惯性聚合 高效追踪和阅读你感兴趣的博客、新闻、科技资讯
阅读原文 在惯性聚合中打开

推荐订阅源

钛媒体:引领未来商业与生活新知
钛媒体:引领未来商业与生活新知
Stack Overflow Blog
Stack Overflow Blog
云风的 BLOG
云风的 BLOG
G
Google Developers Blog
J
Java Code Geeks
C
Check Point Blog
Last Week in AI
Last Week in AI
Microsoft Azure Blog
Microsoft Azure Blog
Blog — PlanetScale
Blog — PlanetScale
月光博客
月光博客
Vercel News
Vercel News
The GitHub Blog
The GitHub Blog
L
LangChain Blog
有赞技术团队
有赞技术团队
Cyber Security Advisories - MS-ISAC
Cyber Security Advisories - MS-ISAC
博客园 - 司徒正美
IT之家
IT之家
Martin Fowler
Martin Fowler
让小产品的独立变现更简单 - ezindie.com
让小产品的独立变现更简单 - ezindie.com
T
Tailwind CSS Blog
U
Unit 42
Jina AI
Jina AI
Microsoft Security Blog
Microsoft Security Blog
I
InfoQ

cs.SI updates on arXiv.org

Hiding in Plain Sight: Finding MAHA on Reddit Prism: Structural Symmetry Scanning via Duality-Constrained Laplacian Projection MV-Gate: Insider Threat Detection via Multi-View Behavioral Statistics and Semantic Modeling Algorithmic Cultivation: How Social Media Feeds Shape User Language Universal Dynamics of Punctuated Progress AI-Mediated Communication Can Steer Collective Opinion CitePrism: Human-in-the-Loop AI for Citation Auditing and Editorial Integrity Explainable Detection of Depression Status Shifts from User Digital Traces Can Visual Mamba Improve AI-Generated Image Detection? An In-Depth Investigation ScioMind: Cognitively Grounded Multi-Agent Social Simulation with Anchoring-Based Belief Dynamics and Dynamic Profiles Humanwashing -- It Should Leave You Feeling Dirty When Do LLMs Generate Realistic Social Networks? A Multi-Dimensional Study of Culture, Language, Scale, and Method Moltbook Moderation: Uncovering Hidden Intent Through Multi-Turn Dialogue Linking Extreme Discourse to Structural Polarization in Signed Interaction Networks Predicting Channel Closures in the Lightning Network with Machine Learning Latent Causal Void: Explicit Missing-Context Reconstruction for Misinformation Detection Predictive Maps of Multi-Agent Reasoning: A Successor-Representation Spectrum for LLM Communication Topologies Large Language Models for Causal Relations Extraction in Social Media: A Validation Framework for Disaster Intelligence When Can Digital Personas Reliably Approximate Human Survey Findings? RAwR: Role-Aware Rewiring via Approximate Equitable Partition GravityGraphSAGE: Link Prediction in Directed Attributed Graphs Structure-Centric Graph Foundation Model via Geometric Bases Attention-based graph neural networks: a survey When AI Meets Science: Research Diversity, Interdisciplinarity, Visibility, and Retractions across Disciplines in a Global Surge Scalable inference of spatial regions and temporal signatures from time series Can LLMs Emulate Human Belief Dynamics? Predicting Post Virality with Temporal Cross-Attention over Trend Signals H3: A Healthcare Three-Hop Index for Physician Referral Network Prediction Dynamic Graph with Similarity-Aware Attention Graph Neural Network for Recommender Systems Spectral Graph Sparsification Preserves Representation Geometry in Graph Neural Networks
Random-walk domination in large graphs: problem definitio...
Rong-Hua Li, Jeffrey Xu Yu, Xin Huang, Hong Cheng · 2013-02-19 · via cs.SI updates on arXiv.org

We introduce and formulate two types of random-walk domination problems in graphs motivated by a number of applications in practice (e.g., item-placement problem in online social network, Ads-placement problem in advertisement networks, and resource-placement problem in P2P networks). Specifically, given a graph $G$, the goal of the first type of random-walk domination problem is to target $k$ nodes such that the total hitting time of an $L$-length random walk starting from the remaining nodes to the targeted nodes is minimal. The second type of random-walk domination problem is to find $k$ nodes to maximize the expected number of nodes that hit any one targeted node through an $L$-length random walk. We prove that these problems are two special instances of the submodular set function maximization with cardinality constraint problem. To solve them effectively, we propose a dynamic-programming (DP) based greedy algorithm which is with near-optimal performance guarantee. The DP-based greedy algorithm, however, is not very efficient due to the expensive marginal gain evaluation. To further speed up the algorithm, we propose an approximate greedy algorithm with linear time complexity w.r.t.\ the graph size and also with near-optimal performance guarantee. The approximate greedy algorithm is based on a carefully designed random-walk sampling and sample-materialization techniques. Extensive experiments demonstrate the effectiveness, efficiency and scalability of the proposed algorithms.