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cs.SE updates on arXiv.org

VLA Foundry: A Unified Framework for Training Vision-Language-Action Models Evaluating LLM-Generated Obfuscated XSS Payloads for Machine Learning-Based Detection Do Agents Dream of Root Shells? Partial-Credit Evaluation of LLM Agents in Capture the Flag Challenges Refute-or-Promote: An Adversarial Stage-Gated Multi-Agent Review Methodology for High-Precision LLM-Assisted Defect Discovery From Particles to Perils: SVGD-Based Hazardous Scenario Generation for Autonomous Driving Systems Testing Choose Your Own Adventure: Non-Linear AI-Assisted Programming with EvoGraph Human-Machine Co-Boosted Bug Report Identification with Mutualistic Neural Active Learning LLMSniffer: Detecting LLM-Generated Code via GraphCodeBERT and Supervised Contrastive Learning Neurosymbolic Repo-level Code Localization CodeMMR: Bridging Natural Language, Code, and Image for Unified Retrieval Symbolic Guardrails for Domain-Specific Agents: Stronger Safety and Security Guarantees Without Sacrificing Utility Verification Modulo Tested Library Contracts The Semi-Executable Stack: Agentic Software Engineering and the Expanding Scope of SE Scaling Test-Time Compute for Agentic Coding AI-Assisted Requirements Engineering: An Empirical Evaluation Relative to Expert Judgment From Procedural Skills to Strategy Genes: Towards Experience-Driven Test-Time Evolution Atropos: Improving Cost-Benefit Trade-off of LLM-based Agents under Self-Consistency with Early Termination and Model Hotswap Vibe-Coding: Feedback-Based Automated Verification with no Human Code Inspection, a Feasibility Study Benchmarks for Trajectory Safety Evaluation and Diagnosis in OpenClaw and Codex: ATBench-Claw and ATBench-Codex Bounded Autonomy for Enterprise AI: Typed Action Contracts and Consumer-Side Execution AIPC: Agent-Based Automation for AI Model Deployment with Qualcomm AI Runtime Analyzing Chain of Thought (CoT) Approaches in Control Flow Code Deobfuscation Tasks Asking What Matters: Reward-Driven Clarification for Software Engineering Tasks Prompt-Driven Code Summarization: A Systematic Literature Review LinuxArena: A Control Setting for AI Agents in Live Production Software Environments LLMs taking shortcuts in test generation: A study with SAP HANA and LevelDB Large Language Models to Enhance Business Process Modeling: Past, Present, and Future Trends CollabCoder: Plan-Code Co-Evolution via Collaborative Decision-Making for Efficient Code Generation Sentiment analysis for software engineering: How far can zero-shot learning (ZSL) go? Learning from Change: Predictive Models for Incident Prevention in a Regulated IT Environment The Cognitive Circuit Breaker: A Systems Engineering Framework for Intrinsic AI Reliability Dive into Claude Code: The Design Space of Today's and Future AI Agent Systems SIR-Bench: Evaluating Investigation Depth in Security Incident Response Agents CodeTracer: Towards Traceable Agent States Context Kubernetes: Declarative Orchestration of Enterprise Knowledge for Agentic AI Systems FM-Agent: Scaling Formal Methods to Large Systems via LLM-Based Hoare-Style Reasoning From Translation to Superset: Benchmark-Driven Evolution of a Production AI Agent from Rust to Python AgentForge: Execution-Grounded Multi-Agent LLM Framework for Autonomous Software Engineering OOM-RL: Out-of-Money Reinforcement Learning Market-Driven Alignment for LLM-Based Multi-Agent Systems Designing Adaptive Digital Nudging Systems with LLM-Driven Reasoning Taking a Pulse on How Generative AI is Reshaping the Software Engineering Research Landscape E2E-REME: Towards End-to-End Microservices Auto-Remediation via Experience-Simulation Reinforcement Fine-Tuning Ambiguity Detection and Elimination in Automated Executable Process Modeling Compliant But Unsatisfactory: The Gap Between Auditing Standards and Practices for Probabilistic Genotyping Software Resilient Write: A Six-Layer Durable Write Surface for LLM Coding Agents LLMs for Qualitative Data Analysis Fail on Security-specificComments in Human Experiments Verify Before You Fix: Agentic Execution Grounding for Trustworthy Cross-Language Code Analysis The Code Whisperer: LLM and Graph-Based AI for Smell and Vulnerability Resolution AutoFlows++: Hierarchical Message Flow Mining for System on Chip Designs DynamicsLLM: a Dynamic Analysis-based Tool for Generating Intelligent Execution Traces Using LLMs to Detect Android Behavioural Code Smells Vibe-driven model-based engineering Machine Learning-Based Detection of MCP Attacks Towards an Appropriate Level of Reliance on AI: A Preliminary Reliance-Control Framework for AI in Software Engineering How Many Tries Does It Take? 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Adapting Multi-objectivized Software Configuration Tuning
Tao Chen, Miqing Li · 2024-04-07 · via cs.SE updates on arXiv.org

When tuning software configuration for better performance (e.g., latency or throughput), an important issue that many optimizers face is the presence of local optimum traps, compounded by a highly rugged configuration landscape and expensive measurements. To mitigate these issues, a recent effort has shifted to focus on the level of optimization model (called meta multi-objectivization or MMO) instead of designing better optimizers as in traditional methods. This is done by using an auxiliary performance objective, together with the target performance objective, to help the search jump out of local optima. While effective, MMO needs a fixed weight to balance the two objectives-a parameter that has been found to be crucial as there is a large deviation of the performance between the best and the other settings. However, given the variety of configurable software systems, the "sweet spot" of the weight can vary dramatically in different cases and it is not possible to find the right setting without time-consuming trial and error. In this paper, we seek to overcome this significant shortcoming of MMO by proposing a weight adaptation method, dubbed AdMMO. Our key idea is to adaptively adjust the weight at the right time during tuning, such that a good proportion of the nondominated configurations can be maintained. Moreover, we design a partial duplicate retention mechanism to handle the issue of too many duplicate configurations without losing the rich information provided by the "good" duplicates. Experiments on several real-world systems, objectives, and budgets show that, for 71% of the cases, AdMMO is considerably superior to MMO and a wide range of state-of-the-art optimizers while achieving generally better efficiency with the best speedup between 2.2x and 20x.