε\Mean{T}} = o(1)$. Finally, we present a \textsc{MapReduce} implementation of our algorithm.