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cs.SE updates on arXiv.org

VLA Foundry: A Unified Framework for Training Vision-Language-Action Models Evaluating LLM-Generated Obfuscated XSS Payloads for Machine Learning-Based Detection Do Agents Dream of Root Shells? Partial-Credit Evaluation of LLM Agents in Capture the Flag Challenges Refute-or-Promote: An Adversarial Stage-Gated Multi-Agent Review Methodology for High-Precision LLM-Assisted Defect Discovery From Particles to Perils: SVGD-Based Hazardous Scenario Generation for Autonomous Driving Systems Testing Choose Your Own Adventure: Non-Linear AI-Assisted Programming with EvoGraph Human-Machine Co-Boosted Bug Report Identification with Mutualistic Neural Active Learning LLMSniffer: Detecting LLM-Generated Code via GraphCodeBERT and Supervised Contrastive Learning Neurosymbolic Repo-level Code Localization CodeMMR: Bridging Natural Language, Code, and Image for Unified Retrieval Symbolic Guardrails for Domain-Specific Agents: Stronger Safety and Security Guarantees Without Sacrificing Utility Verification Modulo Tested Library Contracts The Semi-Executable Stack: Agentic Software Engineering and the Expanding Scope of SE Scaling Test-Time Compute for Agentic Coding AI-Assisted Requirements Engineering: An Empirical Evaluation Relative to Expert Judgment From Procedural Skills to Strategy Genes: Towards Experience-Driven Test-Time Evolution Atropos: Improving Cost-Benefit Trade-off of LLM-based Agents under Self-Consistency with Early Termination and Model Hotswap Vibe-Coding: Feedback-Based Automated Verification with no Human Code Inspection, a Feasibility Study Benchmarks for Trajectory Safety Evaluation and Diagnosis in OpenClaw and Codex: ATBench-Claw and ATBench-Codex Bounded Autonomy for Enterprise AI: Typed Action Contracts and Consumer-Side Execution AIPC: Agent-Based Automation for AI Model Deployment with Qualcomm AI Runtime Analyzing Chain of Thought (CoT) Approaches in Control Flow Code Deobfuscation Tasks Asking What Matters: Reward-Driven Clarification for Software Engineering Tasks Prompt-Driven Code Summarization: A Systematic Literature Review LinuxArena: A Control Setting for AI Agents in Live Production Software Environments LLMs taking shortcuts in test generation: A study with SAP HANA and LevelDB Large Language Models to Enhance Business Process Modeling: Past, Present, and Future Trends CollabCoder: Plan-Code Co-Evolution via Collaborative Decision-Making for Efficient Code Generation Sentiment analysis for software engineering: How far can zero-shot learning (ZSL) go? Learning from Change: Predictive Models for Incident Prevention in a Regulated IT Environment
VLM-Fuzz: Vision Language Model Assisted Recursive Depth-...
Biniam Fisseha Demissie, Yan Naing Tun, Lwin Khin Shar, Mariano · 2025-04-16 · via cs.SE updates on arXiv.org

Testing Android apps effectively requires a systematic exploration of the app's possible states by simulating user interactions and system events. While existing approaches have proposed several fuzzing techniques to generate various text inputs and trigger user and system events for UI state exploration, achieving high code coverage remains a significant challenge in Android app testing. The main challenges are (1) reasoning about the complex and dynamic layout of UI screens; (2) generating required inputs/events to deal with certain widgets like pop-ups; and (3) coordination between current test inputs and previous inputs to avoid getting stuck in the same UI screen without improving test coverage. To address these problems, we propose a novel, automated fuzzing approach called VLM-Fuzz for effective UI testing of Android apps. We present a novel heuristic-based depth-first search (DFS) exploration algorithm, assisted with a vision language model (VLM), to effectively explore the UI states of the app. We use static analysis to analyze the Android Manifest file and the runtime UI hierarchy XML to extract the list of components, intent-filters and interactive UI widgets. VLM is used to reason about complex UI layout and widgets on an on-demand basis. Based on the inputs from static analysis, VLM, and the current UI state, we use some heuristics to deal with the above-mentioned challenges. We evaluated VLM-Fuzz based on a benchmark containing 59 apps obtained from a recent work and compared it against two state-of-the-art approaches: APE and DeepGUI. VLM-Fuzz outperforms the best baseline by 9.0%, 3.7%, and 2.1% in terms of class coverage, method coverage, and line coverage, respectively. We also ran VLM-Fuzz on 80 recent Google Play apps (i.e., updated in 2024). VLM-Fuzz detected 208 unique crashes in 24 apps, which have been reported to respective developers.